Sentences with phrase «as an animation artist»

A writer and illustrator who has also worked as an animation artist, Klassen first received wide recognition for I Want My...

Not exact matches

How it works: The project produces 3D animations on its network of more than 1,000 machines, giving artists access to free rendering power as needed.
As more would - be artists participate in the project, the rendering time decreases and the animations become increasingly visually pleasing.
... does an adequate job telling Coltrane's life story, successfully using animation to embellish its narrative, it ultimately can't live up to its subject's stature as an artist, nor fully convey the magnitude of his musical contributions...
HIT RECORD ON TV / U.S.A. (Director: Joseph Gordon - Levitt)-- HIT RECORD ON TV is a new kind of variety show with host Joseph Gordon - Levitt directing a global online community of artists as they create short films, music, animation, and more.
«DisneyAnimation: Artists in Motion, Extended Edition» features Walt Disney Animation Visual Development artist Brittney Lee as she develops a three dimensional sculpture of Maleficent, completely out of paper.
Starring James Franco as Allen Ginsberg, Howl will combine three narrative threads: Ginsberg's formative years as an artist, the obscenity trial that followed the publication of Howl, and an animation of the famous poem itself.
One filmmaker I was very excited to meet was Ray Harryhausen, the great stop - motion animation artist whose many film works brought realistic dinosaurs and a variety of other gigantic, threatening creatures to the big screen, many of them wreaking havoc on American shores, during the 1950s,»60s and»70s, as well as one last extravaganza in the early 1980s.
Isle of Dogs Behind the Scenes (in Virtual Reality) / (Lead Artists: A collaboration between Felix Lajeunesse & Paul Raphael and the Isle of Dogs production team)-- This virtual reality experience places the viewer inside the miniature world of Wes Anderson's upcoming stop - motion animated film, face to face with the cast of dogs as they are interviewed on set, while the crew of the film works around you to create the animation you are seeing.
The self - taught animator founded the city's first animation studio in 1958 and has served as a mentor to generations of artists.
X-Men vs. The Avengers is the first comic that gives you unique features such as live animation, concept art, and even digital video from the artists.
Trying to push forward they would soon change their name to Tokyopop, as well as change the format of the magazine to fit two black and white pages, side ways per page, and began adding in a ton of articles on Japanese culture, anime, and manga (even a handful of related articles, although not quite Japanese, like interviews with animation legend Don Bluth or Spawn artist Todd MacFarlane).
A 2006 graduate of the Gobelins Animation school in France, cartoonist Yves Bigerel works primarily as a storyboard artist and 2D animator.
Translated by JapaneseNintendo, the recruitment post describes itself as being «urgent», with a Technical Artist (including modelling and animation),...
Steel Wool Games was created by five artists experienced in the animation industry who have worked on much loved films such as The Incredibles and Toy Story.
Shadow of War has an excellent cast of voice - over artists including Troy Baker returning as lead character Talion having previously voiced numerous major characters in Batman videogames and animations, Sam Drake in Uncharted 4 and The Lost Legacy, Joel in The Last of Us, Jack Mitchell in Call of Duty: Advanced Warfare and Delsin Rowe in Infamous: Second Son.
Making use of the professional - grade motion capture facilities at PlaygroundSquad, artists will learn the basics of capturing a real - life motion performance and implementing it as animation in a game.
• Follow the level design pipeline from «pen & paper» game designs to implement spectacular character based levels and ultra-fun gameplay mechanics • Work closely with level layout artists to identify level assets and gameplay direction to ensure visual and technical quality for the levels • Follow direction of Lead Level Designer to maintain gameplay vision consistency • Contribute to level concept, layout, implementation (camera, entity, etc.), prototype modeling, scenario creation, event scripting, game balancing, pacing, and gameplay tuning • Contribute to general game design, as well as cooperate with all other facets of game production (programming, environment / world art and animation) • Place and trigger entities (such as enemies, movers, and objects) to create fun, absorbing gameplay • Master internal tools for modeling environments and integrating game play • Rough out world geometry, camera paths, and lighting using 3D world - building tools • Assist with the scripting of gameplay entities and events • Creatively resolve gameplay and production issues • Meet production schedules and deadlines • Collaborate with Design team to define and refine gameplay mechanics • Multitask effectively, prioritize competing demands, and follow through on details
Additionally, two others helped code minor parts of the game such as the character animation and integration with a third party tilemap level editor and another artist created the character artwork.
Mattias Snygg, co-founder and artist at Villa Gorilla, says the approach to building the island was inspired by Japanese animations, particularly the work of Studio Ghibli: «[Hayao] Miyazaki's work centres on the core idea of nature as a living, breathing thing.
As I am a pixel artist by trade, the game features top - shelf pixel graphics and animation reminiscent of 16 and early 32 - bit era, with lush, varied environments, tons of animation and detail, and some crazy - huge setpieces.
Shahzia Sikander is a Pakistani - born international artist whose pioneering practice takes Indo - Persian miniature painting as a point of departure while experimenting with scale and media, including animation, video, and mural.
Shahzia Sikander is a Pakistani - born artist whose pioneering practice takes Indo - Persian miniature painting as a point of departure and experiments with scale and media, including animation, video, and mural.
King will produce an animated video during a two - week artist residency, when she will employ her gallery space as animation studio.
These narratives explore good and evil, authority, race, moral relativism, and religion, all while creating a truly unique body of visual art referencing artists such as Philip Guston and Henry Darger, as well as making unapologetic nods to comic books, illustrations, animations, horror films, and toys.
As part of Anna Craycroft's exhibition and residency «Motion into Being,» presented during the Department of Education and Public Engagement's Spring 2018 R&D Season: ANIMATION, artist Will Rawls will screen three films made using Craycroft's installation and animation aANIMATION, artist Will Rawls will screen three films made using Craycroft's installation and animation aanimation apparatus.
Presented as a large - scale installation in first floor Atrium gallery this work is the culmination of a 12 - month process involving research in The Tetley archive, interviews with ex Tetley's Brewery workers, collaboration with screenwriter Joe Hepworth and workshops with women from Justice for Domestic Workers (Leeds) supported by curator and writer Amy Charlesworth, J4DW (London), Gill Park, Director of visual arts organisation Pavilion, artist Jo Dunn and seminal women's collective Leeds Animation Workshop.
May 2, 2018 — Middle Eastern and Mediterranean Landscapes by Renowned Hartford Artist at Wadsworth Atheneum March 22, 2018 — Herbert Ferber Retrospective On View Now at Wadsworth Atheneum Dec. 15, 2017 — Edward Gorey's Illustrations and Art Collection Unite in Unprecedented Exhibition at Wadsworth Atheneum Sept. 28, 2017 — MATRIX 178 Premiers Sam Messer's Newly - Completed Animation «Denis the Pirate» at Wadsworth Atheneum Museum of Art Sept. 19, 2017 — More Than 100 Objects Illuminate Groundbreaking Art Collection of Financier J. Pierpont Morgan Aug. 29, 2017 — Scandinavian Landscapes at Wadsworth Atheneum May 31, 2017 — Mika Tajima Contemplates Technology and Contemporary Life in MATRIX 177 May 18, 2017 — Highlights, Rediscoveries of American Design Trends On View in Exhibition at Wadsworth Atheneum Museum of Art April 18, 2017 — MoMA Paintings by Warhol, Lichtenstein Featured in Pop Art Exhibition at Wadsworth Atheneum Museum of Art Feb. 2, 2017 — Brazilian Conceptual Artist Valeska Soares Featured in Wadsworth Atheneum's 176th MATRIX Exhibition Jan. 20, 2017 — Wadsworth Atheneum Appoints Brandy S. Culp as Richard Koopman Curator of American Decorative Arts Jan. 6, 2017 — UPDATED — Japanese Masterpieces Reunited for First Time in More Than a Century at Wadsworth Atheneum
The films draw on the artist's panoramic range of interests, from the music of post-punk and a rainforest in Papua New Guinea to 1930s style animation, as in his seminal 2013 film «Imitation of Life».
Opening tomorrow, October 3rd at Gregory Lind Gallery in San Francisco is Dannielle Tegeder's «The Library of Abstract Sound,» bringing together the artist's large - and small - scale drawing, as well as animation and sound.
In the fall of 2011, the Museum invited submissions from North Carolina artists working with screen - based, new media art work, such as video art, experimental animation and time - based media, to be featured in the inaugural exhibition of the New Media Gallery, a key component of Art works PRIMED, the Museum's interim expansion project.
In what ways do artists appropriate digital technologies, what influence does the use of 3D graphic and animation programs or web services like Google Map and Google Earth for example have on such media as photography, film and sculpture?
In 2016, Mutu opened a second studio in Nairobi, and this return to her «alien mother,» as the artist has referred to it, has catalyzed a transformation in her work.4 Fresh materials and methods referencing the Kenyan landscape — such as the distinctive rust - colored clay of Nairobi's volcanic soil and a dark, coal - like paper pulp — evidence a shift in the artist's focus from primarily two - dimensional works to the earthy, the organic, and the spiritual, with an emphasis on three - dimensional forms and performance - based installations, as well as the playful and imaginative opportunities of video animation.
Unlike commercially - made animated films of the 20th century, which were also hand - drawn and painted, artists in this exhibition have more in common with American aesthetic development as a whole: artistic trends and styles found in all media in the larger art world are found simultaneously in animation.
Reflecting on a newly made work, What Happened in the Year of the Dragon, which also includes the artist's own calligraphy, Beres writes, «The ultimate result of Sun's animation then, is not so much a film, as we have come to recognize it, but rather a manuscript — an alluringly immersive visual work of authorship.»
These works — on view in New Orleans for the first time — span a range of media including collage, drawing, architectural models, animation and short film, and collaborations with other artists on such materials as album covers and children's books.
This week, DailyServing's founder Seth Curcio spoke with the artist about her diverse artistic practice including her recent animation, Forest, which was created as the newest music video for the Brooklyn based indie rock band Grizzly Bear, and her latest exhibition Home for Hobo at Mark Moore Gallery in Los Angeles.
The artist will also be presenting what he calls a «sculptural animation» as well as selections from New Lovers, a series of erotic ebooks from his Badlands Unlimited press that is due to launch this month.
In the fall of 2011, the Museum invited submissions from North Carolina artists working with screen - based, new media art work, such as video art, experimental animation and time - based media, to be featured in the inaugural exhibition of the New Media Gallery.
The fictive world of animation, that has been revisited and expanded by the artist with new scenes that are shown for the first time, grows more lurid as the video progresses, is contrasted by the found reality of YouTube footage.
In a previous solo show titled Ideograph (2006), Rademeyer visually translated texts by philosophers such as Gilles Deleuze and musical compositions by artists such as John Cage into visual structures, realised in the form of prints and animations.
An experiment in animation as dance (the artist was trained as a dancer), its subjects are choreographed in abstract, emotive gestures.
Across pieces by heavy hitters such as Ellen Gallagher, Glen Ligon, Kerry James Marshall, Lorna Simpson and Kara Walker, different aspects of the Civil Rights movement — boycotts, protests, revolutionary Black Power movements, antebellum history — were filtered through a collection of text - based works (Ligon and Adam Pendleton), portraiture (Marshall and Simpson) animation (Walker), sculpture and an archival collection of Black Panther newspapers (loaned by New York - based artist Rashid Johnson).
Bits of bread, orange pieces and a banana peel hang in suspended animation as «Still Life» (2014), next the leaves and flowers of «Landscape» (2014) and the lifeless objects of an artist's practice in «Studio» (2014).
Combining video, animation, light sculpture and interactive media, the exhibition takes the metaphor of «the voyage» as a starting point for an exploration into the ways contemporary artists are expanding on the human perceptual experience.
There will be curriculum - related panel discussions address topics such as «Logistics of Dual Credit, Articulations and Partnerships,» alongside artist presentations and demonstrations, including a lunchtime lecture from Summer 2014 Artpace International Artist - in - Residence Margaret Meehan, and studio - based workshops involving gunpowder media, digital animation, fiber arts andartist presentations and demonstrations, including a lunchtime lecture from Summer 2014 Artpace International Artist - in - Residence Margaret Meehan, and studio - based workshops involving gunpowder media, digital animation, fiber arts andArtist - in - Residence Margaret Meehan, and studio - based workshops involving gunpowder media, digital animation, fiber arts and more.
With a complete selection of over 90 works in different media such as painting, industrial design, animation and fashion, the exhibition, curated by MOCA Chief Curator Paul Schimmel, reveals this artist's personal universe: from his early works in the 1990s, in which he explored his own identity, to his large - scale sculptures created after 2000, veritable icons of this artist, and ending with his gallery of manufactured objects, his animation projects, his connection to the world of fashion, and his compelling works of recent years.
A video artist and photographer working with animation, Kara Crombie (b. 1975) refers to the current digital age, in which we interpret, reformulate, and share information as opposed to merely consuming it.
Art is pleased to announce an outdoor exhibition of six painterly animations by acclaimed Dutch artist Jacco Olivier as the final presentation of its 2011 season.
His work includes the animation of films such as «Euclidean Illusion» and «Curious Phenomena», both made while an artist - in - residence at NASA in Houston.
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