Sentences with phrase «as an upgraded battle»

It will also include a number of new racers as well as an upgraded battle mode.

Not exact matches

The service has an uphill battle in physical stores because it is not accepted everywhere and is not widely viewed as a significant upgrade over physical cards.
Attorney Peter Henner is taking on the Cuomo administration's plans to spend $ 500 million over the next three years to upgrade Internet broadband capacity in under - served areas across New York — not battling the idea itself, but rather seeking to carve out a role as a watchdog in the complicated, years - long process.
If the upgraded Wii U fighting game hasn't caught your attention quite yet, the Battle Pack content way change that up for big fans — as it adds several favorite Pokémon into the mix.
In - game currency, dubbed Kleos, is also earned in battle and spent between levels on new combos and passive upgrades such as increased health.
As you can see, this handheld adventure boasts an active - time battle system, «engaging human drama,» and a cool upgrade system (Alchemy is a big part of the game, it seems), and there even appears to be some strategy.
While I still hate the look of the battle system and I hate that Toads are the only friendly characters, the locations of the game look very unique for a Mario game, and the Hammer meter (They confirmed battles actually have a purpose, as they eventually upgrade your Paint Hammer's capacity, and painting cards while watching your paint reserves does bring more strategy then spamming your most powerful attacks in the Mario & Luigi games and older Paper Mario games) brings some diversity to the bland battle system.
io» style game Axe.IO, and praises it as a surprisingly addictive and featured multiplayer experience, including different classes with various skills, diverse game modes including a 50 - player Battle Royale, and simply yet enjoyable mechanics that lets you deftly dodge axes and collect upgrades mid-combat.
Sometimes I wished the battles had more options as even when you upgraded heroes, their progress felt slow.
Capcom has announced that they will be releasing downloadable content for Dark Void beginning next week. In the Survivor Missions, relive key events from Dark Void as you battle waves of increasingly difficult enemy troops. Rack up massive points with score multipliers for headshots, and hijack enemy aircrafts. This new content will be an arcade-esque experience where the player battles through hoards of enemies on the ground and in the air while collecting points and upgrading weaponry, with the goal being to survive to Round 10 and increase their previous high score. This new content will hit XBox Live on February 10th and will cost 400 Microsoft points. It will hit the Playstation Network on February 11th for $ 4.99.
At the very top of the list is battling the Legendary ships which will require finding all the Elite level upgrade blueprints for your ship in order to stand a chance as the amount of sheer firepower at their disposal is immense.
Different types of enemy drones and an upgrade tree all attempt to spice up the drone based combat, giving you access to a fast firing cannon and rocket system that powers up as you dodge attacks but also loses power for every hit you take, meaning that you rather strangely get access to a powerful attack system that can turn the tide of a battle when you least need it.
Getting back on track the enemy roster is rounded off by a series of enjoyable boss - battles and the Upgraded foes, which are bigger, badder robots who'll tag along with regular hordes and wield special powers, such as stasis fields.
The cantina and bridge serve as areas where you can talk to other characters and access missions, while the armory provides you with options to spend earned credits to purchase unit and structure upgrades, as well as hiring special mercenary units that can be deployed in battle.
Or rock out as a robot in Battle Mechs and other upgrade - focused battle Battle Mechs and other upgrade - focused battle battle games.
In this game, as you battle the monsters, you can get power - ups to turn the tide of battle, upgrade your weapons and chose between buttons and motion controls for the ideal game experience.
Command one of five different civilizations: the Britons, Franks, Mongols, Saracens, or Japanese; Control special «hero» units such as Richard the Lionheart, Robin Hood, Joan of Arc and Genghis Khan, whose special «hero» powers affect the entire battlefield; Lead over 45 different types of units into battle — from bowmen and monks to hand cannoneers, mercenaries and samurai; Players» can construct and upgrade buildings to help their units learn new skills and create resources for their civilizations; Research over 50 different technologies like chemistry, ballistics, siege craft and spying to advance civilization into the next age; A new Combat Advisor offers advice on certain campaign strategies and provides an assessment of the battle's outcome; Multi-player scenarios allow up to four players to wirelessly battle each other; By gaining Empire Points, players can unlock maps and units to improve their Emperor Rank.
I've never once considered D - Horse as befitting of a costume upgrade let alone battle dress.
Each character's skill menu is split into three different linear paths, each of which is bulked out by basic health, magic and strength upgrades that are some small in their improvement that you'll barely ever notice a difference, especially as you'll find yourself levelling up every few battles.
Before a match begins you can select up to three Burn Cards from your deck to take into battle, each offering different upgrades and tricks, such as an amped up weapon that deals more damage or even the ability to automatically take control of AI bots that you pass.
Using their tablets or phones, gamers will manage their crew, upgrade their ship, and fight devastating naval battles in real time as the foam splashes from their screens (probably).
As you defeat enemies, the princess you are protecting doles out hearts to you that can be used immediately during battle (to build or upgrade barricades to improve your defence) or between levels to upgrade your character.
While Battle Points come off as a clone of any other point system, the twist comes from being able to purchase a host of upgrades and vehicles in game.
I enjoyed the frequency of the upgrades, as it felt like after every detour or battle, there was something new to experiment with.
Game Features: Seamless PlayStation Move gameplay, full 3D support, optional dual controller combat, fantastic musical score as well as plenty of fun character unlockables and weapon upgrades to aid you in your epic battles!
As you fight, you'll earn Battle Points which can be redeemed during respawns to call in supporting vehicles, upgrade to a B2 Super Battle Droid, or become iconic characters like Darth Maul.
You can switch classes on the fly just by picking up a different hat and presto! That wimpy Worker is now a deadly Warrior. This makes for interesting back and forth battles since everyone can pick the right class for any given situation. As Workers collect resources, the hat machines can be upgraded to unlock new abilities for each class and build siege weapons. Once upgraded, the Priest can drain enemies health and the Worker gains bombs to destroy structures. Catapults and ladders can be built to gain access to the enemy castle. This is where Fat Princess really blew my mind.
Fighting battles garners skill points as well as experience points, and these skill points are used to upgrade your shadow.
Featuring an upgraded battle system with new linked attacks, as well as a second transformation, NEXT mode, with new special skills and costumes, you'll fight your way through three dimensions and three stories with new CPUs and NPCs by your side.
It serves as an interface for construction and upgrading of units, as well as an excellent complement to turn - based battles, allowing a player to see and feel the growth of his power.
The slight sloppiness of the battles is offset by the stream of better guns and incremental upgrades earned as characters level.
With both iterative and entirely unique mechanics and concepts, we've been inspired by franchises such as X Com for our upgrading system, Fallout for scavenging and survival, Battlestar Galactica for the sense of home and community, crewmanship, Star Trek Online and Klingon Academy for space battles, and Jagged Alliance or Men of War for RTS style boarding operations.
Wanderers.io is a very addictive massively multiplayer browser based god sim in which you harvest materials, battle other players, upgrade your followers as you attempt to become the most powerful god in the land.
As the first boss goes down without much of a fight, the unlockable upgrade now gets «unearthed» for future playthroughs, allowing the player to discover the ability without having to repeat the same boss battle every time.
Battle across vast landscapes and earn a wealth of upgrades as you explore the mystery of the Dark Star.
It features significant upgrades and the annoying boss battles have been improved as well.
Outside of these upgrades, the remastered port will also feature an improved character leveling system, as well as a trial mode where players can take on monsters and enemies in up to 100 consecutive battles.
Each of these will grow as you do, offering upgrades in battle, but also altering the abilities you can use.
While you can upgrade your weapons as before in between battles by using the items you've found during combat, you can also visit the town.
Pilot your «Mech and customize it to suit your preferred battlefield role; upgrade systems, weapons, and armor with endless options giving you creative control over your battle strategy as you face your next opponent.
BASE BUILDING: CONSTRUCT A MILITARY BASE IN AN OPEN WORLD * Build an empire as you to craft & upgrade up to 10 outposts * Battle for territory to start base building on a giant world map * Military empires are established by strategically building on rare resource patches
As you climb, you'll encounter new shops, upgrades, NPC's and boss battles.
There are other upgrades that can make battles easier and lessening rewards or vice versa, the system is very reminiscent of Bastion's potion system but it's a welcome feature for people who like to customize their gameplay experience, making it harder or easier as they see fit.
Unlike as touted in the previous E3s, Destiny looks like an FPS first and an RPG later, as upgrading is amazingly tidy and simple (as long as you stick to your class and level) and character upgrades simplify your battle strategies.
Princess Peach's iconic castle serves as the home base for players in Mario + Rabbids Kingdom Battle and here there are various buildings (more are unlocked as you progress) that let players view collectibles and upgrade their characters.
The battles themselves are hard as hell — it took me at least a dozen tries on each one — and they make great use of the upgrades that players have found up to that point.
Gamers will also collect Job Points as they battle, which can be spent on Cael's skill tree to upgrade his abilities or increase his stats, with some of these upgrades relating to specific jobs.
In addition, the game will introduce an upgrade system for characters based on won battles, so players can manipulate the appearance and abilities of their characters as they progress.
Taking place between the first game and SteamWorld Heist, SteamWorld Dig 2 aims to improve a proven formula with key additions such as the ability to reassign cogs used to upgrade various gear, more fluid movements, more meaningful boss battles, and more.
The party battle system from Ys SEVEN makes its triumphant return, with a host of upgrades such as enhanced flash - guarding, adjustable party AI and unique abilities to help streamline encounters for fast and furious combat.
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