Sentences with phrase «as phantasy»

legit stuff as phantasy star would be.
I hope VC's sales help SEGA realize there's a large demand for their RPG titles, such as Phantasy Star Online 2 and Skies of Arcadia.
In fact, I primarily use it as a secondary laptop controller (this is a portable electronics site, after all) during multiplayer sessions of games such as Phantasy Star Online 2 with relatives.
They say you are allowed to submit anything as long as its Phantasy Star releated.
Like games such as Phantasy Star Online, you accept quests from a bulletin board, one at a time though, and go out to complete it.
We (Britt, Rob, Chase, possibly more) will be playing through our Mario Maker pack «Luigi's Mansion: King Calamari's Revenge» as well as Phantasy Star Online on the Gamecube.
The series» guest commentator, Ubisoft's worldwide technical director, and game aficionado supreme, Julien Merceron, showed how the creators of key titles of past years, such as Phantasy Star Online, Metal Gear Solid 2, GTA San Andreas, and Halo, have taken advantage of the new technological power provided by Sega's Dreamcast, Sony's PS2, and Microsoft's Xbox, to change our way of gaming.
It's worth noting that the GameCube also plays host to a wide selection of non-Sonic SEGA games, such as Phantasy Star Online I & II, Super Monkey Ball, Billy Hatcher and the Giant Egg, Puyo Pop Fever, Crazy Taxi, SEGA Soccer Slam and Skies of Arcadia Legends, should you wish to broaden your horizons a bit.
Creating a walkthrough for a game as old as Phantasy Star is indicative of two things: 1) I love the game enough to give it as much coverage as possible and hopefully turn some people onto it, and 2) I'm a big dork.
Back in the days of dial - up, I spent so many college nights reunited with my real - world friends (who I convinced to all buy Dreamcasts), as we set out in this amazing world known as Phantasy Star Online.
In the follow - up episode, we'll talk about the big games we played, such as Phantasy Star Online 2 and Gravity Rush moving from Vita to PS4, Star Ocean 5, Metal Gear Online, then give out some arbitrary awards and all that good stuff.
I may be one of the few who loves Phantasy Star III more than Phantasy Star IV as a Phantasy Star II's sequel.
Nova takes place in the same world as Phantasy Star Online 2 (which has been delayed indefinitely outside of Japan), but emphasizes the single - player story over huge multiplayer hubs and missions.

Not exact matches

Back before the release of Phantasy Star Online 2 on the PC, one of its main selling points was that it would eventually be released on the PlayStation Vita as well.
cool, I really liked phantasy star 3 so hopefully that gets added as well.
As we wait for more details and dream of console ports, check out this first footage of the Phantasy Star Online 2 in action on the Vita:
The video, which you can watch below, offers a lengthier look at gameplay, which the studio says is inspired by classics such as Final Fantasy, Chrono Trigger, and Phantasy Star.
Partly that's because you can't, as noted, simply get in close and hold the attack button till the world explodes, but mainly it's because Monster Hunter's conception owes as much to Harvest Moon and Phantasy Star Online as prior Capcom sabre - rattlers like Onimusha.
At times it looked like we were in some sort of kung - fu action movie as we defeated the strange creatures of Phantasy Star; what's up with all the chick - like things anyway?
Phantasy Star Universe, Zero, and Portable have since followed, but a true sequel has long remained as elusive as a blue rappy... Until now.
If you've never gotten the chance to enjoy a PS game, this may be your best chance, as the servers for the highly - superior Dreamcast incarnation, Phantasy Star Online, have been down for quite a while now.
But you do get several role play games, a hefty dose of Sonic, all three Streets of Rage, all four pre-online Phantasy star games, the first having been released on the Master System, Shining Force 1 and 2 and Shining in the Darkness as well as others.
I'm pleased to report that, despite some battle wounds, Phantasy Star III is neither as bad as its reputation suggests nor good enough to be considered an underrated classic.
Happ lists both the NES and Super Nintendo iterations of Zelda, Metroid as key influences during his childhood gaming sessions, as well a J - RPG's Phantasy Star 2, Final Fantasy VI and Secret of Mana.
Phantasy Star Online 2: Last year we had rumblings of an English Patch, or an English Server, or some bullshit that would lead us to believe that as a people, we could play an MMO that everyone is still hyped for, even though it came out four years ago in Japan.
Sega is running a contest to have fan art added as an in game item for the upcoming Phantasy Star Portable 2.
Dungeon layouts aren't as confusing or infuriating as those found in Phantasy Star II, but they also don't contain much atmosphere.
For as much as I despised the overly grindy nature of Phantasy Star II, the simple battle system was perfect.
Despite all its modern remixes and incarnations, the Phantasy Star soundtrack is most impactful when experienced in its original context through the modest SMS sound chip as you stay up well past your third grade bedtime of 9:30 to find out what lies beneath the Dezorian Morgue.
Phantasy Star was the first console RPG to feature a female as the main character, although the inhabitants of the Algol Solar System harbor no sexist views as far as their faith in Alis goes.
Phantasy Star II opens 1,000 years after the end of the first game, and features both the return of series antagonist Dark Falz, as well as the introduction of the series» other major villian, Mother Brain.
Overall I enjoyed Phantasy Star 2, but always, even at the time, thought of it as a disappointing sequel.
It's obvious to anyone playing the game that Phantasy Star is one of the earliest entries in the console RPG genre, but the fact that it was Sega's very first may come as a shock to some in consideration of how many things the game does right, even today.
The first console game from Sega's answer to Shigeru Miyamoto, it stood pretty quietly in the background while Phantasy Star and Shining Force took all of the Sega RPG glory (as well they might), and that is a pity.
And so, on the last night of my trip to Japan, we spent an hour and a half in Alex's apartment going over the history of the Phantasy Star Online series, from the halcyon days of Dreamcast dial - up, misadventures online, loving if not preferring PSO as an offline game, and on through the less halcyon days of PS Universe and beyond.
I did play Phantasy Star and I love it, just not as much as PS2.
The music of Phantasy Star explores the full scope of moods between relaxed and intense with pieces like the village and tower music, respectively, as well as a host of other memorable tracks designed to lend as much vibrance to the game's universe as possible.
As with many video games, the Phantasy Star series uses material from history and mythology to add flavor and spice to the story.
(On a side note, Sega on the other hand showed full support for the device, making it an officially licensed Sega product for use on their Genesis and Game Gear consoles, as long as it wouldn't work on games that offered a save feature, such as Shining Force or Phantasy Star.)
I would really love to back this project up as I am a gigantic fan of the Phantasy Star series.
Alis (Phantasy Star 1)-- As the first female lead in a JRPG, choosing her for the top spot was a no - brainer.
Mega Drive, several Sega executives (as well as the anonymous planners «Osar» and «McAustin», not pictured) discuss the broader logistical hurdles behind the launch of Phantasy Star II, one of the Mega Drive's early marquee titles.
The interview was conducted just before the release of Phantasy Star IV, probably as part of the promotion for that game.
The music for Phantasy Star was bound up with that enthusiasm, and I believe I was channeling some of that with my work as «BO».
Fumiko Sato was selected from over 2000 entries as the winner of the story contest Sega held for Phantasy Star II.
The idea was really exciting because I knew he loved Phantasy Star as much as I did.
But we did have some ideas as developers, so you do see some events in later games that tie back to Phantasy Star II: for instance, the statues of the 8 heroes who fought for Algol in the warrior's temple of Phantasy Star IV, or the town where people know about the legend of Alis... well, for the details, I'll leave that for you to enjoy when Phantasy Star IV comes out.
I don't think we've ever had as difficult a time setting the price for a game as we did with Phantasy Star II, actually.
However, as part of the promotional campaign for Phantasy Star IV, we're giving out copies of the original Phantasy Star as a present.
Even today Phantasy Star stands out as some of the most memorable work I did.
a b c d e f g h i j k l m n o p q r s t u v w x y z