Sentences with phrase «as game mechanics»

Lastly my third and final vote would be Divinia Online, for storyline and gameplay as well as game mechanics the graphics could be improved greatly but it was nonetheless a great game and the chatting system was pretty cool but could be expanded with a public chat system upgrade.
Hopefully, Konami does NOT pass the MGS franchise to various developers, which dilutes Mr. Kojima's original story as well as game mechanics.
As an experimental platformer with sparse visuals and a lonely atmosphere, Knytt features a fragmentary soundtrack that is as essential to the game experience as the game mechanics are.
Is there any particular reason why she is not present such as game mechanics or balancing?
These are problematic or all the same reasons, though the addition of it as a game mechanic also naturally means Frank can equip the Exo - Suits as well.
He advising aspiring game developers and designers to use empathy as a game mechanic, where they can increase visibility on important topics and teach life lessons through their games.
As a game mechanic it's very odd not to have that option.
In the past year, we've received incredibly encouraging feedback from our fans about the unique aesthetic of the world and its creatures, the focus on non-violence as a game mechanic, and the central themes of compassion and community, where you can change the world through nurturing the earth and helping others.
Unless I am mistaken, Sonic CD was the first mainstream video game to use time travel as a game mechanic, so it certainly was unique at the time (Chrono Trigger wouldn't see a release until two years after).
I mean the movie idea was disturbing enough already, but I'm wondering how it could be used as game mechanic in a pac - man style multiplayer co-op.

Not exact matches

Even if you do find a gym you can contest, the game's combat mechanics are as simultaneously basic and opaque as all of its other elements.
In fact, gamers have already seen it: Nintendo has been adding new items and mechanics — such as checkpoints — ever since the game first launched.
... the game mechanics are about as basic as you could possibly imagine.
This mechanic of the game is viewed by some as «anti-creationist».
The goal of the All American Sports Academy is to train and educate all student athletes on the correct physical skills and mechanics needed to compete at all levels, as well as understand the proper practice habits and time management skills needed to improve their game.
Fultz is progressing as he should be and now his rehab will be focused on basketball and proper mechanics throughout the game.
For the consulting half of his Ph.D., Mason also supported the wheelchair squads he worked with during training camps and competitive games, taking on a variety of roles, such as working as a wheelchair mechanic and collecting and analyzing video footage of the athletes» performance.
We obtained a videotape of the throwing mechanics of each, as well as upper - limb x-rays and records of how many and what type of pitches were thrown in all games and training over the season.
The study of the mechanics of motion as it relates to sports injuries provides the expertise that keeps athletes, both professional and amateur, in the game.
He uses entropy, which he says is a «wonderful concept that has been largely misunderstood and much maligned since its discovery 150 years ago,» as a bridge that links statistical mechanics and game theory.
The researchers concluded that accessibility in game design should not be limited to the user interface and game mechanics, but also content, such as the characters, activities and themes represented in games.
Portal was one of the best games of this century: originally a fan - mod of half - life, it used a clever - as - fuck game mechanic and outstanding game writing to tell a story and pose riddles that were fun to solve, play and watch.
Guitarist, mechanic, gamer of the PC realm, I guess you could classify me as a bard / ranger multiclass
note Don't Romance games, known in Japanese as ren «ai (romantic love) games, are a category of video game that covers several mechanics and demographics.
Romance games, known in Japanese as ren «ai (romantic love) games, are a category of video game that covers several mechanics and demographics.
Some of the game's mechanics feel broken, or just unfair (Such as instantaneously dying when you enter water, or surrendering to the authorities but still end up being gunned down by them.)
The game uses the desire of playing as building blocks for creating a new game - mechanics.
The mix with Monster Hunter mechanics works in the end, as the part MMO, part hunting - game combat system delivers some depth and interesting twists.
This game has a Good Story, has good gameplay mechanics, good ambientation but, in my opinion it is not as good as the Original, but is still a Good Game with a deep Story, and a lenght of about 6 hours, and the multiplayer is unnecesgame has a Good Story, has good gameplay mechanics, good ambientation but, in my opinion it is not as good as the Original, but is still a Good Game with a deep Story, and a lenght of about 6 hours, and the multiplayer is unnecesGame with a deep Story, and a lenght of about 6 hours, and the multiplayer is unnecessary
The core mechanics are just the same, but Epic Games delivers a splendid lesson in game design, creating a brilliant campaign, varied and well - paced as few others.
i do nt have words to explain how good the visual quality of the game is, i mean from the moment game starts everything seem real and as if ur are playin a movie... gameplay mechanics are tigher and interchange b / w first person and third person is smooth... also the drebin points improves longevity of the game... but all i can say about the game is from the moment its starts and ends... u on every occasion u praises KOJIMA for his fantastic work..
It feels as if Mugen Souls was never fully finished and to try and cover this up, the player was handed a multitude of gameplay mechanics that unfortunately do nothing to add to the overall value of the game.
Looking only at its core mechanics, Project Diva F is about as basic as a music game can get.
It might appear as an easy game to play, but there's depth in the mechanics, and the visual style is just right.
To name but a few: I've had mercs spotted through walls, enemies alerted to a mercs presence for no apparent reason (yes I understand the stealth mechanics), enemy AI is appalling (you can eliminate a building full of enemies but just running a merc around the perimeter of the building, thus alerting the enemies, and then shooting them all as they come out of the door), the game is riddled with typos (e.g. some of the mercs have a trait called «though», which is obviously meant to be «tough»), the voices acting is poor and annoying (who honestly wants to have their merc scream the same phrase over and over again every time you select them?)
i do nt have words to explain how good the visual quality of the game is, i mean from the moment game starts everything seem real and as if ur are playin a movie... gameplay mechanics are tigher and interchange b / w first person and third person is smooth... also the drebin points improves longevity of the game... but all i can say about the game is from the moment its starts and ends... u on
The opening chapter are particularly slow as the game eases you into it's mechanics, but it quickly picks up both story and gameplay
The gaming mechanics and the polish really impress, but the story never reaches as high as the first game.
The sense of speed, simple to learn yet hard to master controls, and the consistent mechanics make the game truly come together as a great arcade racer with some surprisingly consistent, almost simulation - grade mechanics like cornering and drifting.
As a game of robberies, the rewind mechanics are interesting, but they do not work well enough to be satisfactory.
The game features well defined gameplay mechanics and a long lifespan, as well as some unexpected humour, which makes up for its rather high price compared to the version available for mobile platforms.
The controls / mechanics of this game are its downfall as I feel the learning curve is just a bit steep for casual players.
It's easy to be skeptical of LEGO Rock Band as a quick cash grab, but Traveller's Tales» trademark LEGO silliness blended with a few interesting new mechanics from Harmonix elevates the game to a level fans of both series shouldn't brush off.
Still, the important thing is the game content right now, not only for its mechanics, but for its atmosphere and its loyal community that are fascinating as well.
Ignore the dated looking graphics as Nidhogg has some of the most fluid, and deep, fighting mechanics you'll find in any game.
Thanks to its cartoon art style and lack of technical issues, the game's first impressions are overall positive but unfortunately, this does not stand for too long, as the levels quickly feel repetitive and the gameplay mechanics end up being too simple for its own good, resulting in a game that is more dull than it should be.
It would require better environments, as well as a more ambitious storyline and storytelling with more than simple and usual game mechanics.
One of the best games ever made in 2000, it made a lot of great improvements of the first games mechanics, and as always has the same Blizzard formula that made Starcraft great.
Great game, mechanics and graphics are all still clean and crisp as expected.
As an adaptation of the anime, it does a good job of capturing the series» signature sense of action and as a game in general, it presents mechanics and ideas that are entirely uniquAs an adaptation of the anime, it does a good job of capturing the series» signature sense of action and as a game in general, it presents mechanics and ideas that are entirely uniquas a game in general, it presents mechanics and ideas that are entirely unique.
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