Sentences with phrase «as boss encounters»

The latest trailer shows Princess Zelda and Midna from Twilight Princess as playable fighters, as well as some boss encounters.
The game is a fun ride, but it lands a little lower on my list as boss encounters are repetitive arena battles, and the game is extremely short (I had the platinum the weekend it released).
Nomura goes on to specifically cite the Guard Scorpion battle as a boss encounter that has been noticeably altered from its original version.

Not exact matches

This is directly tied to the previous point: Just as daydreaming frequently involves events from the past, it also frequently involves rehearsing future conversations, allowing us to practice planned encounters, be it with our boss, our spouse or anyone else with whom we have meaningful relationship.
The exchange went on for ten minutes, as [their personal aides] toed the ground and gazed skyward, looking as if they wanted to be just about anywhere but on the tarmac bearing witness to this unfriendly encounter between their bosses.
When I have encountered difficulty in a church at the hand of a leader, it hasn't been any worse than at any time with a boss in the workplace, with the exception that in work, my livelihood has depended on it so it was not as easy to walk away.
There has been plenty of talk about the Red Devils boss making wholesale changes as he looks to prioritise the Europa League competition this week, and he has insisted on three separate occasions now that he will be rotating his players for Sunday's encounter.
Returning Chelsea boss Jose Mourinho could give debuts to new boys Andre Schurrle and Marco Van Ginkel as he prepares for his first Premier League encounter since 2007.
Louis van Gaal may well have been pleased that his side rescued a last gasp point from their encounter with Chelsea but the Man United boss was less than impressed with Robin van Persie's goal celebration, branding his striker's actions as «stupid» according to the Daily Mirror.
It can be tempting to unload our difficulties onto our children (our boss, a stressful encounter with a neighbor, or the fight with a partner) as a way of trying to guilt them into good behavior.
side district) as a head cook, so my boss, the district's food service director, deals with more of the suggestions and changes, but I do assist with menu planning and have served on district committees, and do encounter the suggestions from parents who might be eating with a child (may I admit I cringe most of all when the sentence starts with «I don't know why you don't just...»)?
In recent years general election campaigns have become increasingly tightly controlled, with party bosses keen to avoid episodes such as Gordon Brown's encounter with Gillian Duffy in 2010 and Tony Blair's haranguing by Sharron Storer in 2001.
As time passes you will encounter pop up quests, boss monsters, and mystery.
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Two new boss battles await the intrepid explorer in the depths of Shulva, as well as a third standout special encounter.
Gladio's adventure was repetitive and rather dull, but its weighty combat was serviceable and acted as a decent foundation for some exciting boss encounters.
Dragonslayer Ornstein, who serves as half of one of the most infamously difficult boss encounters in the original Dark Souls, is officially becoming...
As detailed last month, The Old Hunters challenges players to explore entirely new environments, including a monolithic clock tower, filled with Bloodborne's traditional blend of risk, reward and frightening boss encounters.
As you explore the deserted town of Shivercliff, you'll cross paths with various malicious creatures, as well as the occasional boss battle but each encounter loses its intensity quicklAs you explore the deserted town of Shivercliff, you'll cross paths with various malicious creatures, as well as the occasional boss battle but each encounter loses its intensity quicklas well as the occasional boss battle but each encounter loses its intensity quicklas the occasional boss battle but each encounter loses its intensity quickly.
Regardless of how well you prepare, it seems as though the first time you encounter a brand - new boss - caliber enemy, it's pretty normal to either get crushed or time out of the battle.
Sandberg's handling of this nifty far - then - close effect, which caught the eye of producers Wan and Lawrence Grey, is now the opening of the expanded movie, set in a textile factory at night, with Losten as an employee shutting things down for her boss Paul (Billy Burke), and encountering the gnarled, spindly - fingered figure when turning out a workroom light.
As usual the game tries to mix things up with a range of deranged human opponents and boss - like «psychos» but the culture shock of coming up against an enemy that actually presents a challenge is often jarring, and humans encountered elsewhere on the map seem as curiously resistant to damage as the zombies are prone to iAs usual the game tries to mix things up with a range of deranged human opponents and boss - like «psychos» but the culture shock of coming up against an enemy that actually presents a challenge is often jarring, and humans encountered elsewhere on the map seem as curiously resistant to damage as the zombies are prone to ias curiously resistant to damage as the zombies are prone to ias the zombies are prone to it.
Twilight Princess's boss fights are some of the most cinematic and inventive yet; The Stallord encounter, for example, begins as an improvised game of pinball and evolves into a blistering race that will even thrill F - Zero fans.
A chance encounter leads Kenji to a new job at a transport company, and a reunion with the mother who abandoned him as a child and is now his boss's wife.
The pacing of the first few hours of the game is a little strange, as it's likely to be at least 90 minutes before you encounter the first enemy you can actually beat, in the traditional sense (and it actually shows up after that game's first boss fight).
-- of unlucky henchmen toward an evil boss (Danila Kozlovsky), you encounter Jimmy (District 9's Sharlto Copley, the movie's default star), a chatty shape - shifter and helpful presence who sometimes appears as a British gangster, an exuberant brothel regular or a pot - smoking hippie.
The Acts tend to be noticeably longer than what I recall from the original versions, and the Robotonik boss encounters are different as well.
You'll encounter a few enjoyable boss fights along the way as well.
As you play through the campaign's seven levels, you'll encounter two to four bosses in each stage.
Gamers will encounter new environments, enemies, traps, and bosses in Crown of the Sunken King, as they try to reclaim the crowns that Drangleic's King Vendrick once owned.
I encountered a boss battle that appeared to have ended my play as it kept crashing my game before the final blow.
Both games focus on a nuanced combat system that favors patience and timing, and both have respawning enemies as well as grand scale boss encounters.
Like in those games, you progress through the game as you travel around the World Map, encountering random battles out in the wilderness, going to shops for information and equipment and magic, and roaming through dungeons to encounter boss fights and find key pieces of story information.
As the developers led us to the boss fight sequence, Jensen responds to the conversation with a number of ways ultimately deciding the outcome of the encounter, in which case led to * spoiler alert * and an impossible against - all - odds getaway.
Unlike other moves, these can only be used on harder encounters such as bosses and champion mobs, have lengthy cool - downs and only proc at moments of near death.
Some of the magic spells you uncover throughout the course of the quest essentially function as instant - win buttons — buttons you'll be tempted to abuse given how difficult the stiff controls can make certain boss encounters.
Few other games boast boss encounters as massive and epic as those found in Bayonetta — even the most seasoned action game veterans will walk away impressed.
Still, it was never outright bad and some of the boss encounters could be impressive, so it's never a struggle to play through each battle as you work towards the game's finale.
As well as the return of Patrols, ambient enemy encounters, public events and region chests to find, there are two new excursions; Adventures, side - missions given to you by characters in the world, and Lost Sectors, which are marked on your map as new places to explore, with a cache of treasure and a boss to fight waiting at the end of iAs well as the return of Patrols, ambient enemy encounters, public events and region chests to find, there are two new excursions; Adventures, side - missions given to you by characters in the world, and Lost Sectors, which are marked on your map as new places to explore, with a cache of treasure and a boss to fight waiting at the end of ias the return of Patrols, ambient enemy encounters, public events and region chests to find, there are two new excursions; Adventures, side - missions given to you by characters in the world, and Lost Sectors, which are marked on your map as new places to explore, with a cache of treasure and a boss to fight waiting at the end of ias new places to explore, with a cache of treasure and a boss to fight waiting at the end of it.
On the final boss encounters, I managed to beat them by running around in a circle and simply shooting whilst my companions stuck in one spot, which is a little disappointing as a finale.
It's just a shame that there's no proper boss encounters as such — using light sources in imaginative ways against tougher enemies is something that Remedy should seriously think about if Alan Wake is to become a franchise.
Every boss is terrifying the first time you encounter them, but as with all things, the more time you spend in the Gungeon's depths, the more they appear as just another stepping stone to climb.
One later boss encounter is then replayed almost verbatim as a mid-level boss, only with guess... twice as many enemies.
This mission structure is much like classic Megaman games that have you playing through levels in order to defeat a «something» - man (such as Leafman or Waterman etc.) and upon defeating them all, encountering the final boss.
This is especially useful during boss encounters — and Rogue Legacy has some doozies — as each boss door doubles as a teleportation destination.
Koei have really gone into visual detail with boss battles as well, as each character now receives battle damage during these epic encounters.
Though each main character now has a simplified chibi look, there is the same voice acting and similar core components of questing, cooking and combat, as well as familiar boss encounters against the towering spider - like foe Arachne and series staple Malboro.
As is, the game's more cerebral approach during the level - to - level gameplay allows the combat to feel rewarding and special when you finally do take axe - to - enemy, especially during the game's epic boss encounters.
With only a few of these encounters truly counting as a boss fight that leaves each monster not entirely difficult to kill.
As detailed last month, The Old Hunters challenges players to explore entirely new environments, including a monolithic clock tower, filled with Bloodborne's traditional blend of risk, reward and frightening boss encounters.
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