Sentences with phrase «as angle of attack»

Your stance determines the angle of your attacks, as well as the angle of the attacks you're prepared to block: If both your stance and your opponents are high, you'll clash swords instead of striking a hit.

Not exact matches

Let's attack it from several investment angles and throw in a bit of research as well.
I'm an atheist, too, and I find displays of religion as a response to an attack motivated by religion somewhat ironic (though not quite as perverse as stepping over 2500 dead bodies to find a 90 - degree angle and then hoisting it up and saying «see, god is here!)
When his ball came to rest both on a cart path and in casual water, Spieth was trying to use the rules of golf as best he could to find a favorable lie and angle of attack around the trees toward the 7th green.
Am reading all over the net and hear as well that people are blaming the players fabianski for not getting his angles right, he had an ok game but a top class keeper would not be beaten at his near post, song who out of nowhere has become an attacking midfielder, chamaka for missing two easy headers, diaby for taking too long on the ball, Squillaci, Koscielny i know they new but they are making some mistakes that school boys would not basic mistakes rosciky for blasting a penalty over the bar when a cool head was needed, deneilson your team leading 1 nill late in a game and you shoot rather than take or pass the ball to the corner i can go on almunia whose technique is horrible and you say this team has improved.
Having adjusted his style of play to cope with his advanced years, he remains a lethally prolific attacking platform full of goals, strength and pizzazz who would add some block buster glamour to Arsenal's front - line as well as a danger for opposition goalkeepers from almost every angle and distance.
As the wings beat up and down, they aerodynamically twist to change their angle of attack (tilting upward or downward), using the same technique birds use to generate thrust.
The traps don't work just straight up and down... you need to attack them from a variety of angles as well.
It's still the only teen - themed / aimed weekly drama that has discussed sexuality from nearly every angle (as Williamson observes on one of the DVDs, the dichotomy of the Dawson - Joey - Pacey - Jen quartet gave them the luxury of taking four unique stands at the start) without becoming salacious, and I can't help but see my washed - up self in Dawson's eagerness to become a filmmaker, from Dawson's home videos in which Joey is attacked by a lagoon creature (as you may surmise from its title, the series is set in a sun - dappled New England inlet) to his Spielberg fixation — although even as a teen, I recognized that 1941 is a better film than Hook.
Bell will again attack the issue from three angles - as director, writer, and star - and Ed Helms will anchor the other half of the onscreen couple.
The film may not work as a suspense piece, but it's hard not to get swept up in the incessant attack of Guadagnino's camera, which strikes every room and character from as many angles as possible, twisting itself in zooms, abrupt dollies, and barely motivated point - of - view shots.
And with so much power and such a precise throttle, you can choose at will your angle of attack as you exit slower corners.
It seems to be always moving, rising ever so slightly as soon as the driver comes off throttle, and constantly changing its angle of attack through a corner.
Though Amazon popularized the e-reader, competitors such as Sony, Plastic Logic and iRex are trying to muscle in with varying angles of attack.
It must be attacked from all angles for the problem to be solved one day, and one of these angles is mandatory spay / neuter laws with provisions for breeding such as permits and litter control and responsibility.
Adjustments - Timing shortened from being downed to rising, rising into a movement, mid-air quick recovery, jumping, dashing, moving (on ground or midair), attacking, or guarding - Awakening: Fixed bug where attacks at very close range came from unguardable angles; these can now be guarded - Dash Combo: Fixed bug where Tag Combos weren't counted for achievement purposes unless landed on a foe who was incapacitated by a Tag Combo - Brynhildr (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Ares (Summon Special Move 1): Removed hitbox between Ares and spear that appeared right after throwing a spear - Odin (melee mode, neutral melee attack): Boosted time between when Odin begins swinging his blade and when hitbox appears - Odin (melee mode, side melee attack): Boosted time between when Odin begins swinging his blade and when hitbox appears - Grim Reaper (Special Move 2): Boosted movement speed, turning radius, and max movement time for zombies when targeting foes as long as the Awakening gauge isn't empty - Grim Reaper (Down + Special Move 2): Fixed bug where dog zombies occasionally didn't face the correct direction while moving - Grim Reaper (Awakened, Character Ability Power) Added fire effect to characters who take damage after being hit by a zombie ball when Grim Reaper is in fire zombie ball mode - Ra (bomb mode, Special Move 1): Bombs can now be destroyed by enemy attack - Ra (ranged / bomb mode, Special Move 1): Changed reload when out of ammo to constant reload - Slayer (Melee Attack, Down + Melee Attack branch): Reduced freeze time upon landing on the ground - Slayer (upper Melee Attack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while chaattack): Boosted time between when Odin begins swinging his blade and when hitbox appears - Odin (melee mode, side melee attack): Boosted time between when Odin begins swinging his blade and when hitbox appears - Grim Reaper (Special Move 2): Boosted movement speed, turning radius, and max movement time for zombies when targeting foes as long as the Awakening gauge isn't empty - Grim Reaper (Down + Special Move 2): Fixed bug where dog zombies occasionally didn't face the correct direction while moving - Grim Reaper (Awakened, Character Ability Power) Added fire effect to characters who take damage after being hit by a zombie ball when Grim Reaper is in fire zombie ball mode - Ra (bomb mode, Special Move 1): Bombs can now be destroyed by enemy attack - Ra (ranged / bomb mode, Special Move 1): Changed reload when out of ammo to constant reload - Slayer (Melee Attack, Down + Melee Attack branch): Reduced freeze time upon landing on the ground - Slayer (upper Melee Attack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while chaattack): Boosted time between when Odin begins swinging his blade and when hitbox appears - Grim Reaper (Special Move 2): Boosted movement speed, turning radius, and max movement time for zombies when targeting foes as long as the Awakening gauge isn't empty - Grim Reaper (Down + Special Move 2): Fixed bug where dog zombies occasionally didn't face the correct direction while moving - Grim Reaper (Awakened, Character Ability Power) Added fire effect to characters who take damage after being hit by a zombie ball when Grim Reaper is in fire zombie ball mode - Ra (bomb mode, Special Move 1): Bombs can now be destroyed by enemy attack - Ra (ranged / bomb mode, Special Move 1): Changed reload when out of ammo to constant reload - Slayer (Melee Attack, Down + Melee Attack branch): Reduced freeze time upon landing on the ground - Slayer (upper Melee Attack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while chaattack - Ra (ranged / bomb mode, Special Move 1): Changed reload when out of ammo to constant reload - Slayer (Melee Attack, Down + Melee Attack branch): Reduced freeze time upon landing on the ground - Slayer (upper Melee Attack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while chaAttack, Down + Melee Attack branch): Reduced freeze time upon landing on the ground - Slayer (upper Melee Attack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while chaAttack branch): Reduced freeze time upon landing on the ground - Slayer (upper Melee Attack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while chaAttack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while chaattack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while charging.
Instead of the typical musou fair of mashing attack buttons to wipe out mass hordes of enemies, you strategically latch onto body parts of Titans and angle yourself as you fly through the air to do more damage with the better angles.
Fighting enemies at certain angles may result in the camera swiveling around to your disadvantage, as an enemy out of sight will still attack.
-- Nintendo took Game Informer directly to a dungeon — This dungeon is constantly moving — Game Informer says «Link must manipulate the entire enormous mechanism through his own ingenuity» — Players can skip dungeons if they want and go straight to Calamity Ganon — The substance known as malice covers the dungeon — Link gets hurt if he touches it — Can be destroyed by finding and attacking each pocket of malice's eyeball — Sheikah Slate serves as Link's map, binoculars, more — Use the slate in the dungeon to see a 3D model, tilt the entire dungeon from here — Doing so slides blocks into place and opens up angles you can use to paraglide to new locations — Voice tells you that you need to access terminals with the slate across the dungeon, marked on your map — All bombs in the game are remote and don't blow up on a timer — Simpler approach with dungeons in Breath of the WIld — Game Informer didn't see the familiar chest opening animation and signature music — Never found a signature Zelda item or compass — Wind Blight Ganon is the dungeon boss here — Voice tells you, «It's one of Ganon's own.
Zombies are initially slow and have weaker attacks, although this only lasts for a couple of waves before quicker, stronger zombies will start hounding you into corners and by wave 5; zombies begin showing signs of the discipline they had as soldiers through approaching from different sides, areas and angles to efficiently flank your position.
In 2012, even as most of our leaders dodged or denied the climate change issue, we were busy tackling it from many angles — reducing carbon emissions by securing national air pollution regulations that clean up or phase out dirty plants and then defending these innovations in court when they are attacked by the polluters.
Repaired all sealed aviation instruments such as tachometers, angle of attack indicators, and gyroscopes
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