Sentences with phrase «as eternal darkness»

The darkness may still return, as Eternal Darkness publisher Nintendo recently renewed the trademark with the US Patent office.
The general theme of the game revolves around a character trying to survive with their sanity intact as they attempt to resist corruption from eldritch powers; in a possible nod to games such as Eternal Darkness: Sanity's Requiem.

Not exact matches

And so may you pass from death to life, from the authority of tradition to the experience of knowing God; thus will you pass from darkness to light, from a racial faith inherited to a personal faith achieved by actual experience; and thereby will you progress from a theology of mind handed down by your ancestors to a true religion of spirit which shall be built up in your souls as an eternal endowment.
And the angels who did not keep their proper domain, but left their own abode, He has reserved in everlasting chains under darkness for the judgment of the great day; as Sodom and Gomorrah, and the cities around them in a similar manner to these, having given themselves over to sexual immorality and gone after strange flesh, are set forth as an example, suffering the vengeance of eternal fire.»
Just as every person who believes in Jesus for eternal life is transferred from the living under the power of darkness and brought into the Kingdom of Jesus Christ (Col 1:13), so also we who have been so delivered are to take the Kingdom of Heaven with us into the dark and hellish places on earth, so that those who are entrapped and enslaved can also be rescued and delivered.
The religious person is the one who comes down on the side of the universe as inherently suffused with eternal light and not darkness.
Other notable Unreal Engine 4 projects include the gorgeous Absention, a new survival horror title inspired by true survival horror greats such as Resident Evil, Eternal Darkness and Silent Hill so fans can expect a mixture of mental challenge, intense gameplay, and immersive environments.
While there are plenty of other examples, Eternal Darkness: Sanity's Requiem stands out as a game that managed to be compelling, unsettling, immersive, and thought provoking all at once and stands as a fine example of using the medium to enhance the overall experience.
Other Unreal Engine 4 projects of note include the gorgeous Absention, a new survival horror title inspired by true survival horror greats such as Resident Evil, Eternal Darkness and Silent Hill so fans can expect a mixture of mental challenge, intense gameplay, and immersive environments.
Isn't that the sadly massively failed game from GC, my brother has it and it's a great game, but I believe that trademark has also been re-registered by Nintendo like Metroid Prime and Eternal Darkness, I read / heard somewhere so one more reason to stamp this list as fake.
First Fantasy Box Set by USA Today Bestselling author, W.J. May.Five Paranormal Fantasy Series together in one collection.Book 1 — Eternal — Fae, Shifters, Vampires and one girl that will fight for who she loves.Book 2 — Only the Beginning — Twin Shifters with powers stronger than they ever dreamed; can they stop the nightmare that is about to happen?Book 3 — Never Look Back — A heroine that must save a dying city and realize the world is not quite as it seems.Book 4 — Victoria Daughter of Darkness — Trained to kill and destroy any creature that isn't a vampire, Victoria finds love in the most unexpected place.Book 5 — 3 book box set from The Chronicles of Kerrigan Prequel.
Ratchet and Clank HD Trilogy (Going for all three platinums) Crysis 2 (Want to start the single player; never played it) Bioshock 2 (Same deal as «Crysis 2») Eternal Darkness Soul Sacrifice
Anyhow, Proctor's Wikipedia entry reveals that he's been infiltrating games in a different way of recent - as a voice actor, since he «did two voices in the GameCube video Game Eternal Darkness: Sanity's Requiem, and on the Playstation 2's Dark Chronicle.
Other Unreal Engine 4 projects of note include the gorgeous Absention, a new survival horror title inspired by true survival horror greats such as Resident Evil, Eternal Darkness and Silent Hill so fans can expect a mixture of mental challenge, intense gameplay, and immersive environments.
I argued with more people than I care to remember regarding the GameCube's «kiddie» attribute, each time having to point out a short list of games geared toward older players such as Resident Evil 4, Eternal Darkness, and even Metroid Prime.
While there are plenty of other examples, Eternal Darkness: Sanity's Requiem stands out as a game that managed to be compelling, unsettling, immersive, and thought provoking all at once and stands as a fine example of using the medium to enhance the overall experience.
Never have I ever felt so uncomfortable playing a game as I did when I first played Silicon Knight's devilishly deceptive and maddening Eternal Darkness: Sanity's Requiem.
Silicon Knights, a developer known for games such as [i] Eternal Darkness [/ i] for the Gamecube, has teamed up with Konami to bring back Hideo Kojima's masterpiece [i] Metal Gear Solid [/ i], in the way we have all wanted to play since we first saw [i] Metal Gear Solid 2: Sons of Liberty [/ i].
Shadows of the Eternals looks like a spiritual sequel to 2002's Eternal Darkness, so much so that Precursor Games bought Eternal Darkness related assets from Silicon Knights as they went under.
Developed by Canadian studio Silicon Knights and originally meant for the N64, Eternal Darkness is a fascinating Lovecraftian romp following student Alexandria Roivas as she investigates a book known as the Tome of Eternal Darkness.
Though the gameplay itself may be somewhat dated by today's standards with fixed camera angles and puzzle - based progression, Eternal Darkness revolutionized the idea of breaking the fourth - wall in video games thanks to the Nintendo - patented «Sanity» system: Sanity is measured by a green gauge in the top - left corner of the screen; characters will lose Sanity as long as they are in a creature's line of sight until the gauge is empty.
Located in St. Catharines, ON Canada, Silicon Knights proudly ranks as one of the top independent development studios and has a reputation for creating superior original content Best known for Eternal Darkness, Metal Gear Solid: The Twin Snakes and Too Human.
Other notable Unreal Engine 4 projects include the gorgeous Absention, a new survival horror title inspired by true survival horror greats such as Resident Evil, Eternal Darkness and Silent Hill so fans can expect a mixture of mental challenge, intense gameplay, and immersive environments.
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