Sentences with phrase «as much critical acclaim»

Not exact matches

On the other hand, and assuming they're destined for critical acclaim, having completely new and exclusive games like Breath of the Wild, Super Mario Odyssey, Splatoon 2, Fire Emblem Warriors, Snipperclips, Arms and Xenoblade Chronicles 2 available as part of your launch year holiday lineup could prove a much bigger deal than anyone's yet realized.
As Soloway's Transparent brought much needed critical acclaim to Amazon, the site will be hoping for lightning to strike twice.
He can see why it got so much critical acclaim, but just wishes the combat wasn't quite as floaty.
Sure, they might garner some critical and consumer acclaim, but they aren't ever going to grab as much media coverage as the umpteenth Call of Duty release.
Initially packaged as a demo during the launch of the Nintendo DS back in 2004, the full version of Hunters released to critical acclaim much later in 2006.
Resident Evil 7 has regained public and critical acclaim, and while it hasn't sold as much as the previous two entries, Capcom appears to be happy with the numbers and expects the title to keep selling in the long term thanks to the good reception.
The much loved and highly acclaimed BAFTA award - winning visual masterpiece Okami HD originally released to critical and consumer acclaim, was hailed as one of the most beautiful games ever created, and this latest release with its renowned Sumi - e ink art style is now even more breath - taking as the graphics have been updated to take advantage of modern high resolutions.
There were good ones that made it out like Underground and Frontline, but the series as a whole hasn't seen too much critical acclaim during the second half of its lifespan.
Yeah, as I said, The Last of Us's universal critical acclaim is very much an «Emperor has no clothes» situation.
The much loved and highly acclaimed BAFTA award - winning visual masterpiece Okami HD originally released to critical and consumer acclaim, was hailed as one of the most beautiful games ever created, and this latest release with its renowned Sumi - e ink..
Common Culture, founded in 1996, has exhibited to much critical acclaim internationally and is well known for works that «take the stuff of real popular culture (not fashionably sanitised pop) and represent it as exercises in intellectual and aesthetic provocation and dislocation.»
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