Sentences with phrase «as multiple different characters»

Not exact matches

The «Woken» character allows the chance for longevity, as well as multiple different storylines, for Matt Hardy.
Another option involves a multiple - universes model of cosmology in which you travel back in time to a different but closely parallel universe to our own, as portrayed in Michael Crichton's novel Timeline, where the characters journey to another universe's medieval Europe without worry of mucking up our own chronology.
What's different about Life's Too Short, and what makes it watchable, is that Mr. Davis — who portrayed Filius Flitwick in the «Harry Potter» films, as well as multiple «Star Wars» Ewoks — is so good at playing Mr. Gervais's stock character.
In Dishonoured 2, this is even more so as the sprawling urban, steam - punk environments of Dunwall and Karnaca (both offering multiple routes to targets and different ways of accomplishing objectives), the expanded arsenal of lethal and non-lethal weaponry and gadgets, and the insane supernatural powers you character is capable of, all compound to cater to playstyles of all different types.
From the setting (which puts players in the role of the Fatebinder, an important man who serves the cause of the Overlord Kyros, a powerful ruler who conquered a vast portion of the continent) to the nuanced and masterfully written story and characters, without forgetting the great RPG mechanics such as the class-less growth system and multiple story paths leading to different experiences each new playthrough, Tyranny is an incredible experience that no true RPG lover should pass.
Uncover the full story behind the war through the eyes of three different characters: as you progress through the game, experience multiple story paths each requiring bold decisions with desperate consequences.
As Mother's Day approaches, the film juxtaposes multiple characters lives and shows how very different families and mothers can be.
As such, multiple different eras of the character are on display in the issue, with decade - spanning creators including Marv Wolfman, Curt Swan, Dan Jurgens, Louise Simonson, Jerry Ordway, Geoff Johns, Richard Donner, Olivier Coipel, Tom King, Clay Mann and more.
Mirror of Fate HD includes multiple characters to play as and different eras to explore, which explains why Simon and Trevor can exist in the same game.
Aside from its roster, the Switch version added Team Battles, letting you go through a gauntlet with multiple Pokemon instead of just one for every fight as well as Daily Challenges, offering character - specific missions with set parameters for earning extra Skill Points, not so different from the Character - specific Raid Mode missions from Resident Evil Revelcharacter - specific missions with set parameters for earning extra Skill Points, not so different from the Character - specific Raid Mode missions from Resident Evil RevelCharacter - specific Raid Mode missions from Resident Evil Revelations 2.
Uncover the full story behind the war through the eyes of three different characters: as you progress through the game, experience multiple story paths each requiring bold decisions with desperate consequences.
To be fair though, you have multiple routes through the game, as per older games in the series, as well as two main characters with different endings apiece.
Multiple characters with different powers and attacks, as well as secret areas and items to buy, make for good replay value, and the whole game is just a generally fun experience.
8 - bit inspired visuals with current gen flare Soundtrack by Misoka and Rushjet1 Over a dozen unlockable characters with different abilities, some as featured friends from other games Over 100 stages to clear Three save files Multiple endings
-- Nintendo previously made Zelda games by making small areas and connecting them together — For Breath of the Wild, the team first had to figure out what needed to be placed on the map — Groups were created out of the over 300 devs to work on specific sections of the world — Game Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run by a distinct character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the world passes time — Dynamic weather system in the game, with the world reacting as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies — Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the world
Some rewards are specific to certain characters, and some are only unlocked by gathering up item cards from different challenges, both of which help to extend the life of this mode, as you'll replay challenges multiple times in order to get everything.
Other than that there are now multiple weapons to choose from and not just the one lance from the previous games, also customization options for your characters as well as the ability to choose different colours.
The game has some good ideas trying to keep from boring the user by having multiple storylines with tons of different playable characters; however the more you play the game the less you want to play as these characters, which are definitely a shame.
The story is conveyed through the eyes of multiple characters and takes place in a number of different locations such as a train in the Swiss Alps and the Cairo Museum.
There's no word yet if we're going to be playing as our favorite characters from the show or just interacting with them, but regardless, it would be far more interesting to let us play multiple characters across the different areas of Westeros than to keep us locked into a more linear story progression.
The game also uses more of a management style of gameplay, as you can give multiple characters different commands to help build out and expand your world.
This was a huge selling point compared to other MMORPGs, as traditionally, you would have to «role», or play as, multiple characters to try out and enjoy the different classes.
From the setting (which puts players in the role of the Fatebinder, an important man who serves the cause of the Overlord Kyros, a powerful ruler who conquered a vast portion of the continent) to the nuanced and masterfully written story and characters, without forgetting the great RPG mechanics such as the class-less growth system and multiple story paths leading to different experiences each new playthrough, Tyranny is an incredible experience that no true RPG lover should pass.
As typical of Psikyo games, there are multiple routes through the game, at least, as each character starts on different stages, and can choose between other levels on a map screeAs typical of Psikyo games, there are multiple routes through the game, at least, as each character starts on different stages, and can choose between other levels on a map screeas each character starts on different stages, and can choose between other levels on a map screen.
When the Untitled Film Stills series is presented together, as it was exhibited for the first time at the Hirshhorn Museum and Sculpture Garden in 1995, you may begin to notice narrative threads throughout the photos as the same character is found in multiple photos with similar yet different expressions.
With a plethora of different weapon and armor types that can be upgraded, as well as a number of character customization options, there's a good chance that you might want to have multiple characters so you're not burning through tons of resources in one playthrough trying to get everything.
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