Not exact matches
Unleash a fury of powerful
weapons as you blast your way through armies of
Alien forces hell - bent on Release Date 24 Sep, 2013.
Equip yourself with more than 15 types of human and
alien weapons and other equipment
as you explore dark corridors.
The fantastic narrative structure jumps from a pre-historic era, when apes first discovered using bones
as tools and
as weapons, to a futuristic space - age when man discovers proof of intelligent
alien life in the form of a gigantic black monolith on the moon.
They all have special stuff such
as: Predator: cloaking device heat vision modes and strongest in combat,
Aliens: run on walls and celing, Marine: plenty of
weapons, and a heartbeat sencer.
I really enjoyed using the assault rifle which once again channeled my inner -
Aliens film fantasy and the shotgun was another enjoyable
weapon to use
as I blasted these
alien creatures away.
MNU's interests fall elsewhere
as they stand to make tremendous advances in
weapons and profits if they can crack the activation of the
alien technology.
Making humans the
aliens in this film offers a fun and fresh perspective for audiences though these interplanetary citizens are just
as quick
as Earthlings to greet their guests with drawn guns and other
weapons.
The echoes with the original Star Wars are unmistakable to any fan; there's a bar filled with mercenary
alien types (which Abrams creates largely with old - school make - up and masks), an even bigger and badder Death Star, a masked Darth Vader acolyte (Adam Driver
as Kylo Ren) who leads the new Imperial army with the help of the dark side of the force, and yes, those plans reveal the weakness in the new planet - killing
weapon.
The villain is hatched out of Stark's imagination, an artificial intelligence program called Ultron, conceived
as the ultimate
weapon for defending Earth against
aliens.
On top of this, War of the Worlds exposes the inherent fallibility of military intervention —
as in Wells» source novel, the
aliens are eventually defeated not by manmade
weapons, but a wholly organic one.
For non-comic book fans, The Mandarin a classic villain from the Iron Man comics who used ten
alien - forged rings of power
as weapons against his foes.
As you embark on each campaign, choose which research to pursue that will supplement the defensive
weapons you have available to fight of the hoards of invading
aliens.
In it I explored the use of gunpowder
weapons in science fiction, notably in the movie
Aliens but also on occasion even in places like the original Star Trek (where admittedly, they were described
as antiques).
As I jumped into the level, which took place in a destroyed part of downtown Washington DC overrun by aliens, and swapped through my weapons (pistol and rifle to start, with an alien plasma blaster readily available after I shot the first bad guy dead) Matt Corso, the creative director at High Voltage pointed out how the lens scope on my rifle reflected the city street behind me, as I moved the reflection change
As I jumped into the level, which took place in a destroyed part of downtown Washington DC overrun by
aliens, and swapped through my
weapons (pistol and rifle to start, with an
alien plasma blaster readily available after I shot the first bad guy dead) Matt Corso, the creative director at High Voltage pointed out how the lens scope on my rifle reflected the city street behind me,
as I moved the reflection change
as I moved the reflection changed.
The old iOS version (not the newer one) was also good
as it included an easy mode which actually made the Boobbeam and Wily
alien not
as cheap
as it reduced the amount of
weapon energy exhausted from
weapons by half and also caused all the bosses's to get cut in half once again.
(I can easily beat MM1 with no issues and don't see why people think it's hard but they go overboard on things in MM2 by including cheap bosses such
as the Boobbeam Trap and
Alien Wily that require certain
weapons and screw you over if you make even one error on the former) The Game Boy remix is easily 1000X better since it removes all the Wily stage bosses and makes things not
as cheap, even if the music's a bit annoying.
Being that your ship is a hybrid fighter, it has a «progressive
weapon acquisition and upgrade system,» which is basically just a fancy way of saying that
as you destroy
alien enemies, they drop items that your ship can pick up and use
as weapons, and these
weapons can be upgraded with additional pick - ups.
That means unlocking better
weapons if you're playing
as a human, and evolving into stronger and more powerful units if you've chosen to fill the boots of an
alien.
Sound effects include the pulsing of a tracker reminiscent in style to
Aliens, growls from nearby zombies, sparks, distant screams, firing
weapons, reloading, using special abilities and ambience such
as the ESS Meridian's nearby generators; which is complimented by an original classical and dramatic score.
The
weapon sounds are lifted verbatim from
Aliens, so the satisfying cacophony of your pulse rifle
as it shreds through a Xeno is every bit
as awesome
as you think it would be.
Inspired by 1950s sci - fi films, players take control of one - of - four character classes
as they fight swarms of robot invaders with an arsenal of Cold War era
weapons and experimental
alien technology.
It has a unique feature of multitude
weapons, letting you shoot the according to your preference, either
as a human or
alien.
The game plays out
as an exploration - driven side - scrolling adventure through a massive, interconnected laboratory and mining complex on a moody, lonely
alien world, and offers a variety of diverse locations to explore and puzzles to solve through skilled platforming and clever usage of the game's myriad
weapons.
There's just something thoroughly satisfying about being so close to the action, seeing the
weapon in your hand and all that jazz; more to the point, however, a shooter (of any variety) provides a certain steam - letting conduit, particularly if said shooter is centered around destroying
as many robots /
aliens / demons
as you can,
as fast
as you can, whilst making
as much of a mess
as you can.
The sounds of the
weapons such
as the rocket launcher, the laser rifle and the machine gun will fill your speakers with their satisfying report
as you blast the
alien insects back to where they came from.
The cache of
weapons are the same
as the two other
Alien Breed titles, plus an additional 2 new designs.
As you dig into the dark secrets of Talos I and your own past, you must survive using the tools found on the station, your wits,
weapons, and mind - bending abilities to defeat the Typhon
alien threat.
You play
as a ship trying to defend planets from an onslaught of asteroids and
alien enemies with 3 different
weapons.
More unorthodox
weapons include a shrink ray, which just
as the name implies allows you to shrink
aliens down (they look cute enough to pick up and take home) and then proceed to crush them beneath your boot.
Brian Hastings, our chief creative officer, suggested we make a game about a spacefaring
alien who has an outlandish arsenal of gadgets and
weapons, citing Marvin the Martian
as inspiration.
Pantropy is a first person sci - fi massive multiplayer online sci - fi survival shooter, where you and other players are thrown into an open
alien world to gather resources and build structures / facilities
as well
as weapons and other tools / items, all for the purpose of advancement and survivability.
The most researching I did was picking up an
alien weapon and that counted
as «acquired» — this is a missed opportunity.
«The game includes a
weapon referred to by the Applicant
as an «
Alien Anal Probe».
Unleash a fury of powerful
weapons as you blast your way through armies of
Alien forces hell - bent on taking you down!
As your technology improved — once your soldiers started bringing home alien guns and grenades for your scientists to reverse - engineer, once your workshops began turning out armour made from the same material as UFO hulls — the situation did grow less dire, and by the endgame, the balance shifted decisively in favour of a human player who brought an «A» squad loaded with the game's most powerful weapon
As your technology improved — once your soldiers started bringing home
alien guns and grenades for your scientists to reverse - engineer, once your workshops began turning out armour made from the same material
as UFO hulls — the situation did grow less dire, and by the endgame, the balance shifted decisively in favour of a human player who brought an «A» squad loaded with the game's most powerful weapon
as UFO hulls — the situation did grow less dire, and by the endgame, the balance shifted decisively in favour of a human player who brought an «A» squad loaded with the game's most powerful
weapons.
Because of the set up, players are able to use nearly everything on hand
as a
weapon, with the whimsical addition of it being robots and
aliens doing the brawling.
Some buildings are upside down, others slightly skewed, but how the Lutadore have managed to pull off this incredible force in an
alien way can also be used to your advantage
as you take their own gravity - controlling
weapons and throw it right back at them
as a means to your survival.
The
weapons were also more fun than you can shake a tin of Skoal at, with such lovely armaments
as shotguns, a bowling ball, dynamite, and even a lethal pair of laser - firing teats round out your
alien - obliterating arsenal.
The game's mix of pistols, rifles and heavy
weapons from human and
alien alike are mostly pulled from earlier titles, but they all control better, thanks to 343's decision to finally map aiming to the left trigger —
as virtually all other modern shooters have done for years.
As in most action games, there are plenty of enemies - in this case mostly green
aliens - for you to dispose of with various
weapons.
They all have special stuff such
as: Predator: cloaking device heat vision modes and strongest in combat,
Aliens: run on walls and celing, Marine: plenty of
weapons, and a heartbeat sencer.
- Blueprints: Allow you to craft
alien technology using materials for better equipment and
weapons, such
as a jetpack for jumping, cryo - beam to target enemies, etc..
Human
weapons include assault rifles and shotguns,
as well
as their
alien counterparts, but every gun has an alternate fire some of which are legitimately incredible the first time you use them.
Set in 2019, Crysis puts players in the role of Jack Dunn, a Delta Force agent,
as he tries to save the planet, battling
aliens with all types of state of the art
weapons and equipment.
If you do pick up the game from GS you will be treated to some classic
Aliens character skins,
as well
as some
weapons from that film such
as Ripley's iconic flame thrower.
In all seriousness, Isolation is said to follow the same horrific setting
as the first
Alien movie where one Xenomorph terrorizes a group of space travelers, and they have nothing more than a few supplies and
weapons to make it out of their pickle alive.
The Banished bring many classic Halo
alien weapons of war to the battlefield with an explosive new redesign, making them
as brutal and deadly
as anything the UNSC has ever encountered in their battles with the Covenant.
There's a lot of options to choose from, and many of the
weapons you get
as early
as the first level, such
as the machine gun and the Sun Disc, become incredibly useful in your fight against the
alien invaders.
Names and release dates for that extra content hasn't been detailed yet, but they will include a new playable
alien species,
as well
as new
weapons, vehicles, missions, and rewards.
Improvise and innovate
as you fight your way through the
alien - infested station using your wits,
weapons, and mind - bending abilities to defeat the Typhon
alien threat.