Sentences with phrase «as thatgamecompany»

However, if it is being ported to Vita, then it seems like Sony is doing this of their own accord as thatgamecompany claim they are currently not doing ports.

Not exact matches

The 13th annual Game Developers Choice Awards have come and gone, and as expected, thatgamecompany's incredible PSN title, Journey, has taken top honors.
Her resume includes time at Electronic Arts working on games such as Boom Blox and The Sims 2, and at thatgamecompany as a producer on Journey.
It became a title that showed that games are not simply methods to tell tangible stories, but that experience and emotion are as strong, if not stronger vehicles for gameplay — an ideology that has seemed to stay with thatgamecompany, the company that was born out of the success of fl0w.
This new trailer aptly illustrates how utterly gorgeous thatgamecompany's lineup proved to be as well as showing off the new features.
We wanted as many people to love games, and so we were encouraged to explore this idea at thatgamecompany.
THURSDAY, JULY 21 10:00 a.m. — 11:00 a.m. Get Into the Indie Spirit with PlayStation Network Game Developers: Meet and chat with thatgamecompany's Jenova Chen and Kellee Santiago as they, along with Minority Games» Vander Caballero (Papo & Yo) and OverKill Software's Bo Anderson (Payday), provide insight on their creativity and the inspiration behind upcoming PlayStation Network releases, and discuss what it takes to be successful as an independent developer.
This project attempts to better understand our profession by interviewing influencial game designers from across the industry, including notables such as Soren Johnson (Design Director, Zynga), Paul Barnett (Senior Creative Director, BioWare) and Jenova Chen (Creative Director, thatgamecompany).
As with thatgamecompany's other games, Flower is somewhat short, but making it any longer would've taken away from the experience.
While Thatgamecompany had been heralded as independent game design masterminds with the first two gamers, it wasn't until Journey was released that the gaming industry as a whole really took notice.
Now known as the DICE Awards, Academy of Interactive Arts & Sciences revealed their picks for the best games of the year this morning, nominating thatgamecompany's Journey for an astonishing 11 awards.
Thatgamecompany's PSN title Journey has sweeped up six accolades as it dominated the Game Developers Choice Awards.
Hunicke has worked at companies including EA, thatgamecompany and Tiny Speck on games such as Journey, MySims, The Sims 2, Glitch and Boom Blox.
Prior to Thatgamecompany, she spent five years at Electronic Arts as a producer and a designer on projects like Bloom Blox and MySims.
Robin Hunicke, executive producer at Journey developer thatgamecompany, is the latest to leave the studio, as she joins Katamari Damacy creator Keita Takahashi at Tiny Speck.
As a detailed Destructoid write - up on the hour - long set of microlectures described, presenters on a host of fascinating topics included Adam Saltsman (Canabalt, pictured), Jonatan Soderstrom (aka Cactus), Anna Anthropy (aka Auntie Pixelante), Jarrad Woods (Captain Forever), Offworld editor [and now IGF Chairman] Brandon Boyer, Randy Smith (Spider: The Secret of Bryce Manor), Nathan Vella (Critter Crunch), Craig D. Adams (Superbrothers), Tommy Refenes (Super Meat Boy), Robin Hunicke (thatgamecompany), Ryan O'Donnell (Co - Op / Area 5 Media) and Babsi Lippe (Papermint).
Giant Squid Studio, formed by former thatgamecompany veterans, is developing the atmospheric underwater exploration game Abzu as a PS4 exclusive.
It has served as the venue which first premiered numerous now widely recognized names, including Cloud from the USC - based team that became Thatgamecompany (Flower), as well as DigiPen's Narbacular Drop and Tag: The Power of Paint, which would evolve first into Valve's acclaimed Portal, with the latter brought on - board for the upcoming Portal 2.
Meet and chat with thatgamecompany's Jenova Chen and Kellee Santiago as they (along with special guests) provide insight on their creativity and the inspiration behind their work and discuss what it takes to be successful as an independent developer.
Apple showed off Sky: a new game from thatgamecompany, in the style of other art games, such as Flower and Journey.
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