Sentences with phrase «as player immersion»

He has a strong passion for the competitive side of gaming as well as player immersion.

Not exact matches

«They are designed with a primary goal of engendering high levels of immersion, engagement, and enjoyment for the players, -LSB-...] They do not tend to focus on one specific cognitive skill, as exercises usually do, but rather expose players to multiple demands that challenge a broad range of abilities.»
The natural eye movement will allow further immersion into the game's environment and let players control what they want to see — just as in real life.
Since that epic chronicle of two inner - city Chicago teens» crusades to become professional basketball players — one of the most acclaimed and successful nonfiction features of its decade — James has gone on to make other probing studies of American life, such as the intensely personal Stevie, the capital - punishment exposé At the Death House Door, and last year's The Interrupters, a devastating immersion in the work of street - violence mediators.
«As a company we love single - player more than anything, and believe in it absolutely — for storytelling and a sense of immersion in a world, multiplayer games don't rival single - player games.
The missions range from taking out specified targets such as the horrific Manhunter to the small time Goblins, which serve as fillers, but provide players with an immersion since they are protecting the village.
While many will continue to be helpful, some serious role players prefer to break immersion as little as possible, and asking questions about lore may end up annoying the more hardcore players.
As Phil Hornshaw at Game Front remarked, «While lots of game developers talk seriously about immersion... Extrasolar achieves its immersion not by drawing players into some other world, but by overlaying itself onto theirs.»
As well as Immersion Mode, players have the option to customize which HUD elements that want to enable or disable via the touch paAs well as Immersion Mode, players have the option to customize which HUD elements that want to enable or disable via the touch paas Immersion Mode, players have the option to customize which HUD elements that want to enable or disable via the touch pad.
Motion Twin don't seem to be hitting the spot with every decision they make though, as players can be seen complaining en masse about the UI Baguette Update introduced, due to it not being user friendly, while also breaking immersion.
Once you decide to hop online, the experience improves dramatically, as real life players provide much more of a challenge, and do less to kill the immersion.
As much as i love BF3 online, in 2 years tops that will be dead online and lacks the complexity and immersion a painstakingly crafted single player universe can providAs much as i love BF3 online, in 2 years tops that will be dead online and lacks the complexity and immersion a painstakingly crafted single player universe can providas i love BF3 online, in 2 years tops that will be dead online and lacks the complexity and immersion a painstakingly crafted single player universe can provide.
That GTA: GD would make sense as a costume pack, I think once more games successfully implements the idea, it will become common place, and piggybacking on that GTA: GD idea, there could also packs for vehicle, real estate and radio customization, with such a level of immersion, where a player could find an unlimited choice of cars, picking a beat - up black 96 porsche carrerra with zebra paint, buying / renting a liberty city cocaine kingpin hideout on the oceanfront while listening to Daft Punk latest remix compilation... it's not only possible but I think probable that in the future as games include more social elements they will include those elements as they would provide greater immersion for players, greater revenues for gaming company, and marketing inroads for brands and designers.
Quick time events also make an appearance in CoD: WWII, and while flashy, they aren't really exciting as they wrestle control from the player and break up the immersion for some scripted melee combat.
We're incredibly excited to be developing for PlayStation VR as this allows us to bring games to PS4 with a level of immersion and involvement never before experienced by players.
The last two Killzone games pushed the PS3 a lot and as a result the frame rate was inconsistent in the multiplayer, however in Killzone: Shadow Fall a smooth 60 fps should definitely help in keeping the immersion level up for the players.
«As a company we love single player more than anything, and believe in it absolutely — for storytelling and a sense of immersion in a world, multiplayer games don't rival single player games,» says Sarwar.
EVE: Gunjack starts with an optional tutorial or the first mission, although it is advised for players to begin with the tutorial as it is only a few minutes in length, while actually being rather fun as a nice area to become accustomed to the immersion and controls.
So while you play a game you may want to shoot everything in sight but if the character you're playing as is meant to be going through an existential drama, there's a jarring mismatch of motivations that distances the player from the immersion of the game.
Any time a game developer attempts to make players feel like they are in a movie, they fundamentally undercut the unique aspects of gaming as a medium — immersion and interactivity.
As silly as it might sound for a series as cartoony as Animal Crossing, New Leaf really nailed player immersioAs silly as it might sound for a series as cartoony as Animal Crossing, New Leaf really nailed player immersioas it might sound for a series as cartoony as Animal Crossing, New Leaf really nailed player immersioas cartoony as Animal Crossing, New Leaf really nailed player immersioas Animal Crossing, New Leaf really nailed player immersion.
Without it, immersion can be disrupted as players persistently make sure their thumbs are precisely aligned with an on - screen direction pad and buttons.
Survival horror games are best when they give the player a good level of immersion in the game world, and being able to play Resident Evil in virtual reality is just about as immersive as it gets.
For both platforms, we found the default EQ mix to be good, but we preferred the «smiley» EQ preset on the GameDAC and the «immersion» EQ on the wireless box, especially for single player games as both made the in - game atmosphere sound fuller.
Powered by the RE Engine, horror reaches incredible heights of immersion as players enter a terrifyingly new world of fear as they fight to survive.
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