Not exact matches
The «Woken»
character allows the chance for longevity,
as well
as multiple different storylines, for Matt Hardy.
Another option involves a
multiple - universes model of cosmology in which you travel back in time to a
different but closely parallel universe to our own,
as portrayed in Michael Crichton's novel Timeline, where the
characters journey to another universe's medieval Europe without worry of mucking up our own chronology.
What's
different about Life's Too Short, and what makes it watchable, is that Mr. Davis — who portrayed Filius Flitwick in the «Harry Potter» films,
as well
as multiple «Star Wars» Ewoks — is so good at playing Mr. Gervais's stock
character.
In Dishonoured 2, this is even more so
as the sprawling urban, steam - punk environments of Dunwall and Karnaca (both offering
multiple routes to targets and
different ways of accomplishing objectives), the expanded arsenal of lethal and non-lethal weaponry and gadgets, and the insane supernatural powers you
character is capable of, all compound to cater to playstyles of all
different types.
From the setting (which puts players in the role of the Fatebinder, an important man who serves the cause of the Overlord Kyros, a powerful ruler who conquered a vast portion of the continent) to the nuanced and masterfully written story and
characters, without forgetting the great RPG mechanics such
as the class-less growth system and
multiple story paths leading to
different experiences each new playthrough, Tyranny is an incredible experience that no true RPG lover should pass.
Uncover the full story behind the war through the eyes of three
different characters:
as you progress through the game, experience
multiple story paths each requiring bold decisions with desperate consequences.
As Mother's Day approaches, the film juxtaposes
multiple characters lives and shows how very
different families and mothers can be.
As such,
multiple different eras of the
character are on display in the issue, with decade - spanning creators including Marv Wolfman, Curt Swan, Dan Jurgens, Louise Simonson, Jerry Ordway, Geoff Johns, Richard Donner, Olivier Coipel, Tom King, Clay Mann and more.
Mirror of Fate HD includes
multiple characters to play
as and
different eras to explore, which explains why Simon and Trevor can exist in the same game.
Aside from its roster, the Switch version added Team Battles, letting you go through a gauntlet with
multiple Pokemon instead of just one for every fight
as well
as Daily Challenges, offering
character - specific missions with set parameters for earning extra Skill Points, not so different from the Character - specific Raid Mode missions from Resident Evil Revel
character - specific missions with set parameters for earning extra Skill Points, not so
different from the
Character - specific Raid Mode missions from Resident Evil Revel
Character - specific Raid Mode missions from Resident Evil Revelations 2.
Uncover the full story behind the war through the eyes of three
different characters:
as you progress through the game, experience
multiple story paths each requiring bold decisions with desperate consequences.
To be fair though, you have
multiple routes through the game,
as per older games in the series,
as well
as two main
characters with
different endings apiece.
Multiple characters with
different powers and attacks,
as well
as secret areas and items to buy, make for good replay value, and the whole game is just a generally fun experience.
8 - bit inspired visuals with current gen flare Soundtrack by Misoka and Rushjet1 Over a dozen unlockable
characters with
different abilities, some
as featured friends from other games Over 100 stages to clear Three save files
Multiple endings
-- Nintendo previously made Zelda games by making small areas and connecting them together — For Breath of the Wild, the team first had to figure out what needed to be placed on the map — Groups were created out of the over 300 devs to work on specific sections of the world — Game Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run by a distinct
character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the world passes time — Dynamic weather system in the game, with the world reacting
as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies — Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep
multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion
character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how —
Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in
Different shields have
different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in
different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel
different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in
different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the world
Some rewards are specific to certain
characters, and some are only unlocked by gathering up item cards from
different challenges, both of which help to extend the life of this mode,
as you'll replay challenges
multiple times in order to get everything.
Other than that there are now
multiple weapons to choose from and not just the one lance from the previous games, also customization options for your
characters as well
as the ability to choose
different colours.
The game has some good ideas trying to keep from boring the user by having
multiple storylines with tons of
different playable
characters; however the more you play the game the less you want to play
as these
characters, which are definitely a shame.
The story is conveyed through the eyes of
multiple characters and takes place in a number of
different locations such
as a train in the Swiss Alps and the Cairo Museum.
There's no word yet if we're going to be playing
as our favorite
characters from the show or just interacting with them, but regardless, it would be far more interesting to let us play
multiple characters across the
different areas of Westeros than to keep us locked into a more linear story progression.
The game also uses more of a management style of gameplay,
as you can give
multiple characters different commands to help build out and expand your world.
This was a huge selling point compared to other MMORPGs,
as traditionally, you would have to «role», or play
as,
multiple characters to try out and enjoy the
different classes.
From the setting (which puts players in the role of the Fatebinder, an important man who serves the cause of the Overlord Kyros, a powerful ruler who conquered a vast portion of the continent) to the nuanced and masterfully written story and
characters, without forgetting the great RPG mechanics such
as the class-less growth system and
multiple story paths leading to
different experiences each new playthrough, Tyranny is an incredible experience that no true RPG lover should pass.
As typical of Psikyo games, there are multiple routes through the game, at least, as each character starts on different stages, and can choose between other levels on a map scree
As typical of Psikyo games, there are
multiple routes through the game, at least,
as each character starts on different stages, and can choose between other levels on a map scree
as each
character starts on
different stages, and can choose between other levels on a map screen.
When the Untitled Film Stills series is presented together,
as it was exhibited for the first time at the Hirshhorn Museum and Sculpture Garden in 1995, you may begin to notice narrative threads throughout the photos
as the same
character is found in
multiple photos with similar yet
different expressions.
With a plethora of
different weapon and armor types that can be upgraded,
as well
as a number of
character customization options, there's a good chance that you might want to have
multiple characters so you're not burning through tons of resources in one playthrough trying to get everything.