Sentences with phrase «as classic enemies»

This system delivers the most epic camera angles, giving players the best view from which to destroy both a multitude of locations as well as classic enemies such as Mothra, King Ghidorah, and Mechagodzilla.

Not exact matches

With weak oil prices and international sanctions crushing Russia's economy, «Putin has little else to offer to the public besides the classic narratives of Russia as a besieged fortress surrounded by enemies,» Borschevskaya said.
C.S. Lewis» classic spiritual satire The Screwtape Letters follows a fictional elder demon advising his rookie nephew in the ways of keeping a young Christian from getting too close to God or, as they have it, «The Enemy
Sir Karl's The Open Society and Its Enemies has become by now a classic argument for rationalism, as eloquent a defense of scientific tolerance as most believers in the law of noncontradiction are likely to want.
Constant snacking; more frequent, smaller meals rather than the classic breakfast, lunch, dinner set - up; and an ever - present fear of hunger as the enemy: these are said to line the path to healthy weight loss.
Instead of seeing guys with machine guns, research labs, and a robot suit as the final bad guy, we get ninjas, a mad scientist, actual Japanese - American actor Brian Tee as Shredder, and mutant monster bad guys in the form of Bebop and Rocksteady, classic TMNT enemies.
When Clarke died in 1992 at age 81 most classic film fans remembered her as the woman who gets a grapefruit smashed in her face by James Cagney during THE PUBLIC ENEMY (1931) or they might have recalled her daring leap from a window to protect the man she loves in THE FRONT PAGE (1931).
If you take a classic platform game design, such as Super Mario Bros — the player is always given the chance to read the level: to look ahead and assess every new piece of scenery or patrolling enemy.
The Climber (Arrow Video) is a gangster film in the tradition of such classics as The Public Enemy and Scarface that chronicles the rise and inevitable fall of small - time smuggler Aldo (Joe Dallesandro).
However, the best games by far are the boss fights where you get to battle giant classic Mario enemies such as Petey Piranha, King Boo, Mega Monty Mole, Kamek, and Bowser Jr..
Like in many classic JRPGs, players will move from one location to another as the story demands, talking to NPCs, finding secrets, exploring dungeons and fight enemies.
Combat mirrors the arcade games as you jump on the heads of enemies and use classic shells to dispense your foes for example.
In this film, the classic Batman enemy «The Joker» is referred to and portrayed as a terrorist.
At its core Donkey Kong Country Returns 3D is a faux 3D side scrolling platformer that requires players to navigate their character from left to right as they avoid or defeat enemies, collect power - ups and bonuses (K - O - N - G) and have a classic gaming experience on the 3DS.
Although the original film is a classic in its own way, although not generally regarded as great, this update by John Moore (Behind Enemy Lines) doesn't give us any reason to revisit the same territory.
Push back armies of classic enemies from The Legend of Zelda, as well as powerful enemies making their debuts in Hyrule Warriors.
The Game Hill Quest, The Beginning is a 2D platformer that features all the classic elements of the genre: run and jump through moving platforms and other hazards as you defeat enemies and search for keys.
The Enemy Below (Kino Classics, Blu - ray), a World War II submarine drama based on the novel of the same name by Commander D. A. Rayner, stars Robert Mitchum as Captain Murrell, the newly - appointed commander of an American Destroyer in the South Atlantic, and German star Curd Jürgens making his American film debut as Commander Von Stolberg, a German submarine commander whose mission is imperiled when the American warship gives chase.
Run, jump, blast, and transform your way through 12 challenging stages using abilities stolen from your enemies to take down your fellow Mighty Number robots and confront the final evil that threatens the planet!Features: Classic 2D Action Transformed: Face off against your 8 Mighty brethren & unlock transformations as you defeat them, granting unique skills!
In addition to the classic Deathmatch mode, the game also includes robust new single and multiplayer modes such as Rope Race, Fort, Puzzle and Campaign modes that challenge players to use new strategies and teamwork to defeat their enemies.
- Ophilia and Cyrus have been announced as the last two playable characters - Cyrus is a scholar working at the royal university who is an incredibly curious and knowledgeable person - Cyrus» Path Action is «Explore» which lets him find out hidden details and information about other characters - during combat, Cyrus can reveal the weaknesses of enemies and exploit them using fire, ice and lightning magic - Ophilia is a priestess and her Path Action is Lead, which allows her to guide characters to certain places by having them follow - in combat, she's a classic white mage - type who can heal allies, buff their stats and use light magic to attack the enemy - Ophilia can also call upon the character she's guiding to aid her in battle - character's special abilities are called Talents - Olberic can take hits in place of other characters in battle - Primrose, like Ophilia, can call upon the character she has charmed and have them aid her in battle - Tressa can sometimes find money simply by walking around the overworld - Alfyn can mix items to damage enemies or heal allies - Therion can unlock treasure chests - H'aanit can capture beasts during combat - your active battle party can consist of four characters, but you can swap them out with the other four characters at any time - even after you've met up with the other playable characters, you can still pursue each character's individual story - you do this by making them the «main» character of your current party
C.O.R.E. boasts 20 different enemies ranging from your standard mad scientists and insane marines to deadly mutants and bosses, as well as a variety of weapons from classic handguns, shotguns and rocket launchers to experimental weapons like the plasma gun.
If you take a classic platform game design, such as Super Mario Bros — the player is always given the chance to read the level: to look ahead and assess every new piece of scenery or patrolling enemy.
- Iizuka has received a ton of requests from fans to have their own original characters appear in Sonic games - while that couldn't happen, Sonic Forces» custom character recognizes that fan desire - the avatar was created with the idea of «making straight high - speed action» - this time the concept is that all three styles (Modern, Classic, Avatar) would be high - speed based - make selections for the face, mouth, body color, and gender of custom characters - each species will also have their own unique skills, such as wolves being able to pull nearby rings - you can't change custom characters in the middle of the game - there is some sort of feature that's unlocked after you've cleared the game once related to this - the new avatar style will have a speedy and rhythmic style like Modern Sonic, but also different vectors from Sonic - this includes differences in timing for pressing buttons, or the Wisps giving the avatar trickier movements - the story aims to depict heroes that would feel like Sonic - by controlling different characters, the devs hope to show a story that extends to explaining the world setting as well - the story concept has been «Hero Army vs. Eggman's Army» from the start - when wondering who should be made playable among the heroes, the idea came up for Classic Sonic - the character setting for the avatar is a civilian in an area occupied by Eggman who stands up and fights together with Sonic - during stages, you'll hear radio contact from partners like Tails and Amy - Sonic and the rest of the gang form a resistance to stand against Eggman's army, so they relay information from headquarters - boss characters like Chaos and Metal Sonic will appear in Eggman's army - details on the new character (Infinite) are being kept secret - the main part of the storyline is that Eggman gathers strong enemies in the past to form an all mighty army - some people might be wondering why Shadow is on the enemy's side, but they can find out more by experiencing the story - the team thinks Japanese fans are taking a liking to the serious story and character customization features - there were some struggles with the new engine in early stages, but now they've moved to a smooth development process - the team knew they wanted to bring the game to Nintendo's new console before they even knew it was the Switch - the Switch info came to them during the middle of the game's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Japan
Many of the enemies are taken from other Metroid titles, with classic enemies converted very well into the 3D design — even their attack patterns haven't changed, and for the most part have been designed to look as much like the original designs as possible.
As revealed previously, returning classics like Balloon Battle, Bob - Omb Blast, Coin Runners and Shine Thief all make their return alongside a brand - new mode: Renegade Roundup, where opposing teams capture their enemies and lock»em up in jail.
Each stage is made up of a series of screens that feature the classic platform game environmental dangers such as pits and platforms in addition to a host of enemies.
From extremely tricky jumps and enemies to the different methods of attacking such as a downward shovel strike ala DuckTales or a fireball comparable to Mega Man's Mega Buster, it's a modern take on classic 80s platformers.
After finding his target, Bayek did some classic Assassin's Creed platforming, as he scaled a wall before taking out an enemy with his bow.
With the incredible range of enemies, the superb mansion layout, blood - curdling audio and sublime puzzles Resident Evil still stands above the rest as a true classic.
If caught, enemies will rip them, and their entire party limb from limb • 6 player co-op or solo play — A multitude of varied playable characters await for players to choose from as they enter the fray in online co-op mode or solo mode for those willing to brave the horrific specimens alone • Terrifying Zeds — New enemies and fan favorites from the original game are back with expanded and smarter artificial intelligence, dishing out powerful attacks, working as a group to weaken the player's party and pushing the challenge level and fear factor to new levels • Unique Blend Of Weaponry — From modern militaristic assault rifles, brutal improvised makeshift weapons, classic historical guns, and off the wall «Mad Scientist» weapons, Killing Floor 2 has a unique blend of killing tools that will satisfy any gamer • Expanded Perk System — Perks from the original game have been reimagined with more added to the fold.
Jump into a classic top - down shooter experience as you obliterate over 50 types of enemy and team up with friends to cause more mayhem.
It's classic Tower Defense, really: you build mazes out of towers, upgrade them as you get more cash, and defeat hordes of enemies as they wind their way towards your base.
It also gives you power over glitches like those found in classic games, allowing you to scramble enemies, corrupt environments, and enter hidden areas as you explore this hostile alien world and uncover your role within it.
● Battle demonic forces as basketball legend Shaquille O'Neal ● Classic side - scrolling, beat «em up action at its best ● Exclusive new rap track from the Big Diesel himself ● Topple the evil hordes with earth shattering power moves ● Transform into a diesel - powered mech suit and take out enemies like a rumbling, exhaust spewing, mechanical BOSS!
Finally, Q * Bert Rebooted is exactly what the title suggests; the classic puzzle series rebooted complete with features such as new enemies, and also a brand new mode that includes hexagonal shapes.
You can speed across the world as a Bullet Bill, march as a Goomba, throw things as a Hammer Bro, and that's just naming a few classic Mario enemies — the fact is, I don't want to go into all of the enemies / characters you can capture in Super Mario Odyssey, but the total number is over 50, and all of them can be used in unique ways to solve puzzles and explore the game world.
This 2004 Xbox classic has gotten the same anniversary treatment as 2011's «Halo: Combat Evolved» remake, with enemies, environments and cutscenes that have been completely reworked for the HD era.
The game does support multiplayer as you can join a friend in co-op at the Colosseum for classic gladiatorial waves of enemies.
Defeat enemies with blazing speed as Modern Sonic, catapult past perilous platforms as Classic Sonic, and create your very own Custom Hero Character equipped with a variety of powerful gadgets.
The arcade - style progression mode is similar to other games such as Super Smash Bros.'s Classic mode, where you fight one enemy after another in succession.
Hoard is packed with play modes, including Treasure (collect as much gold as possible in single - player or co-op), Princess Rush (a competitive mode where the only goal is to capture 15 princesses), and a classic survival mode where you try to outlast ever - increasing waves of enemies.
Among the new additions to the classic formula is the ability to peek from cover to take shots by moving close to the edge and aiming — which is great and was a long time coming, a grappling hook to quickly navigate through Zero - G environments, which is practical and works quite well, and a new focus on stealth, as some stages give players the option to sneak about and gives them a visual indicator that lets them know how aware enemies are of their presence, so that they can avoid combat or take out enemies silently.
Nuclear Throne is a very classic take on the rogue - like, a game that procedurally generates levels and enemies and challenges gamers to get as far as possible without dying, although in the end it's impossible to avoid this fate.
Adventures: I have to go back to where it all started, I would make both Chip & Dale have multiple levels based on the classic NES game, which is a side strolling game where they run through picking up crates, apples, tomatoes and acorns to throw at enemies such as the robotic dogs.
JUJU is a classic style platformer where players will play as Juju, who is out to save his father and defeat his enemy Calypso.
For the uninitiated, this franchise take the classic idea of tower defense (where players set up defenses such as laser turrets to stave off waves of enemies from passing by), and reverse it, where it's up to players to be the «invading force» and make succeed in getting units from their battalion past the defenses.
2 game modes to start out: Gold Rush, where you and your team have to collect as much gold as possible to win, and the classic Team Death Match where you have to vaporize as many of the enemy pirates as you can to claim victory!
Each level has a number of different modes available, with single - player only «classic» (standard tower defense) and «rescue» (sees you protecting a stream of vulnerable units); as well as «skirmish» (where your base pumps out units that head straight for the enemy's base whilst you must still defend your own), «capture the flag» (where you build a special unit to capture a flag) and «territory» (where you try to dominate by «painting» as much of the landscape as possible).
It features gorgeous pixel art, destructible battlefields, environmental hazards you can shove enemies into, the ability to build bridges and barricades, and a ruleset that adopts best practices from such classic series as Final Fantasy Tactics and Disgaea.
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