Your stance determines the angle of your attacks, as well
as the angle of the attacks you're prepared to block: If both your stance and your opponents are high, you'll clash swords instead of striking a hit.
Not exact matches
Let's
attack it from several investment
angles and throw in a bit
of research
as well.
I'm an atheist, too, and I find displays
of religion
as a response to an
attack motivated by religion somewhat ironic (though not quite
as perverse
as stepping over 2500 dead bodies to find a 90 - degree
angle and then hoisting it up and saying «see, god is here!)
When his ball came to rest both on a cart path and in casual water, Spieth was trying to use the rules
of golf
as best he could to find a favorable lie and
angle of attack around the trees toward the 7th green.
Am reading all over the net and hear
as well that people are blaming the players fabianski for not getting his
angles right, he had an ok game but a top class keeper would not be beaten at his near post, song who out
of nowhere has become an
attacking midfielder, chamaka for missing two easy headers, diaby for taking too long on the ball, Squillaci, Koscielny i know they new but they are making some mistakes that school boys would not basic mistakes rosciky for blasting a penalty over the bar when a cool head was needed, deneilson your team leading 1 nill late in a game and you shoot rather than take or pass the ball to the corner i can go on almunia whose technique is horrible and you say this team has improved.
Having adjusted his style
of play to cope with his advanced years, he remains a lethally prolific
attacking platform full
of goals, strength and pizzazz who would add some block buster glamour to Arsenal's front - line
as well
as a danger for opposition goalkeepers from almost every
angle and distance.
As the wings beat up and down, they aerodynamically twist to change their
angle of attack (tilting upward or downward), using the same technique birds use to generate thrust.
The traps don't work just straight up and down... you need to
attack them from a variety
of angles as well.
It's still the only teen - themed / aimed weekly drama that has discussed sexuality from nearly every
angle (
as Williamson observes on one
of the DVDs, the dichotomy
of the Dawson - Joey - Pacey - Jen quartet gave them the luxury
of taking four unique stands at the start) without becoming salacious, and I can't help but see my washed - up self in Dawson's eagerness to become a filmmaker, from Dawson's home videos in which Joey is
attacked by a lagoon creature (
as you may surmise from its title, the series is set in a sun - dappled New England inlet) to his Spielberg fixation — although even
as a teen, I recognized that 1941 is a better film than Hook.
Bell will again
attack the issue from three
angles -
as director, writer, and star - and Ed Helms will anchor the other half
of the onscreen couple.
The film may not work
as a suspense piece, but it's hard not to get swept up in the incessant
attack of Guadagnino's camera, which strikes every room and character from
as many
angles as possible, twisting itself in zooms, abrupt dollies, and barely motivated point -
of - view shots.
And with so much power and such a precise throttle, you can choose at will your
angle of attack as you exit slower corners.
It seems to be always moving, rising ever so slightly
as soon
as the driver comes off throttle, and constantly changing its
angle of attack through a corner.
Though Amazon popularized the e-reader, competitors such
as Sony, Plastic Logic and iRex are trying to muscle in with varying
angles of attack.
It must be
attacked from all
angles for the problem to be solved one day, and one
of these
angles is mandatory spay / neuter laws with provisions for breeding such
as permits and litter control and responsibility.
Adjustments - Timing shortened from being downed to rising, rising into a movement, mid-air quick recovery, jumping, dashing, moving (on ground or midair),
attacking, or guarding - Awakening: Fixed bug where
attacks at very close range came from unguardable
angles; these can now be guarded - Dash Combo: Fixed bug where Tag Combos weren't counted for achievement purposes unless landed on a foe who was incapacitated by a Tag Combo - Brynhildr (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee
attacks as long
as the Awakening gauge isn't empty - Ares (Summon Special Move 1): Removed hitbox between Ares and spear that appeared right after throwing a spear - Odin (melee mode, neutral melee
attack): Boosted time between when Odin begins swinging his blade and when hitbox appears - Odin (melee mode, side melee attack): Boosted time between when Odin begins swinging his blade and when hitbox appears - Grim Reaper (Special Move 2): Boosted movement speed, turning radius, and max movement time for zombies when targeting foes as long as the Awakening gauge isn't empty - Grim Reaper (Down + Special Move 2): Fixed bug where dog zombies occasionally didn't face the correct direction while moving - Grim Reaper (Awakened, Character Ability Power) Added fire effect to characters who take damage after being hit by a zombie ball when Grim Reaper is in fire zombie ball mode - Ra (bomb mode, Special Move 1): Bombs can now be destroyed by enemy attack - Ra (ranged / bomb mode, Special Move 1): Changed reload when out of ammo to constant reload - Slayer (Melee Attack, Down + Melee Attack branch): Reduced freeze time upon landing on the ground - Slayer (upper Melee Attack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while cha
attack): Boosted time between when Odin begins swinging his blade and when hitbox appears - Odin (melee mode, side melee
attack): Boosted time between when Odin begins swinging his blade and when hitbox appears - Grim Reaper (Special Move 2): Boosted movement speed, turning radius, and max movement time for zombies when targeting foes as long as the Awakening gauge isn't empty - Grim Reaper (Down + Special Move 2): Fixed bug where dog zombies occasionally didn't face the correct direction while moving - Grim Reaper (Awakened, Character Ability Power) Added fire effect to characters who take damage after being hit by a zombie ball when Grim Reaper is in fire zombie ball mode - Ra (bomb mode, Special Move 1): Bombs can now be destroyed by enemy attack - Ra (ranged / bomb mode, Special Move 1): Changed reload when out of ammo to constant reload - Slayer (Melee Attack, Down + Melee Attack branch): Reduced freeze time upon landing on the ground - Slayer (upper Melee Attack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while cha
attack): Boosted time between when Odin begins swinging his blade and when hitbox appears - Grim Reaper (Special Move 2): Boosted movement speed, turning radius, and max movement time for zombies when targeting foes
as long
as the Awakening gauge isn't empty - Grim Reaper (Down + Special Move 2): Fixed bug where dog zombies occasionally didn't face the correct direction while moving - Grim Reaper (Awakened, Character Ability Power) Added fire effect to characters who take damage after being hit by a zombie ball when Grim Reaper is in fire zombie ball mode - Ra (bomb mode, Special Move 1): Bombs can now be destroyed by enemy
attack - Ra (ranged / bomb mode, Special Move 1): Changed reload when out of ammo to constant reload - Slayer (Melee Attack, Down + Melee Attack branch): Reduced freeze time upon landing on the ground - Slayer (upper Melee Attack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while cha
attack - Ra (ranged / bomb mode, Special Move 1): Changed reload when out
of ammo to constant reload - Slayer (Melee
Attack, Down + Melee Attack branch): Reduced freeze time upon landing on the ground - Slayer (upper Melee Attack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while cha
Attack, Down + Melee
Attack branch): Reduced freeze time upon landing on the ground - Slayer (upper Melee Attack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while cha
Attack branch): Reduced freeze time upon landing on the ground - Slayer (upper Melee
Attack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while cha
Attack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to
attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while cha
attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee
attacks as long
as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while charging.
Instead
of the typical musou fair
of mashing
attack buttons to wipe out mass hordes
of enemies, you strategically latch onto body parts
of Titans and
angle yourself
as you fly through the air to do more damage with the better
angles.
Fighting enemies at certain
angles may result in the camera swiveling around to your disadvantage,
as an enemy out
of sight will still
attack.
-- Nintendo took Game Informer directly to a dungeon — This dungeon is constantly moving — Game Informer says «Link must manipulate the entire enormous mechanism through his own ingenuity» — Players can skip dungeons if they want and go straight to Calamity Ganon — The substance known
as malice covers the dungeon — Link gets hurt if he touches it — Can be destroyed by finding and
attacking each pocket
of malice's eyeball — Sheikah Slate serves
as Link's map, binoculars, more — Use the slate in the dungeon to see a 3D model, tilt the entire dungeon from here — Doing so slides blocks into place and opens up
angles you can use to paraglide to new locations — Voice tells you that you need to access terminals with the slate across the dungeon, marked on your map — All bombs in the game are remote and don't blow up on a timer — Simpler approach with dungeons in Breath
of the WIld — Game Informer didn't see the familiar chest opening animation and signature music — Never found a signature Zelda item or compass — Wind Blight Ganon is the dungeon boss here — Voice tells you, «It's one
of Ganon's own.
Zombies are initially slow and have weaker
attacks, although this only lasts for a couple
of waves before quicker, stronger zombies will start hounding you into corners and by wave 5; zombies begin showing signs
of the discipline they had
as soldiers through approaching from different sides, areas and
angles to efficiently flank your position.
In 2012, even
as most
of our leaders dodged or denied the climate change issue, we were busy tackling it from many
angles — reducing carbon emissions by securing national air pollution regulations that clean up or phase out dirty plants and then defending these innovations in court when they are
attacked by the polluters.
Repaired all sealed aviation instruments such
as tachometers,
angle of attack indicators, and gyroscopes