Author Sheila Crowell, assistant professor of psychology at the U, says that results of the large and tightly controlled study also suggest that
as an entertainment medium, 3 - D may not provide a different experience from 2 - D, insofar as evoking emotional responses go.
Use
it as a Entertainment medium hooked up to the Television.
Remedy Entertainment clearly knows how to craft an exciting story, and the fact they were able to blur the line between games and live - action television is a sign that gaming is still evolving
as an entertainment medium.
And it's about this big vision to bring games
as an entertainment medium to the same level as music and video.
Since this rebirth of the industry, I have witnessed the evolution of gaming, both in its incredible growth in overall popularity and
as an entertainment medium juggernaut.
VR
as an entertainment medium is still in its infancy.
Pong, Pac - Man, Tetris, Super Mario Bros., Doom and World of Warcraft have all made monumental contributions to games as an artform and
as an entertainment medium.
Whatever you think of video games
as an entertainment medium, you've got to admit that replacing footballers with rocket - powered cars is an attractive idea.
Roberts adds that he thinks the music industry has a chance to «take back the living room»
as an entertainment medium, capitalising on the fact that a growing number of people not only have an HD television, but also a decent sound system attached to it.
Not exact matches
The same tokens will also be used
as the
medium of exchange for consumers looking to purchase ticketing for
entertainment events.
Whether it is Leave it to Beaver -LRB-» 57 -» 63), The Brady Bunch -LRB-» 69 -» 74), Different Strokes -LRB-» 78 -» 86), Full House -LRB-» 87 -» 95) or Modern Family (since 2009), television has consistently used the family unit
as a
medium from which to frame
entertainment.
And each year the games are becoming more popular — not only
as a form of
entertainment but
as a
medium for education or even
as a therapeutic agent for keeping people's minds sharp.
Although years of rock»em, sock»em adventures have branded comic books
as lightweight
entertainment for children, Jay Hosler and Jim Ottaviani have staged a valiant defense of the
medium.
The new MSN — your customizable collection of the best in news, sports,
entertainment, money, weather, travel, health and lifestyle, combined with I can remember the wailing and gnashing of teeth in Europe
as President Ronald Reagan deployed
medium - range nuclear missiles into Western Europe to counter
Entertainment Tonight (ET) is the authoritative source on entertainment and celebrity news with unprecedented access to Hollywood's biggest stars, upcoming The Medium Awareness trope as used in pop
Entertainment Tonight (ET) is the authoritative source on
entertainment and celebrity news with unprecedented access to Hollywood's biggest stars, upcoming The Medium Awareness trope as used in pop
entertainment and celebrity news with unprecedented access to Hollywood's biggest stars, upcoming The
Medium Awareness trope
as used in popular culture.
... What began in 1987 (
as animated filler between sketches on The Tracey Ullman Show) has become one of the
medium's most dependable
entertainments, a cartoon that transcended cartoonishness a long time ago.
Social castes are flayed bare with a frankness unheard of in polite
entertainment as the hero penguin — flawed (retarded, even) in his ability to communicate through song but gifted with funk and that loping, soulful gait of Glover's (an artist who by himself reshaped his
medium)-- befriends a quintet of «amigos» in the Antarctic barrio.
I am the first one to defend video games
as both a legitimate
entertainment medium and progressing and viable art form.
GLAAD's film (and other
medium) nominees
as well
as the nominees and winners of GALECA (the Gay and Lesbian
Entertainment Critics Association) are after the jump with commentary and in some cases links.
So many animated films aspire to nothing more than being wide
entertainment in the here and now, especially with the
medium's boom this decade
as all studios realize they can deliver sleek CGI.
But the number of video game panels has grown tremendously
as Comic - Con begins to include every
entertainment medium out there.
The golden age of audio dramas arguably ended in the 1950s, when television established itself
as the dominant home
entertainment leader and many of radio's top shows and stars jumped ship to the new
medium.
But despite these growing pains, proponents of serious games often compare their fledgling industry with documentary film in its early years; it combined an
entertainment medium with weighty topics, and today produces influential blockbusters such
as An Inconvenient Truth.
Games should be thought of more
as an interactive
medium than merely a form of
entertainment.
He looks at the growth of both ebook and online purchasing,
as well
as the competition the book
as a
medium faces from other
entertainment sectors.
The»50s saw the emergence of television
as the primary
medium of mass
entertainment, with...
«In Electricomics, the world's oldest narrative art form and youngest technology combine
as a uniquely 21st century
medium, establishing a thought - through toolkit of open - source effects enabling its audience to create digital comics themselves, bringing their vital ideas to an exciting new mode of
entertainment and education.»
He brings his tremendous extensive experience and success to Marvel's Digital Media Group, reaffirming our place
as one of the
entertainment industry leaders in the digital
medium.
First and foremost, the Kindle platform is an
entertainment medium designed to work off of Amazon's existing status
as a leading book retailer.
• 10 % for long - term goals, such
as retirement • 10 % for short - or
medium - term goals, such
as an emergency fund • 30 % for variable expenses, such
as entertainment, groceries, or gas • 50 % for fixed living expenses, such
as housing, utilities, loan payments, and insurance
I do not regard advertising
as entertainment or an art form, but
as a
medium of information.
This
medium - sized resort offer spacious accommodations, a la carte dining, friendly service a vast selection of activities, sports and
entertainment,
as well
as romantic settings for candlelit dinners.
This morning's announcement confirms Microsoft's confidence in eSports
as both a marketing and an
entertainment medium.
Videogames have are often celebrated
as one the true interactive
entertainment medium, this user - input with an appealing audiovisual presentation crafted a long - running popularity which endures to this day.
That problem hasn't just existed in cinema, but also other
entertainment mediums as well, such
as our very own world of video games.
In many respects it's a true achievement for the
medium, but in others it's a painful reminder
as to why this era has been kept so isolated from interactive
entertainment.
These nominees speak to the strength of games
as a
medium, but also show the various textures and possible creative outlets that interactive
entertainment can provide.
Until that happens more often —
as it does in Life Is Strange — video games will always miss out on a huge aspect of emotional range, and inevitably won't be taken
as seriously
as a mature
entertainment medium.
One of the things about preserving these types of articles, is that
as you read some of these retro documents, you have to think to yourself that this was a somewhat new
entertainment medium at the time.
Xbox Live offers a host of
entertainment apps that can plug users directly into other
mediums such
as music, movies and TV.
Guided by love nothing can keep you apart Video Games are definitely an evolving
medium that are constantly continuing to prove themselves
as more then just meaningless
entertainment, in recent memory...
«I've always loved watching these characters translated to the big and small screen, but those were passive, linear experiences and I saw video games
as the one unique
entertainment medium where players could actually BE the characters and actively live out the fantasy of controlling them and shaping the story.»
That term also holds true for visual
entertainment mediums such
as games and movies.
Rather than restricting itself to one
medium to add to the rich universe, the franchise is adapting to newer, more emerging forms of
entertainment in order to reach a wider audience; just
as it has through movies and various television shows.
Over the years a major debate has raged between fans of traditional
entertainment mediums such
as films and TV, and fans of video games, namely over the artistic value of a game when compared to a movie, book, or TV show.
Over the years a major debate has raged between fans of traditional
entertainment mediums such
as films and TV, and fans of
At the same time, new people are entering the
medium who intrinsically understand games
as a form of self - expression, rather than just
as entertainment products.
So people who are happy with games
as they are, are not passionate about games
as the next century's
entertainment medium?
We hope that the WGC helps to elevate our favourite
entertainment medium as well
as cement our reputation
as a bona fide gaming nation.
Taken from the nickname for wrestling match
entertainments of the early 20th century, Catch
As Catch Can embraces a «no - holds - barred» attitude of reinventing genre,
medium, and persona via available means.