Sentences with phrase «as a single player game there»

Still, as a single player game there was tons to do and plenty of excellent tracks to play on.

Not exact matches

As much as I enjoyed the single - player campaign, I just don't think the rest of the game is therAs much as I enjoyed the single - player campaign, I just don't think the rest of the game is theras I enjoyed the single - player campaign, I just don't think the rest of the game is there.
He said: «You have plenty of players across Europe who play every single game and at the moment we are short as Walcott is not there, Welbeck is not there, Oxlade - Chamberlain is just coming back.
that westham game was a reality check for the players and wenger, they should realize that they are not there yet until they start to take every single game as serious as cup finals.
But when people are saying we should sign X-player who contributed well last season while playing every single game for «depth» sure, on paper it looks great, but a lot of players hit patches of form that may not necessarily be given that opportunity here, as there may be someone else in the squad who hits the ground running and contributes straight away... If Coquelin, Arteta, Flamini, Wilshere, Ramsey, AOC, Ozil, Cazorla, Rosicky are all fit and firing, I think you're sorely mistaken if you think anything but a truly world - class midfielder would be looking at those names and not potentially evaluating their first - team opportunities.
Now I think there is still reasons to be cheerful, I agree Man C & Chelski have spent & bought some good players, we all understand that 5 of those teams might be in the CL proper which is a huge distraction for those 4 - 5 teams.Chelsea will not be able to field the same 13 - 14 players all season, as for Man C they were very frail at the back last season, add to that 2 flying wing backs and I'm not sure they will be any better this coming season.LFC will most probably have CL as well if they qualify and haven't exactly bought great players apart from Salah who could be a good aquasistion for them.Spuds have sold a good player & strengthened a rival & still not bought a single player yet, Man U have bought 2 good players & in Lukaku have a proven goal scorer in the PL but if they play the same dour way they did last season & with the added games the CL brings will they perform week in week out in the league??? As for Everton yes they have released a lot of players and also brought in a lot too to give better quality in the squad as they have Europa league the same as US the big difference is I think we will play squad players & youngsters maybe with a few senior players all the way up to the QF This tells me most of our rivals will pave the way for us to field pretty much the same side every weekend in the PL thus giving us an advantage over all the other 5 teams playing in the CL & Europa, just remember the League has been won in the last 2 seasons by teams NOT in Europe YES we are this season but I think Wenger will put all his eggs in the League basket and field an under strength side in all comps hence focusing on the League until we are no longer in the racas for Man C they were very frail at the back last season, add to that 2 flying wing backs and I'm not sure they will be any better this coming season.LFC will most probably have CL as well if they qualify and haven't exactly bought great players apart from Salah who could be a good aquasistion for them.Spuds have sold a good player & strengthened a rival & still not bought a single player yet, Man U have bought 2 good players & in Lukaku have a proven goal scorer in the PL but if they play the same dour way they did last season & with the added games the CL brings will they perform week in week out in the league??? As for Everton yes they have released a lot of players and also brought in a lot too to give better quality in the squad as they have Europa league the same as US the big difference is I think we will play squad players & youngsters maybe with a few senior players all the way up to the QF This tells me most of our rivals will pave the way for us to field pretty much the same side every weekend in the PL thus giving us an advantage over all the other 5 teams playing in the CL & Europa, just remember the League has been won in the last 2 seasons by teams NOT in Europe YES we are this season but I think Wenger will put all his eggs in the League basket and field an under strength side in all comps hence focusing on the League until we are no longer in the racas well if they qualify and haven't exactly bought great players apart from Salah who could be a good aquasistion for them.Spuds have sold a good player & strengthened a rival & still not bought a single player yet, Man U have bought 2 good players & in Lukaku have a proven goal scorer in the PL but if they play the same dour way they did last season & with the added games the CL brings will they perform week in week out in the league??? As for Everton yes they have released a lot of players and also brought in a lot too to give better quality in the squad as they have Europa league the same as US the big difference is I think we will play squad players & youngsters maybe with a few senior players all the way up to the QF This tells me most of our rivals will pave the way for us to field pretty much the same side every weekend in the PL thus giving us an advantage over all the other 5 teams playing in the CL & Europa, just remember the League has been won in the last 2 seasons by teams NOT in Europe YES we are this season but I think Wenger will put all his eggs in the League basket and field an under strength side in all comps hence focusing on the League until we are no longer in the racAs for Everton yes they have released a lot of players and also brought in a lot too to give better quality in the squad as they have Europa league the same as US the big difference is I think we will play squad players & youngsters maybe with a few senior players all the way up to the QF This tells me most of our rivals will pave the way for us to field pretty much the same side every weekend in the PL thus giving us an advantage over all the other 5 teams playing in the CL & Europa, just remember the League has been won in the last 2 seasons by teams NOT in Europe YES we are this season but I think Wenger will put all his eggs in the League basket and field an under strength side in all comps hence focusing on the League until we are no longer in the racas they have Europa league the same as US the big difference is I think we will play squad players & youngsters maybe with a few senior players all the way up to the QF This tells me most of our rivals will pave the way for us to field pretty much the same side every weekend in the PL thus giving us an advantage over all the other 5 teams playing in the CL & Europa, just remember the League has been won in the last 2 seasons by teams NOT in Europe YES we are this season but I think Wenger will put all his eggs in the League basket and field an under strength side in all comps hence focusing on the League until we are no longer in the racas US the big difference is I think we will play squad players & youngsters maybe with a few senior players all the way up to the QF This tells me most of our rivals will pave the way for us to field pretty much the same side every weekend in the PL thus giving us an advantage over all the other 5 teams playing in the CL & Europa, just remember the League has been won in the last 2 seasons by teams NOT in Europe YES we are this season but I think Wenger will put all his eggs in the League basket and field an under strength side in all comps hence focusing on the League until we are no longer in the race.
Although there are multiplayer options included, just as with Doom 3, you can tell that the focus was definitely on the single player aspect of the game.
While this game is not as strong as its predecessors, there is still plenty of fun to be had here, unfortunately the single player campaigns are all far too short and linear to hold your attention for long, but at least the multiplayer makes up for that by being a very solid offering indeed.
It has problems that appear to largely stem from being built as an afterthought atop a single - player focused game, but many of the ideas it has for a multiplayer Final Fantasy experience are pretty strong, and there's a particularly impressive effort to tell a proper FF story in a multiplayer setting that pans out remarkably well.
While this game is not as strong as its predecessors, there is still plenty of fun to be had here, unfortunately the single player campaigns
There won't just be a single player component to The Revolution, as the game supports up to four players in online co-op, allowing you to form your own resistance cell and become heroes of the revolution.
In addition to the multiplayer mayhem, there's a single player mode that doesn't play anything like the rest of the game as you weave through rocks while you perpetually move forward and collect coins and stuff.
If you're a survival horror fan, you may have noticed that there aren't as many single - player horror games coming that offer AAA - quality experiences anymore.
As you've come to expect, this month's offerings don't end there as two new invitational events have been added to the game's extensive single - player campaigAs you've come to expect, this month's offerings don't end there as two new invitational events have been added to the game's extensive single - player campaigas two new invitational events have been added to the game's extensive single - player campaign:
Currently the game's system where a single hit to a monster means that a player «qualifies» for full XP and loot privileges is leading to huge exploitation, especially when there's an army of bots roaming Tamriel simply tapping monsters as players engage them to steal part of the glory and loot.
Of course, it's all speculation, but based on our reasoning, there's a mighty good chance that the game will indeed get some kind of single player expansion down the line, and we really hope it's in a similar vein as Undead Nightmare instead of being serious.
Granted you need to earn money called Tomorrow Bucks to buy things to burn, but burning things gives you money, so the game then puts the player in this loop of burning and buying until they have tried out every single combo there is (99 in all), as they burn every single available item from the 7 catalogues this game features.
That said, the game does seem to be designed more as a single - player experience, so there won't be too many times when you're wishing you had friends around.
Sure, there is a bunch of info regarding upcoming single player 3DS games, such as: The Legend of Zelda: A Link Between Worlds, Mario Party: Island Tour, Bravely Default, Professor Layton, or other new online Nintendo features like Nintendo Zone / 3DS system updates and a 3DS YouTube app, but we're here for the co-op info only.
Both control options work as intended and with 2 joycon there is even a sort - of co-op mode, although it works identically to single player and the game clearly isn't designed with co-op in mind.
As we recently reported, there are rumors Black Ops 4 is dropping the traditional CoD single - player campaign in favor of a new battle royale mode, and now there's word even the game's core multiplayer experience may be undergoing some surprising changes.
«Always have and always will prefer a good single player over a good multiplayer but of late companies have decided that multiplayer is more important then single player which i think is wrong because i would much prefer to play 15 hours on single player then Multiplayer but don't get me wrong i do enjoy multiplayer games such as gears of war, call of duty and halo but i think i would enjoy them more if there single player was up to the standard of there multiplayer.»
It's not a truly profound story, though, as there were moments where the game didn't delve as deeply into the moral implications of Hollow Children as it could, or even should, have, yet the final hour of this seven hour single - player campaign had me on the edge of the seat, eagerly trying to anticipate what was coming next Sure, it's not going to have you questioning your moral values or beliefs too much, but by shooter standards this is some deep stuff, making Binary Domain's story its greatest asset and worthy of your time.
The fact that such games stay as true as they deem fitting to single player campaigns shows that difference in thinking, and also shows there is no need for diversity in every single, stupid thing.
- the scene at the beginning of a ceremony caused Shimamura a bit of trouble - the lines of the ritual did not properly reflect Zelda's personality, her motivations, her powerlessness, and awkwardness - Shimamura talked about it with Naoki Mori (who was in charge of Cinematic Design, including screenplay, and cutscenes)- the whole thing was rewritten several times, until they arrived at the final result - there's quite a lot of scenes she really likes in the game - her favorite line is the «Yes» Princess Zelda gives as an answer to the Deku Tree in a particular scene - in that scene, Zelda thinks about what she should do, but she can not see it at all - she refuses to give up, and wants to give hope to Link - Shimamura tried to convey all of those feelings through the single «Yes» she spoke - recording felt completely different than for animation, the dubbing of (foreign) movies, or other games - there was no fixed routine of how to approach it, as all different things were being tried out - lines were redone even after other lines were implemented in the game, as the team found better ways to say things - Shimamura finally managed to beat the game the other day, but she wants to keep practicing her shield surfing - Shimamura explains that she really gave it her whole when voicing Princess Zelda, to give her emotions - she hopes that players will remember their memories of Princess Zelda
So there was no way for reviewers to experience the online mode as we designed it, and they reviewed the game based mostly on the single - player story mode.
So, weather, day / night cycles, & that TOTAL open world feel, can be somewhat overated IMO... And that is why games like Unchartered, COD & TLOU, are so huge, popular & critically acclaimed... as they cater to not only hardcore gamers, but ALL types of gamers, as there story based, single player campaigns, are SO much easier to get into & identify with from the onset, due to the more focused, linear & tight productions.
Ghost Recon: Wildlands was the game — obviously — and I came away feeling that although perhaps the game would stand better as a single - player experience than it would a multiplayer one, there was no shortage of potential in that frankly vast Bolivian landscape.
I can't understand why people are so down on this game, it's superb, the single player is much the same as the first but there was nothing really wrong with it anyway, mp is where this game belongs though, granted it has some problems, it can be a pain at times trying to connect to a game but get together with a friend in Terrorist hunt and it's a blast.
He continues: «Think of a copy of EverQuest that we might have on the shelf a hundred years from now... as a player, there would be very little you would know about what happened inside that game space from just being able to run that single copy of the game [without a server].
For those who have never played SOCOM games, there is a very limited single player story that acts as a tutorial but 99 % of the game is multiplayer online scenarios.
There is also co-op, that, unlike Resistance 2, isn't a separate component of the game, but is exactly the same as the single player portion, and always welcome is the presence of split - screen (just because online exists, Mr developer, doesn't mean we no longer want to play locally) though the online co-op is strangely only able to be played with people on your friends list, which is likely to come as a disappointment to some.
As a bonus, there are the new «Special Operations» missions that use many of the single - player and multi-player maps for specific game types, all of which can be played co-op and some can not be played single - player at all.
The game will be a story - centric single - player game, but there is a microscopic possibility of having a multiplayer element later on, it will have character classes, and even though they haven't revealed which ones we'll be able to choose from, but we can assume they will have connections to the classes from the original roleplaying game such as Netrunner, Techie, Nomad, Fixer and such.
The lone single - player mode in Nidhogg 2 serves as a decent tutorial for the game, but there's no other reason to bother with it outside of that.
As we recently reported, there are rumors Black Ops 4 is dropping the traditional CoD single - player campaign in favor of a new battle royale mode, and now there's word even the game's core multiplayer experience may be undergoing some surprising changes.
- the team has been adding weapons one by one because they want the same amount of attention for each weapon - the team learned that when they added two new weapons at once, one would end up getting overshadowed by the other - there were more new stages than returning stages because bringing back old stages would have little surprise - since they want to satisfy both new and returning players, they changed the order of stage additions - there weren't any major direction changes in balancing from Splatoon 1 - there have been more pattern combinations between weapons and stages, so there was more involved to balance them all - matchmaking is handled by getting 8 players with similar rank points, and then they're split by weapons - the rank point gap between S + players is bigger than ordinary players - only about one in 1,000 active players are in the S +40 to S +50 region in Ranked Battles - there's even less than one in 10 players that reach S +, while 80 % of the overall player base are in A or less - about 90 % of S + ranked players are within a + / -150 hidden ranked power range - rock was the popular genre in Splatoon, so they tried changing it for the sequel - they prioritized making good background music first before forming the band to play that music - the design team would make the CD jacket - like artwork afterwards - due to this, the band members would often change; some getting added while some others removed - Off the Hook is an exception, as they first decided they would be a DJ and rapper along with their visuals first - Off the Hook's song came afterwards - In Splatoon street fashion was the trend, but in Splatoon 2 they tried adding more uniqueness - the aim was to add Flow with ethnic clothing and Jelfonzo with high fashion - all Jellyfish in this world are born by splitting, which means Jelfonzo was born by splitting from Jelonzo - Jellyfish are like a hive mind - when they hold a wedding ceremony, they're just simply holding the ceremony - Jelonzo and Jelfonzo start gaining their own consciences so they can speak - Flow used her working holiday to go on a trip before reaching Inkopolis Square - during the trip, she met the owner of Headspace - the owner liked her, so she got hired to work there - Bisk has a unique way of speaking: anastrophe - the team tried to express him as an adult man - they made him into a giant spider crab because they wanted someone with high posture - he came from a cold country and broke up with his girlfriend to join a band - just like Flow, he became attracted to squids - Crusty Sean finally has his own shop, but he opened it because he's someone who follows the current trends - one of the trends happens to be people opening their own shops - drink tickets aren't stacked, but the probability is higher than a single brand - the music in Inkopolis Square changes depending on the player's location - sounds contribute to creating atmosphere in the location - the song at front of Grizzco Industries had an atmosphere that feels like some smell can radiate from the game screen - as for Salmon Run, they imagined it as a Japanese restaurant outside Japan that is not run by a Japanese person - each time the player moves between the shops, the game uses an arrange shift that shows the personality of each inhabitant - the arrangement in Shella Fresh is related to Bisk's guitar and mystery files that describe his past - with the Squid Sisters moved to Hero Mode, Off the Hook was put in charge in guiding battles and festivals - Bomb Rush Blush has an orchestra «because it would sound like the final boss» - the team wanted to express the feel of the story's real culprit with this music - the probability of each event occurring in Salmon Run is different - there are no specific requirements, meaning they're picked randomly - this means it's possible for fog to appear three times in a row - the Salmon have different appearances based on the environment they're raised in - if the environment is harsher, they would become large salmon - Steelheads and Maws have big bodies, while Scrappers and Steel Eels have high intelligence - Salmons basically wield kitchenware, but everybody else has a virtue in fighting to actually cook the Salmons - Grill is the ultimate form of this - when Salmons are fighting to the death, they can feel the same sense of unity - they would be one with the world if they were eaten by other creatures, and they also fight for the pride of their race - MakoMart is based on a large supermarket in America - the update also took place on Black Friday in America, which was why Squids are buying a lot of things in the trailer - Arowana Mall looks like it has more passages because there are changes in tenants and also renovation work - Walleye Warehouse has no changes at all, because the team wanted to have at least one map that stayed intact - the only thing different in this map is the graffiti, which is based on the winner of Famitsu's Squid Fashion Contest - all members in the band Ink Theory graduated from music university - they are well - educated girls who also do aggressive things - the band members wearing neckties are respecting the Hightide Era from the prequel - the team will continue adding weapons and stages for a year, and Splatfests for two years - the team will also continue to make more updates including balancing
there are some people who paid overwatch and PUBG but did not last a month, while single player games can also be played as long as you want and can be played forever given you take care of your physical copy and no internet needed while games while MP only Who knows how long it will last the servers.
Cross-buy presents a superb amount of value as it means that you will be purchasing the PS4 and Vita versions of the game with just a single purchase, although there is no cross-save functionality; resulting in players on Vita not being able to continue from their story mode and time attack mode progression contained within the previously released PS4 version.
With the lengthy single player, as well as multiple characters, there are plenty of reasons to give this game a shot!
There are still eight rounds for each event, and it really is the exact same mode as basic single player; it just allows you to go directly to the next event instead of returning to the menu screen at the end of each game.
Both control options work as intended and with 2 joycon there is even a sort - of co-op mode, although it works identically to single player and the game clearly isn't designed with co-op in mind.
There's a variety of game modes to participate in, such as racing, hacking other players to steal info, free roaming and more, While playing with others isn't as interested as it should be, playing online does reward players with reputation points that in turn make Aiden more stronger in the single player portion of the game.
You can also take the lonely road and go Play With Yourself as the game suggests. There you will find three game modes:  Legend of the Fat Princess serves as the main single player game mode.
The performance during online multiplayer is just as good as single player with the same sense of speed, graphics, up to 8 players and an incredibly consistent connection that seen me play 39 consecutive online multiplayer games within the same lobby against the same opponents until I had to reluctantly leave the game, although there is no capability of adding any amount of A.I. to flesh out the field when less than 8 players are participating.
Solo content: There is no way to play this game single - player, everything is aimed at 3 - 4 player interaction, and multi-group raids such as 8 - man dungeons.
In addition to further single player statistics such as distance driven, longest jump, wipeout count and how many Easter eggs have been found; there are also a set of online multiplayer statistics including the total number of games played, podiums, wins and consecutive wins.
Don't get me wrong, there's plenty of neat unlockables like extra characters and customisation options, but I felt like I saw everything the game had to offer as far as single player went after the first few hours.
There is no online functionality which is certainly forgivable given an indie developer's budget for a debut game, although it would have been nice to see the inclusion of local and online leaderboards which could have focused on the fastest times in which each jigsaw puzzle were completed by every player in single player or co-operatively throughout each puzzle size and group of options such as hints, puzzle piece rotation and background image.
According to Eurogamer's sources, Microsoft executives told Lionhead, «There's no way anybody's going to be making single - player boxed products any more... I want something that's games as a service.»
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