In 2014, TransCanyon was formed
as an independent developer of electric transmission infrastructure with a focus on the Western United States.
Not exact matches
An
independent panel has endorsed the proposed development
of a liquefied natural gas precinct at James Price Point near Broome, but the recommendation may have little impact
as project
developers led by Woodside Petroleum have shifted their focus to floating LNG developments.
A Virginia - based defense firm known
as Artis,
developer of the Iron Curtain APS system, uses two
independent sensors, radar and optical, along with high - speed computing and counter munitions to detect and intercept approaching fire, according to multiple reports.
Formed in 1985, Concord recently was listed
as one
of the top management companies in the nation by
independent sources, and has received some
of the industry's most prestigious honors including
Developer of the Year for Marriott, Hyatt and Choice Hotels.
Self build, or «Custom Build»
as the Government has called the sector, takes a number
of forms including individuals building their own homes, kit or packaged homes,
developer - built one - off houses and
independent community collaboration where a group
of self - builders buy a larger plot
of land.
It was firstly created
as a joke
of lowered standards for
independent developers that led to a vast specter
of terrible quality games, that were mostly simulators.
Hideo Kojima, best known
as the game creator
of the Metal Gear series, became an
independent game
developer at the end
of 2015 after releasing Metal Gear Solid V: The Phantom Pain.
It's tempting to read this move
as another case
of Microsoft pushing
independent developers farther away from the green glow
of the Xbox spotlight.
We will see an ecosystem
of high - quality branded
developers and
independent developers as well.
Graduates go on to professional careers
as teachers, professors, and researchers; instructional designers in higher education, publishing, health - related fields, and business;
independent designers and
developers of educational software; pre-K — 12 technology directors and instructional technologists; and managers
of the human and technology - based resources necessary to support education and training with technology.
Before joining The Broad Center, Eleisha worked for Cypress - Fairbanks
Independent School District in Houston, where she served
as the assistant director
of curriculum — community programs, a curriculum writer, professional
developer, and instructional coach.
Will
developers abandon the idea
of creating platform specific apps (at least
as far
as these two contenders are concerned)-- and if that's the case, whynot move toward a completely platform
independent technology like HTML 5 that would also then cross iOS devices off the list?
Well, with the power
of Unreal Engine 4 and this book... Now your dreams can now be reality!This book has been designed and crafted by
independent developer Ryan Shah (
of Kitatus Studios), who boasts over 10 years
of experience working with video - game development tools
as well
as 2D / 3D art applications.Ryan Shah will guide you through your adventures with Unreal Engine 4, Teaching you all the important information in an enjoyable, relaxed and entertaining style, which will help make sure you have the greatest possible adventure learning to create the video - game
of your dreams.If you enjoyed 3D point and click adventure titles (Such
as Telltale's The Walking Dead, Back to the Future, Sam and Max.
By opening its platform to
independent developers, it hopes to increase the perceived value
of the Kindle to consumers, but only so long
as developers stay «on message.»
As TCPR notes, almost all app distribution on Android devices is through the Android Market, and most
developers of those apps do not offer
independent downloads from their own websites.
The
developers have long been fans
of the 1994
independent film, and Randal seems to invoke the laid - back and free - spirited Randal Graves, considered to be «master
of his own destiny»
as well
as a «danger to the dead and the living.»
After months
of anticipation, the
Independent Game Festival presented its awards ceremony on Thursday at the Game
Developers Conference in San Francisco, with Pocketwatch Games» co-op heist action game Monaco: What's Yours Is Mine snatching top honors
as the winner
of the $ 20,000 Seumas McNally Grand Prize.
Just barely over a month before this release, it was revealed that Nvidia had also began providing assistance to
independent developer Eran Badit, editor - in - chief
of NGOHQ.com, for developing a solution to allow PhysX to work on ATI (owned by AMD) video cards
as well.
It was a very unusual step at the time for Sony to invite an
independent developer like us to their console launch announcement —
as far
as I know, it was unprecedented — and it was a nice experience for us, and it probably helped a lot
of new people find out about the game.
«We can't put together a AAA $ 10 million - plus game because we just don't have that sort
of cash
as an
independent developer.
Prior to this Bain had been known within the community
as a huge advocate
of the
Independent Game
Developer Community featuring several indie games on his popular youtube channel The Cynical Brit, some
of which later went on to gain critical and commercial success.
«Yet in Epic's 25 years
as an
independent company, we have seen no time
of greater opportunity for
developers than today.
Three years ago, an
independent French game development studio called Midgar Studio, headlined by three ambitious game
developers who call themselves «Fusty Game,» wanted to create a new kind
of open world adventure title that combined the style and themes
of Jet Set Radio, the movement
of Mirror's Edge and the presentation
of Sci - Fi movies such
as the 5th Element, all wrapped up into a neat and colorful package that can be enjoyed either solo or online with friends.
This is possibly due to the way that
independent developer Psyonix has supported it since release on Xbox in early 2016, with the free game modes
of «Rumble», «Hoops» and «Mutator» being added
as the year progressed.
As an
independent developer with lots
of different publishers, trying to do this would've been pretty much impossible.
While I am trained primarily
as a programmer, being an
independent developer has tought me to effectively fulfill the roles
of producer, marketeer, community management and designer.
Asher Vollmer In this episode, Soren interviews
independent game
developer Asher Vollmer, best known
as the designer
of Puzzlejuice and Threes.
Tiger Style's unique iPhone and iPod Touch game Spider: The Secret
of Bryce Manor, earned the Best Mobile Game award at last week's
Independent Games Festival, held in San Francisco
as part
of the annual Game
Developers Conference.
We're keeping on publishing videos from this year's
Independent Games Summit, which took place at Game
Developers Conference 2007 last March
as part
of the
Independent Games Festival - because a lot
of the content is rather intensely useful, we reckon.
Unlike many other studios in the Ukraine, Frogwares was able to survive the harsh circumstances
of the recent financial crash and maintain their status
as an
independent developer without any need for extra income from jobs in outsourcing, something that has been one
of the main sources
of income for many smaller studios in this country.
Microsoft had previously stated that
independent developers would need the backing
of a publisher
as games could not be self published on the Xbox One.
Frontier Expo will be Frontier's biggest ever community event and the next step in the studio's journey
as an
independent developer and publisher
of triple - A videogames.
Ever since the launch
of the App Store, the iPhone has been trying to make a serious push into the portable game market with a variety
of games and game types, and Apple has seen success with their strategy
as small
independent developers have thrived on the hardware.
Special events and other highlights at GDC 2007 (which is created by the CMP Game Group,
as is Gamasutra) include the Game
Developers Choice Awards on the Wednesday night, two separate expo floors including a multitude
of game - related companies and international pavilions,
as well
as the
Independent Games Festival Pavilion, the Suite Night event, and many associated events.
Crunching Koalas is an
independent game development studio, founded by 3 promising
developers: Tom Tomaszewski, Lukasz Juszczyk, Kris Lesiecki and casual game industry veterans - Konrad Olesiewicz and Maciej Biedrzycki, founders
of Codeminion and creators
of many games, such
as Ancient Quest
of Saqqarah or Phantasmat.
As a result both the Wii U and 3DS eShops are full
of titles from
independent developers.
So, yes, we've got a dedicated team that helps, not only from a technical standpoint with
independent developers, but help from all
of the different ways that we can help guide a project to make it
as good
as it can be.
Today, the studio is comprised
of Arnie Jorgensen and John Watson — both industry vets who are now dedicated to continuing
as independent game
developers.
The goal
of showing Raiders
of the Broken Planet here at GameLab was to show to the industry that we,
as an
independent developer can have more control
of our destiny by embracing the direct relationship with our audience and build something with them, instead
of for them.
After graduating from Berklee College
of Music with a degree in music synthesis, Gina focused on a career in game audio working in - house for game
developers as well
as operating her own
independent sound studio, Serial Lab Studios.
Retaining IP is important for
independent developers,
as we've seen from the likes
of Bungie with Destiny and Respawn with Titanfall.
Designer Notes 34: Tyler Sigman - Part 2 In this episode, Soren interviews
independent game
developer Tyler Sigman, best known
as the designer
of HOARD and Darkest Dungeon.
Most
of this doubles
as DIY - marketing, which is crucial to get recognized
as an
independent game
developer.
Designer Notes 32: Asher Vollmer In this episode, Soren interviews
independent game
developer Asher Vollmer, best known
as the designer
of Puzzlejuice and Threes.
December 7, 2017 In this episode, Soren interviews
independent game
developer Tyler Sigman, best known
as the designer
of HOARD and Darkest Dungeon.
Quite a number
of independent game
developers and digital artists are discovering this adventurous technology
as a new way
of expression.
Single - handedly kick - starting the downloadable game market
as we know it, Braid is the ingenious brainchild
of independent developer Jonathan Blow who seeked to weave the idea
of rewinding time into the fabric
of a game's play style.
Telltale Publishing today announced the release
of hit survival horde crafting game 7 Days to Die on PlayStation 4 and Xbox One for the first time,
as a digital, and a retail product in collaboration with the Dallas - based
independent developer, The Fun Pimps.
At Fantastic Arcade, we showcase a curated selection
of brand new
independent games
as well
as a larger sampling
of important groundbreaking
independent games from the last couple
of years, with international guest
developers in attendance to show off their work, talk about the state
of independent gaming via panels, and interact with attendees during play sessions and nightly parties and happy hours.
SAN RAFAEL, Calif., and Dallas, TX, June 28th, 2016 — Telltale Publishing today announced the release
of hit survival horde crafting game 7 Days to Die on PlayStation 4 and Xbox One for the first time,
as a digital, and a retail product in collaboration with the Dallas - based
independent developer, The Fun Pimps.