Not exact matches
To celebrate the
digital download release of A Little Chaos,
directed by Alan Rickman and out now, we've got an exclusive 10 - minute talking head with the mighty Kate Winslet
as she discusses how she got involved, her character and a whole lot more.
And the big
digital - comic news to come out of that event is that Image is now selling
digital comics straight to consumers from their website
as direct downloads.
Prognostication II: Ben Gilbert, on the other hand, begs to differ; he buys the first issue of a comic digitally to sample it, then waits to buy the trade, and he doesn't see
digital supplanting print anytime soon: «Frankly, I don't see anyone using ComiXology to
download a month's worth of comics that they would normally buy at an LCS, mostly because that would take more memory than most people with Macs or personal computers would likely be willing to devote solely to comic storage and would destroy the idea of comics
as collectibles, which is the lifeblood of the
Direct Market and the convention industry.
Parkin turned the conversation to Image Comics» recent announcement that they would sell their comics
as direct downloads, free of
digital rights management (DRM), meaning that readers could store them permanently on their own devices and move them from one device to another without restriction.
SLG got into the
digital game early, offering
downloads of its comics from its website, and their strategy now seems to be to make the comics available in
as many channels
as possible: By
direct download from their site
as well
as through iTunes (for the iBooks app), Nook, and the comiXology and iVerse services.
It develops, publishes and markets a portfolio of games designed to appeal to a broad cross section of the users of smartphones and tablet devices who
download and make purchases within its games through
direct - to - consumer
digital storefronts, such
as the Apple App Store, Google Play Store, Amazon Appstore and others.
As video games move increasingly towards a
digital method, this will mean that any company selling
digital software in Australia, whether that's the bigger storefronts like Xbox and Playstation, small outfits like Itch.io or even an independant publisher selling games via
direct download on their website, will now have to play ball with Australian consumer rights laws.
Most of our titles that are available through retailers
as packaged goods products are also available through
direct digital download via the Internet (from websites we own and others owned by third - parties).