Sentences with phrase «as the bot kills»

They also balance the difficulty across the board meaning even less - experienced or skilled players can feel like they are participating in the proceedings, (albeit not as much, as the bot kills are appropriately scored).

Not exact matches

Far back in the history of online socializing, «floodbots» would join a channel and fill it «with garbage text, endlessly repeated insults, or random billowing storm clouds of data,» killing the normal conversation.82 In 1996, with spam as a targeted marketing model taking off and NANAE forming, a company called GlobalMedia Design released RoverBot, one of the early address - harvesting bots, which would take keywords, find related pages, and search those pages for email addresses so that you could generate address lists related to «real estate» or «manga.»
It was showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI could show wrong owner of the flag • Fixed a problem where the capture progress bar was showed as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where friendlies could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn.
General fixes • Significant improvements to the Squad Join interface • Removed FIND ME A SQUAD option • Allow players to join empty Squads alone, thus having 1/4 Squad members • Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM • Disable Privacy flag when 1 man Squad • Reset Privacy flag from Private to Public when Squad drops to 1 player • All occupied Squads will now show up colored blue on the Squad selection screen • Players who choose not to join Squads will also show up as Blue in the «Not in a Squad» line • Squads that are currently empty will display as white — if you wish to join an empty Squad, you can choose the first one marked with white text • Added round duration and ticket summary at end of round screen • Fixed sound for when climbing ladders • Fixed and issue with some weapons» sounds in first person view • Fixed a swim sound loop error • You should no longer be able to damage a friendly vehicle when sitting in an open position • Grenades now drop to ground if you get killed while attempting to throw it • Spawn protection now should work in Conquest so you no longer should spawn too close to enemies • You should no longer spawn too close to enemies in TDM and SQDM • Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone) • Combat areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun • Fixed a problem with revived players not being able to get suppressed • Fixed a problem with the camera when being revived in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian Border.
I like the fact that the game has supplied this with the game as sometimes I just want to jump in and kill some bots — I know I won't get trophies for it, but it makes me feel bad - ass when I'm a lot better than my opponents!
The only person I even ended up caring for or liking was Ethan the prototype killing bot as I never saw anyone hang around long enough to get attached to them.
The story is flying swarms of «nanomachines» using «genetic algorithms» (so they evolve) and «distributed intelligence» (so the individual «bots can act cohesively as a swarm) become killers (in order to reproduce somehow) and learn to communicate and then learn how to make themselves look like people and also take over people to make them do their bidding (along with gaining super-strength) but luckily they have bacterial components, so the good guys release a bacteria killing virus to win (I think), My dad actually stopped the tape at one point when Crichton for no reason writes about the good guy deciding whether he should drink tea or coffee (it sure was an exciting decision) and chooses tea because it has more caffeine (which is really untrue according to what I've known all my life as well as coffeefaq.com).
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