Sentences with phrase «as a game developer for»

«We had the idea to position ourselves as game developers for a long time,» Zeugner says.
In October 1985, Dallas was employed as a game developer for Origin Systems Inc., located in Manchester, New Hampshire.
He had developed knowledge and expertise as a game developer for the social environment, but discovered that this knowledge base did not directly translate to building games for mobile.

Not exact matches

The independent game developer, founded in 2007, is known for mega-popular hits such as Backyard Monsters, which has more than 20 million activations.
The pricing, as Sony Computer Entertainment group chief executive Andrew House affirmed at a press conference at the annual Game Developers Conference in San Francisco, is important given what the other emergent VR powers are charging for their hardware.
With almost no money, Musk worked a bevy of jobs — as an intern in Microsoft's Canadian marketing department, an intern for the Bank of Nova Scotia, and as a programmer for a video - game developer called, presciently, Rocket Science.
The business model is also relatively straightforward: the brands fund the rewards and Kiip shares revenue with the game or app's publisher or developer as incentive for the latter to integrate Kiip.
These have included King, the Irish developer of the mobile game Candy Crush, in 2014, as well as Estonia's Skype, which in 2011 sold to Microsoft for a massive $ 8.5 billion.
On the platform side, for developers we provide a number of tools and services for monetization, such as ads for advertising and selling virtual goods inside the games.
Arrington believes that as more Apple TV devices are purchased and developers increasingly turn their attention to creating more games for the device, the company will «likely become a prominent home gaming distribution channel.»
And as the recent, technically troubled launch of publisher / developer Blizzard's record - selling Diablo III for PC suggests, it isn't clear that the industry has the database and server muscle to handle multiple AAA games (such as Call of Duty) being sold digitally for the much larger console market.
Most quickly pointed out that Apple has provided developers with a tool it calls «On - Demand Resources» making it possible for apps to download content, such as new levels in games, only when needed.
The Infinity 3.0 team ran into similar challenges with Star Wars, according to one source, juggling priorities to make levels and characters for Star Wars Rebels, a popular animated series even as the game's developers wanted to focus more on the movies, particularly the then - upcoming Star Wars: The Force Awakens.
Emotiv also offers a development kit for other game developers, such as Nintendo, to potentially integrate the brain — computer interface technology into their products.
The big, as - yet unanswered question is how easy it wil be for developers to integrate Kinect features into their games.
Yeung expects movie set designers and video game developers, as well as householders, to find uses for the software.
Tools such as Game Maker, Flixel, RPG Maker and Twine — a tool for making interactive fiction — now let budding developers start making games by dragging objects about in a graphical interface or simply by writing text.
In their report, Hirsh - Pasek, Zosh, Golinkoff and colleagues present a comprehensive review of research from many disciplines related to the science of learning, offering a set of four evidence - based principles that can be used as guide, both by developers creating new products and by parents hoping to find high quality games for their children.
Though Lumitrack's developers have targeted games as an initial application, the technology's combination of low latency, high precision and low cost make it suitable for many applications, including CGI and human - robot interaction.
Dark Energy Digital sets the bar incredibly high for every other developer out there as a company that not only cares and supports their games but continuously strives to improve them even after they have your money.
Viewing this as a launch year game, it is harsh to dwell on the games shortcomings (the audio for gunfire is just awful, character models lack the shine as do certain parts of the game, slow down occurs when things get too hectic and it can be difficult to get into a game online) when it is the first game of the series, the first game by the developer, and the first FPS game for the Vita.
It was firstly created as a joke of lowered standards for independent developers that led to a vast specter of terrible quality games, that were mostly simulators.
Unfortunately, «Goat Simulator» became victim of it's own joke, as developers greed for money made this game part of the problem.
The developers started this off as just a little workshop and we demanded it, and the developer has made a shed load of money for what is a game that has little substance.
Additionally, «Unity for PSM» makes it easier for developers to create games that incorporate unique features of the PS Vita system, such as its dual analog sticks and the rear touchpad.
I think that sometimes developers forget that they are possibly making the same game over and over again, take the Call of Duty francise for example, nothing against it but i wouldn't spend # 40 - # 50 year on year for what effectivly is the same game... Making good games takes time and effort something that some developers couldn't give a toss about as long as they are making money!
It has been confirmed that owners of the Wii U game will be able to transfer the new Wind Waker characters over from the 3DS version, but developer Omega Force hasn't revealed how this will be done, or if they will be available as standalone DLC packs for those who don't want to buy the game again on the handheld.
One final thing on this topic, is that I must commend the developers for making you truly earn all the cars in the game, which comes as you get further and further in the game.
I hope if a new Silent Hill is in development Devin Shatsky is on board again as I loved Silent Hill: Downpour it's possibly the last great Silent Hill title too bad Tomm Hulett is working for WayForward now and Brian Gomez is with Disney, I believe most of the Vatra developers have split up and working for other game companies now.
Since it is also a game published by Take - Two, some took this as confirmation and an initiative to unify the two franchises and developers, however for others it was a red flag, and we fall into the latter camp.
Given Koj's success as a producer for external teams (see Castlevania: Lords of Shadow for evidence of that; developer Mercury Steam's last game before it was the rather wretched Clive Barker's Jericho), the idea of a Kojima - produced Silent Hill developed by Yamaoka and Suda is pretty much the perfect vision of a reboot for the series.
John Blackburn, CEO of Disney Infinity developer Avalanche Software, said in an interview with Polygon last year that the studio hoped to bring into the game characters from other Disney subsidiaries such as Lucasfilm, which Disney acquired for $ 4 billion in October 2012, and Marvel.
Both large publishers and indie developers made XBLA games for Xbox 360, so it's hard to define it as indie only.
Codemasters, developer of DiRT 3 has released a new Keep It Real Developer Dairy for the game in which they showcase some offline play as well as new gameplaydeveloper of DiRT 3 has released a new Keep It Real Developer Dairy for the game in which they showcase some offline play as well as new gameplayDeveloper Dairy for the game in which they showcase some offline play as well as new gameplay footage.
You can see the developers weren't striving for excellence in the game as the AI could have really been helped out quite a bit.
It is already unknown what types of games and what games are going to be included in this month's Instant Game Collection for PlayStation Plus subscribers, but ultimately shoot»em up DOGOS won't be on it, as the indie developer OPQM debunked today such rumors, even claiming those are harmful for the «economy» of little software houses.
As far as technical problems with the game I give them a pass and applaud the developers for the depth and scope they are trying to offer the players in this gamAs far as technical problems with the game I give them a pass and applaud the developers for the depth and scope they are trying to offer the players in this gamas technical problems with the game I give them a pass and applaud the developers for the depth and scope they are trying to offer the players in this game.
Even though the developers could have taken shortcuts and brushed issues aside as nostalgia for The Oregon Trail, they instead gave us a game that invokes that nostalgia while improving upon the old formula»
For each subsequent release, the developers at Sega felt as if they needed to add something new to keep the games feeling fresh, and this time around, by far the biggest addition are Star notes.
Now the developer Gearbox remastered it as Bulletstorm: Full Clip Edition for Xbox One and PC, making a great game even better.
Rival racing game developers Codemasters (the Grid and F1 series) and Turn 10 Studios (Forza) had a bit of fun on Friday when a certificate recognizing Forza Motorsport 5 as a nominee for a British...
His name has been used in the game's promotion by its developers and publisher, Microsoft, to trade both on the renown for his classic novel, Ender's Game, as well his 2006 book, Empire, which was based on the same fiction as Shadow Complex: a Right - Wing -game's promotion by its developers and publisher, Microsoft, to trade both on the renown for his classic novel, Ender's Game, as well his 2006 book, Empire, which was based on the same fiction as Shadow Complex: a Right - Wing -Game, as well his 2006 book, Empire, which was based on the same fiction as Shadow Complex: a Right - Wing - vs.
While the developer has previously shown off special collaborations for this latest Monster Hunter chapter with Taiko no Tatsujin, Sonic, and Animal Crossing, today it was Metroid, as both Samus» regular outfit and her «Zero Suit» self will be available for use in the game.
1 - 2 games which are — i bet my ass on it - only be medrioce, as japanese developers which are left for PS4 — simply wo n`t get the money in them - wo n`T change that.
Long understood to deliver performance issues despite being sold to developers as a near - flawless, uncrackable tool, many players have begun to boycott games utilizing the controversial software - namely for the stigma attached to the idea that all PC players are rampant software pirates.
Earlier this month we showed you the trailer for a clever upcoming arcade / tower defending game from developer Ogre Pixel called Warcher Defenders [Free], and as of late last night the game is now available in the App Store.
«The Avalanche talent and technology are a great addition to our group of outstanding developers, and we are excited for this Cars 3 game as well as all of the future games the team will create under John's leadership,» said Warner Bros.» David Haddad via statement.
@soulfulDAGGER: They mentioned something about story content for the future, i guess unlike a certain other developer they care about ensuring the main game runs as perfectly as possible first.
Not only that, Vigil said that all developers who worked on the game were properly credited, unless they were laid off for, as Vigil puts it, «documented poor performance».
Video game developer stillalive studios and remote control productions GmbH (RCP), Europe's leading game production house, have announced they are partnering with Michael Bay's 451 Media Group to develop the forthcoming sci - fi strategy game Drone Swarm as original graphic novel and TV content targeted as a long form series for broadcast and streaming services.
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