Other suggestions are ping pong balls (fairly cheap at dollar stores); packing peanuts (corn starch based, NOT Styrofoam); and plastic balls like the ones used
as ammo in kids» toys or in ball pits.
Clips from Mark Hamill's interviews about Luke Skywalker have been used
as ammo in The Last Jedi fandom wars, and so he felt the need to clarify to his ultimate feelings about the movie on Twitter.
Not exact matches
The bottom line is that Nelson Peltz, perhaps the most prolific and successful food and restaurant shareholder activist of all time, may have trimmed his exposure
in this sector, but he's likely only easing off the trigger
as opposed to removing the
ammo from the gun.
As many as 5,000 NVA soldiers, 10 to 12 battalions, had massed in the jungles surrounding Ripcord, and by July 21 they were lobbing more than 600 rounds a day on the firebase, sending the deadliest salvos whenever U.S. helicopters whirled in with ammo and soldiers raced for the helipad to carry the shells on their shoulders up the hil
As many
as 5,000 NVA soldiers, 10 to 12 battalions, had massed in the jungles surrounding Ripcord, and by July 21 they were lobbing more than 600 rounds a day on the firebase, sending the deadliest salvos whenever U.S. helicopters whirled in with ammo and soldiers raced for the helipad to carry the shells on their shoulders up the hil
as 5,000 NVA soldiers, 10 to 12 battalions, had massed
in the jungles surrounding Ripcord, and by July 21 they were lobbing more than 600 rounds a day on the firebase, sending the deadliest salvos whenever U.S. helicopters whirled
in with
ammo and soldiers raced for the helipad to carry the shells on their shoulders up the hill.
storyCOLOR PHOTO: PHOTOGRAPH BY EDDIE ADAMS Kalsu is one of 58,226 servicemen killed or missing
in action who are honored at the Vietnam Veterans Memorial.COLOR PHOTO: GARY WATROUS (RIPCORD) COLOR PHOTO: COURTESY OF JAN KALSU - MCLAUCHLIN ONE OF THE GUYS When helicopters delivered
ammo to Ripcord, Kalsu braved enemy fire to unload the heavy shells with his grunts.TWO COLOR MAPS: STEVE STANKIEWICZ (MAP) COLOR PHOTO: GREG FOSTER (MURAL) FOLLOW THE LEADER
As team captain, Kalsu (77, left and below) helped Oklahoma go 10 - 1, winning the Orange Bowl, for which he and other»67 Sooners are commemorated
in a mural at the university.B / W PHOTO: RICH CLARKSONB / W PHOTO: (C) 2001, THE OKLAHOMA PUBLISHING COMPANY MEMENTOS For Jan, Jill and Bob Jr. (
in»70 and today), Bob's Army medals were no substitute for a husband and a father.
I know we don't have
as much
ammo this year
as in years previous, but I'd like to see Rick be a bit more aggressive.
Even though Dr. Fisk won't be able to help me directly, I intend to carry printed articles about his theories to my doctors to use
as ammo / backup
in begging for just a little kinder consideration than c - section patients are typically given around here.
If you're looking for
ammo, give your school principal a copy of The Use of Food
as Reward
in Classrooms: The Disadvantages and the Alternatives (while geared toward the state of Kentucky, a national version of this excellent white paper is
in the works — so stay tuned!).
Now supporters of the rules change have
ammo to support their cause,
as a panel set up by the Democratic National Committee — the Unity Reform Commission, which included Sanders and Clinton campaign representatives — issued a report calling for all state parties to pass laws, change party rules or file lawsuits if necessary, to make it easier for voters to switch their registration to vote
in Democratic primaries.
the liquid you see
in the video is from the bottles that are placed
in as ammo.
You might want to cite your sources regarding damage from running and be sure to place them
in context, showing the volume of training if you want to make your case more strongly, because i have seen blurbs and abstracts of the studies cited
as ammo against cardio and running
in general, when upon reading the full text paper and putting it context of the entire body of research, did not support the contention being made.
Jen spends the majority of the back - and - forth chase
in her underwear, but her accessories — a knife holster, a shotgun, and an
ammo belt slung across her shoulder —
as well
as the level of dirt and grime and blood over her body, subvert what could have been a sexualized outfit.
Keys to the City — Made notorious
in the first Crackdown expansion
as the ultimate cheat mode, Keys to the City returns to Crackdown 2 and puts an even bigger set of tools at your disposal, including God Mode, Infinite
Ammo, Fly Cam, spawning of weapons, gadgets and more, the ability to freeze the time of day, and pushing all skills to the maximum to become faster, stronger and more lethal.
On a more positive note: The maps are huge and unique
in geography, the vehicles are very much fun to use, all of them, except maybe the inflatable landing boats, and the combat roles the different classes play out is refreshing: The sniper can lay down claymores and sit back, plinking enemies from,
in some maps, perhaps up to a quarter of a mile away, considering he / she is good, and has a good gaming rig, the combat medic can heal allies, and revive those who were fragged, saving them from having to respawn back at base, the support guy can lay down suppressing fire and resupply his allies with
ammo, the spec ops guy can sabotage bridges, vehicles, and team assets (such
as artillery and UAV trailers) with sticky C4 charges (pity the soldier who takes off
in a jet only to have it explode
in midflight from a hidden c4 charge stuck on it's body), The engineer repairs vehicles and lays down anti-tank mines, the anti-armour troop works on destroying said vehicles with wire - guided rockets (note that the armour guy
in bf2 has his own gun ALONG with a pistol, not just a pistol like
in 1942), and the assault guy....
Escape Dead Island has a fairly liberal checkpoint system though, so I never found myself with too much time lost, and certainly not
as much time lost
as some of the unbalanced later encounters
in the game that were only beaten through enemies getting stuck, about 45 rounds of shotgun
ammo fired wildly
in no certain direction, and perhaps my wife doing some kind of voodoo magic so that I would stop cursing at the TV.
War Dogs adapts a magazine article about two assholes
in particular, David Packouz (Miles Teller) and Efraim Diveroli (Jonah Hill), who made a fortune, then made a terrible mistake when they decided to traffic a hundred million rounds of defective Chinese AK - 47
ammo by disguising it
as Albanian stock.
Running out of
ammo is not fun; this lesson is one I learned very early, and
as such started expanding how much I could carry alongside the most important stat
in the game: stamina.
And it's worth remembering that if you have any frequently used items set up to auto - craft — such
as health potions, and favoured
ammo types for Bowguns - this will happen whether the required materials are
in your Pouch or your Item Box.
While going through the lengthy campaign of Gears of War 3, players can set the game
in arcade mode where they will have to ability to enable modifiers such
as «No
AMMO Pick Up».
When everyone else
in the world is fleeing the raging undead, he's gleefully running toward them with
as much
ammo as he can carry.
And if you start
as Blademaster, then if and when you decide to gun, you'll probably have a ton of stuff
in your box for making
ammo that you never used.
It's good for laughs from time to time (Kyle and Pops exchanging impudent glares
as they race to fill
ammo clips
in an unspoken «best guardian» competition), but the movie's dramatic climax is a stinker that goes nowhere fast.
Eventually, all roads
in this cleverly - concealed caper serendipitously lead to some godforsaken projects
in Brownsville where live
ammo is routinely employed
as the ghetto equivalent of a calling card.
As the game continues, Capcom masterfully weaves
in elements from across the RE series, introducing
ammo management and green herb hoarding to a whole new generation.
The 2015 Chevrolet Corvette Z06 now has much more
ammo for competing
in the horsepower wars,
as its whopping 650 hp makes it one of the most powerful cars sold
in the U.S.. It's bested only by the 651 - hp Ferrari FF, the 662 - hp Ford Shelby GT500, the 700 - hp Lamborghini Aventador LP 700 - 4, the 730 - hp Ferrari F12 berlinetta, and wild hybrid hypercars including the 887 - hp Porsche 918 Spyder, 890 - hp McLaren P1, and 963 - hp Ferrari LaFerrari.
It might not look
as mighty
as the other three but has enough
ammo to strike a dent
in the positions of the three SUVs.
Upon entering each arena
in a level you'll activate a Test of Faith, which act
as modifiers, mixing up the gameplay by doing things like making it rain bombs, spawning monster allies near the Altar, giving you Infinite
ammo, making the enemy wave tougher, turning on friendly fire and even changing player's weapons ever few seconds.
The mechanics here are the same
as in Infinite: Booker has a myriad of weapons and plasmids (no vigors here, but they have the same abilities
as in Infinite) at his disposal, and Elizabeth helps scrounge for
ammo and Eve so that you don't easily run out of either.
While you'll most likely be focusing on the shiny RPG it's important to note that these little crates replenish your
ammo as well, so if you're running low drop
in past.
Praised by critics
as being a return to the series» horror roots (especially due to the limited
ammo and guns), Resident Evil Revelations takes place between RE4 and RE5, and features fan favorites Chris Redfield and Jill Valentine
as they battle horrific mutations on a boat and
in the damaged city of Terragrigia.
its a multiplayer character, and apparently according to multiplayer, Cerberus, geth and reaper's have forces for day's to throw at 4 men / women / salarians / krogan / quarian / drell / asari who have near enough unlimited
ammo, and despite being killed
in a round come back good
as new
in the next.
Most players who have a round or two under their belt will almost always head for one of two locations
as soon
as the round starts; the US Base or the airfield, because these areas have the highest chance of containing guns and
ammo, and
in Down to One guns are the most vital thing you can acquire.
As a prime example of how the combat has been kept simple you've got unlimited
ammo, so you can hold down the trigger and never worry about running out, although blasters will overheat which results
in a Gears of War style «active reload» system for a chance to instantly cool it down.
The maps also have
ammo points where you can grab RPG's, which are
in plentiful supply, and go nuts with them
as they're scarily accurate
in the game and death by RPG is a common pastime.
Constant, noticeable frame rate dips and even freeze - ups occur often (the latter happens every single time players visit the weapons vendor to refill
ammo or purchase gear,
as well
as when interacting with random items
in the environment).
Seeing
as how Fortnite's bound to see some serious carnage once Blitz arrives, the devs upped
ammo box health from 120 to 250 whereas treasure chests now have 500 hit points,
in contrast to the 200 they had before.
Adjustments - Timing shortened from being downed to rising, rising into a movement, mid-air quick recovery, jumping, dashing, moving (on ground or midair), attacking, or guarding - Awakening: Fixed bug where attacks at very close range came from unguardable angles; these can now be guarded - Dash Combo: Fixed bug where Tag Combos weren't counted for achievement purposes unless landed on a foe who was incapacitated by a Tag Combo - Brynhildr (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks
as long
as the Awakening gauge isn't empty - Ares (Summon Special Move 1): Removed hitbox between Ares and spear that appeared right after throwing a spear - Odin (melee mode, neutral melee attack): Boosted time between when Odin begins swinging his blade and when hitbox appears - Odin (melee mode, side melee attack): Boosted time between when Odin begins swinging his blade and when hitbox appears - Grim Reaper (Special Move 2): Boosted movement speed, turning radius, and max movement time for zombies when targeting foes
as long
as the Awakening gauge isn't empty - Grim Reaper (Down + Special Move 2): Fixed bug where dog zombies occasionally didn't face the correct direction while moving - Grim Reaper (Awakened, Character Ability Power) Added fire effect to characters who take damage after being hit by a zombie ball when Grim Reaper is
in fire zombie ball mode - Ra (bomb mode, Special Move 1): Bombs can now be destroyed by enemy attack - Ra (ranged / bomb mode, Special Move 1): Changed reload when out of
ammo to constant reload - Slayer (Melee Attack, Down + Melee Attack branch): Reduced freeze time upon landing on the ground - Slayer (upper Melee Attack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn
in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks
as long
as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while charging.
Now onto the Single player mode or the «single player upgrade» if you've purchased the multiplayer edition, this is basically the same
as a private match
in multiplayer, you play one of the multiplayer selections against AI on top of that you have survival mode which was rather confusing, my idea of the game was a normal FPS game with zombies implemented so you can't camp, when you're playing the survival mode the full area has some sort of gas which will kill you if you don't get out of it, you get sent to different air pockets which open up
in a set area per round, this meaning you have to camp
in the air bubble and take on the hordes of zombies approaching, I've played a few zombie fps games
in my days and always wanted to move around, create a train and take them out, on top of that
ammo drops or weapon drops are
in said bubbles and lack
in quality, I wasn't impressed with the survival mode implementation and wouldn't advise any horde fans to even look at it.
If you tend to scan every room
as you pass, you should be fully topped up on
ammo most of the time, most of the game's gun upgrade parts are hidden
in this way
as well.
Ammo can be found
in different quantities, with the loot Llama taking the throne
as it yields 90 Heavy
Ammo.
In this new entry of the series there's really no need to expend
ammo,
as virtually every enemy (save for bosses) can be taken down with melee attacks.
I was delighted to discover that you can now pick up
ammo and armor pieces by simply walking over them,
as using a button to do felt incredibly clunky
in the first game.
Moira (or player two) has a crowbar for extra melee damage and prying open doors, but her best use is her torch,
as she can find items (health,
ammo etc)
in the gloom that Claire can't see.
«Resident Evil,» which came out
in 1996, started out
as a survival - horror franchise with a focus on conserving
ammo and solving difficult puzzles.
What I liked most about this is that not only are collectible items such
as ammo, health, and skill points individual to each player, but there are certain parts
in the game where you can cross over to other players campaigns, allowing up to for players to play at the same time.
As ammo is limited and bullets hurt you and kill you quickly, strategy is a huge point
in this game.
Each weapon
in the game feels great, and players will be glad to know they are all very easy to use,
as there are reticles that allow for careful aiming, and all carry infinite
ammo.
There's no need to reload,
as players will be equipped with infinite
ammo, just like
in the arcade; just pull the trigger and blast away at android terrorist enemies and exploding objects, and watch
as the environments become strategically destroyed
as well.
The game's environments are unfortunately not
as feature - rich
as I would have liked, but uniquely there are weapons scattered around the battlefields giving you an offensive option if you end up running out of
ammo mid-mission, a feature I don't recall seeing before
in a mech game (
ammo pick - ups yes, but weapon pick - ups no).
As you run around and collect a large number of various resources
in the Dust, you can later return to the base and craft new weapons, armor,
ammo, and barricades.