Sentences with phrase «as home console versions»

Looks pretty much the same as the home console versions to be honest, which is an impressive feat for a handheld game.
Awesome review, you analyzed the game for what it is on the platform it is rather than taking the easy road and saying it's not as good as the home console version.
LEGO Batman 2 for PS Vita has the same story as the home console version of the game: Lex Luthor is running for President of the United States and wants The Joker's help in securing the win.
Moreover, if publishers are interested in porting their popular games to the NX, suddenly there are handheld versions of, say, Overwatch, available for the same price as the home console version.

Not exact matches

Even though it lacks the co-op mode of the home console versions, Origins on PSVita remains as beautiful and enjoyable as ever.
Instead what you will get is being able to play Axiom Verge as both a home console game and a full - on handheld game that you can take anywhere, much like you could with the PlayStation Vita version.
The popular horror - themed video game Dead by Daylight — in which both Michael Myers and Laurie Strode from Halloween were introduced as playable characters in the online version last fall — has recently come home to gaming consoles earlier this year, and now «The Halloween Chapter» DLC is bringing Myers home this Friday.
There will be new options within those compared to past home console releases as well, allowing players to perfect their combos and display values that wouldn't have been possible in the original arcade releases that these versions are modeled after.
It is the most recent MH game to be released on a home console with HD graphics and also allowed cross-play with its 3DS version, as well as online with other players.
With the PS3 version being far superior, the Vita version is only for those who do not own their home console brother as on the Vita it's fun but not great due to the frustration factor.
The gameplay systems which drive this survival - horror open - world crafting experience are as super deep as the original PC version, but the constant bugs, crashes, glitches and other technical let - downs may deter a large portion of home console players from becoming dedicated fans.
Dead Effect 2's replayability stems from numerous story missions accompanied by side missions as well as biohazard mode and survival mode in addition to upgradeable weapons and special abilities, although the lack of multiplayer functionality within home console ports in comparison to a strong multiplayer portion found in the PC version; does genuinely lower the replay value from what it should have been for the PS4 release.
Overall, Dead Effect 2 is recommended for fans of gory sci - fi action horror games as the single player has a lot to offer, although the removal of all multiplayer content in the home console versions ultimately lets it down by preventing it from shining as much as it would have.
However, unless portability is an important factor to you, I would probably recommend you try the PC or home console version to appreciate the visuals to their fullest, as they were no doubt originally intended.
While the Vita is clearly capable of handling portable versions of the previous console generation of games - Persona 4, Metal Gear Solid HD Collection — I've been a little more dubious about the idea of portable versions of games originally produced for the current generation of home consoles, as I doubted the Vita would be capable of producing a solid port without some largely noticeable sacrifices in both visuals and general running speed.
There is a common and unfortunate trend in video game development in which a great game is released on a home console, and then a vastly inferior version — or spin - off — is released as a portable title.
Starting December 8th, those who haven't yet experienced PES 2016, this year's highest rated football title for home gaming consoles, will be able to download a free, entry level version of the game which boasts an Exhibition Mode complete with the choice of 7 teams including Bayern Munich, Juventus, AS Roma, Brazil and France.
- when the team learned that Switch would support Unity, they began the process of bringing the game over - it was planned early on to get the game onto Switch within a month of it launching - by Fall 2016, Unity's optimization progressed, and error messages that previously appeared with I Am Setsuna stopped - by the end of fall last year, the team was finished with pre-submission to Nintendo - I Am Setuna was the first title to enter this process - a meeting with Unity was suddenly held, and it was decided that I Am Setsuna would end up becoming a launch title - Nintendo asked for the developers to finish the master version that year if possible - the team was able to port quickly due to Unity, as well as the lack of online / vs features & modest hardware requirements - having a good grasp on specs also made work come together quickly - setting various aspects such as the app's icon, languages, etc. was said to be very simple - there was also good compatibility for titles that have / planned to have multi-platform support on home and portable consoles
For the most - part, Revelations on home console is the same game as the 3DS version.
(These will both be added to the list of available systems to choose from, so every backer who is set to receive a download version of Mighty No. 9 can choose either of these as the system for their game download, instead of a home console or PC version.)
If you have ever played a licensed game with both home console and portable versions, you might consider the latter as shakier in quality (to say the absolute least).
As for the game's environments, the are spot on from the home console version and I think that many fans will appreciate the detail that was in the home console games is found on the Vita version.
Playing cooperatively with a friend who also owns a 3DS and a copy of the game would be have been great and as it would have kept that team feeling you get when playing with another person on any of the home console versions.
Of note is that the 3DS Starter Pack comes with a new portal (required for the new swappable characters) as well as two swappable characters and one regular character that are different then those found in the home console versions.
As for the home console version, up to four players can join in at the same time to help each other out in a co-op fashion.
The home console can connect with the portable to send to it its own version of the games you buy, will use the same tech as the Wii U-Wii U Gamepad streaming to do that, or the internet connection
The Vita version is essentially the same as the 3DS version, which — while having similar elements as its home console «big brother» — is not the same game.
Furthermore, the home console version will deliver additional content including a terrifying new enemy, extra difficulty mode and improvements to Raid Mode such as new weapons, skill sets and the opportunity to play as Hunk and other characters from the series.
This new console version of The House of the Dead 3 can be played using a PlayStation Move controller or a standard PlayStation controller, and as a special bonus SEGA has also included a unique reward for players to earn in - game: their very own virtual The House of the Dead 3 arcade cabinet for their PlayStation Home space!
That's not to say the PS3 version isn't worth a play, though, as it is still a terrific top - down racer on the home console and allows for four player split screen racing.
Putting it on the Switch was a great idea as well, offering the best version of a great game in both home console and handheld form.
As well all of the content from the arcade version and a console exclusive extras such as Story Mode and the usual fighting game essentials, the home port of Persona 4 Arena Ultimax will receive a rather special treaAs well all of the content from the arcade version and a console exclusive extras such as Story Mode and the usual fighting game essentials, the home port of Persona 4 Arena Ultimax will receive a rather special treaas Story Mode and the usual fighting game essentials, the home port of Persona 4 Arena Ultimax will receive a rather special treat.
It's kind of sad as the story really had some promise, given the home console versions of previous Resistance games made you care more then that which unfolds in Burning Skies.
The home console version will also have additional content including a new enemy, extra difficulty mode and improvements to Raid Mode such as new weapons, skill sets and the opportunity to play as Hunk and other characters from the series.
There will be new options within those compared to past home console releases as well, allowing players to perfect their combos and display values that wouldn't have been possible in the original arcade releases that these versions are modeled after.
This version of Out Run is by far the closest experience you will get to playing it in the arcade on a home console, and the ability to play it on the go helps as well.
The highly accurate Konami Justifier light - gun in all its blue glory came bundled with home console versions of the game with a pink (yes pink) variant often being used as a 2nd player gun.
Since its release to arcades, Thunder Blade has seen several home console versions including releases to the Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS, MSX, Sega Master System, Sharp X68000, TurboGrafx - 16, ZX Spectrum and on the Genesis / Mega Drive as Super Thunder Blade.
This game is simply labeled as Call Of Duty 2013 as of now: it could be a new spin - off of the series or the portable version of the upcoming COD game which should get released later this year on home consoles and Pc.
Whether you have handheld of home console, either version of Ultra Despair Girls is just as good as the other.
As good as the PS3 version is, it's not as impressive as the Vita version, simply due to the fact that the PS All - Stars on the Vita so closely matches the experience of a home console — something I've never yet seeAs good as the PS3 version is, it's not as impressive as the Vita version, simply due to the fact that the PS All - Stars on the Vita so closely matches the experience of a home console — something I've never yet seeas the PS3 version is, it's not as impressive as the Vita version, simply due to the fact that the PS All - Stars on the Vita so closely matches the experience of a home console — something I've never yet seeas impressive as the Vita version, simply due to the fact that the PS All - Stars on the Vita so closely matches the experience of a home console — something I've never yet seeas the Vita version, simply due to the fact that the PS All - Stars on the Vita so closely matches the experience of a home console — something I've never yet seen.
It was later ported to multiple home systems, including the PC, Amiga, Game Boy, Sega Game Gear, Sega Genesis, Sega Saturn, Super Nintendo Entertainment System, and various PlayStation consoles, mostly in licensed versions developed by Probe Entertainment and Sculptured Software and published by Acclaim Entertainment.Mortal Kombat II was the second game in the Mortal Kombat series, improving the gameplay and expanding the mythos of the original Mortal Kombat, notably introducing more varied Fatality finishing moves and several iconic characters, such as Kitana, Mileena, Kung Lao, and the series» recurring villain, Shao Kahn.
Both the 3DS and Wii U versions were there for demonstration, although the queues were alot longer for the Wii U version (50 minutes + for the Wii U as opposed to 5 minutes for the 3DS) which is ironic considering that the 3DS is alot more popular than its home console relative.
While the game was eventually released in the United States as «Warp Warp,» it was mostly localized to Japan, gaining a home console version on the original Nintendo Famicom in the form of «Warpman.»
We're scheduled to see the Xbox One version of space sim Elite: Dangerous at E3 next week and will not be surprised if an Oculus Rift is incorporated into the demo by way of demonstrating that the Xbox One is already set up to support the Rift as a viable consumer product for the home console audience.
Since the announcement at E3 2017 by Nintendo that the mainline Pokémon games would be making their home console debut on the Switch, there has been speculation as to what a console version of Pokémon would be like.
However if you need a gaming console playing the latest versions wherever u go and for refined motion gaming you can opt for Nintendo switch has redefined the way we interact with the games as a home console and hand held game.
Considering that there hasn't been a mainline Dragon Quest game on home console for about thirteen years, the team looked at what could be the best way to bring it to the overseas market, and they truly felt that the PS4 and Steam version would serve as the best outlet to that end.
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