However, if it is being ported to Vita, then it seems like Sony is doing this of their own accord
as thatgamecompany claim they are currently not doing ports.
Not exact matches
The 13th annual Game Developers Choice Awards have come and gone, and
as expected,
thatgamecompany's incredible PSN title, Journey, has taken top honors.
Her resume includes time at Electronic Arts working on games such
as Boom Blox and The Sims 2, and at
thatgamecompany as a producer on Journey.
It became a title that showed that games are not simply methods to tell tangible stories, but that experience and emotion are
as strong, if not stronger vehicles for gameplay — an ideology that has seemed to stay with
thatgamecompany, the company that was born out of the success of fl0w.
This new trailer aptly illustrates how utterly gorgeous
thatgamecompany's lineup proved to be
as well
as showing off the new features.
We wanted
as many people to love games, and so we were encouraged to explore this idea at
thatgamecompany.
THURSDAY, JULY 21 10:00 a.m. — 11:00 a.m. Get Into the Indie Spirit with PlayStation Network Game Developers: Meet and chat with
thatgamecompany's Jenova Chen and Kellee Santiago
as they, along with Minority Games» Vander Caballero (Papo & Yo) and OverKill Software's Bo Anderson (Payday), provide insight on their creativity and the inspiration behind upcoming PlayStation Network releases, and discuss what it takes to be successful
as an independent developer.
This project attempts to better understand our profession by interviewing influencial game designers from across the industry, including notables such
as Soren Johnson (Design Director, Zynga), Paul Barnett (Senior Creative Director, BioWare) and Jenova Chen (Creative Director,
thatgamecompany).
As with
thatgamecompany's other games, Flower is somewhat short, but making it any longer would've taken away from the experience.
While
Thatgamecompany had been heralded
as independent game design masterminds with the first two gamers, it wasn't until Journey was released that the gaming industry
as a whole really took notice.
Now known
as the DICE Awards, Academy of Interactive Arts & Sciences revealed their picks for the best games of the year this morning, nominating
thatgamecompany's Journey for an astonishing 11 awards.
Thatgamecompany's PSN title Journey has sweeped up six accolades
as it dominated the Game Developers Choice Awards.
Hunicke has worked at companies including EA,
thatgamecompany and Tiny Speck on games such
as Journey, MySims, The Sims 2, Glitch and Boom Blox.
Prior to
Thatgamecompany, she spent five years at Electronic Arts
as a producer and a designer on projects like Bloom Blox and MySims.
Robin Hunicke, executive producer at Journey developer
thatgamecompany, is the latest to leave the studio,
as she joins Katamari Damacy creator Keita Takahashi at Tiny Speck.
As a detailed Destructoid write - up on the hour - long set of microlectures described, presenters on a host of fascinating topics included Adam Saltsman (Canabalt, pictured), Jonatan Soderstrom (aka Cactus), Anna Anthropy (aka Auntie Pixelante), Jarrad Woods (Captain Forever), Offworld editor [and now IGF Chairman] Brandon Boyer, Randy Smith (Spider: The Secret of Bryce Manor), Nathan Vella (Critter Crunch), Craig D. Adams (Superbrothers), Tommy Refenes (Super Meat Boy), Robin Hunicke (
thatgamecompany), Ryan O'Donnell (Co - Op / Area 5 Media) and Babsi Lippe (Papermint).
Giant Squid Studio, formed by former
thatgamecompany veterans, is developing the atmospheric underwater exploration game Abzu
as a PS4 exclusive.
It has served
as the venue which first premiered numerous now widely recognized names, including Cloud from the USC - based team that became
Thatgamecompany (Flower),
as well
as DigiPen's Narbacular Drop and Tag: The Power of Paint, which would evolve first into Valve's acclaimed Portal, with the latter brought on - board for the upcoming Portal 2.
Meet and chat with
thatgamecompany's Jenova Chen and Kellee Santiago
as they (along with special guests) provide insight on their creativity and the inspiration behind their work and discuss what it takes to be successful
as an independent developer.
Apple showed off Sky: a new game from
thatgamecompany, in the style of other art games, such
as Flower and Journey.