Sentences with phrase «as the developers explain»

Regarding the gameplay we knew it would be more action oriented, but it would also know stealth elements, a kind of «hunter stealth» as the developers explained it.
Watch as the developers explain how the racer manages to set itself apart from all the other NFSs and how it allowed them to do things they never could before, including allowing players to clubber the competition with their «awesomeness hammer».
But, as the developers explain in the video above, they don't want to just do a straight up port and they need fans» help in achieving their vision.
But, as the developers explain in the video above, they don't want to just do a straight up port and they need fans» help in achieving their...

Not exact matches

As Ethereum lets developers create their own cryptocurrency, Kassim explains how the platform plans to take real estate assets and «tokenise» each asset, giving everyone the opportunity to buy and sell those «tokens», without the overhead of a bigger entity to handle the process.
Apple executives explained that underpinning all of the company's AR technology is its custom software development toolkit, ARKit, which Apple debuted in June as a way to help developers build AR apps for iOS devices.
Miao Zhicheng, a blockchain developer for NOIA Network, believes that blockchain will transform the global internet infrastructure as explained in that company's white paper.
When speaking about starting Amazon, Bezos explained that he did not know he was ready to leave his job as a software developer on Wall Street when he came up with concept of an online bookstore.
As New York University professor Gary Marcus explains, deep learning systems have millions or even billions of parameters, identifiable to their developers only in terms of their geography within a complex neural network.
As a developer, «you can let [your subcontractor] default and walk away, but you're not going to go out and get the job done any cheaper,» he explained.
Sands explains that the company's present position as the developer of the very first shelf - stable Greek yogurt will allow it to take advantage of the marketing that already promotes the yogurt's healthy attributes in its traditional form.
«As we've clearly explained, the work proposed by the Durst Corporation was to support a new project the developer planned, not to improve heat at Astoria Houses,» said Melissa Grace, a spokesperson for de Blasio.
In a blog post explaining the thought process behind the single player challenges, the developer says «It could be as simple as «Kill Everyone», but then you might find a challenge that asks you to locate a specific counselor and kill them first.
Along with Troy Baker, the developers will explain the gameplay, story, the Nemesis System, and more as the game reaches its release date of October 7.
5:00 - 6:00 pm, Room 5AB - The Fusion of Art and Style in Sunset Overdrive Four developers from Insomniac Games as well as Xbox Live's prolific Major Nelson will explain the inspiration behind the off - the - wall, fun - tastic aesthetic of Sunset Overdrive.
Crafting and the people who can do it will play a key role in the world of The Elder Scrolls Online, as developer ZeniMax Online Studios explained in a gameplay walkthrough video today.
As the white paper explains, developers are moving toward what are sometimes referred to as «mobile SCORM» standards — xAPI and cmiAs the white paper explains, developers are moving toward what are sometimes referred to as «mobile SCORM» standards — xAPI and cmias «mobile SCORM» standards — xAPI and cmi5.
One teacher explained, for example, that engagement in MELAF helped her realize that the different roles she held as teacher, informal consultant, and professional developer were unified by the standards and the philosophy undergirding them.
As part of their toolkit, ToyTalk has created a method for writing character dialogue that contains a considerable library of possible responses to the types of things kids might say or answers to the questions they may ask — and they plan to share this technology with children's story writers (instead of just app developers) Jacobs is excited by the work they are doing, explaining that «speech recognition for kids has really not been built by anybody, so part of what we're doing — what are partners are developing — is developing the language and acoustic models for children to open up that space.»
Bear with me as I explain the real problem, so I can then illustrate how Apple's move could lead to a better result for developers, content creators, and customers.
This is an important first step, and as Library Simplified developer Richardson explains, «Library Simplified really gives libraries» relationships with their patrons back to them instead of those relationships being held by a third party.»
The reason why they see the iPhone being able to get a big piece of the gaming pie are simple distribution issues, as explained by Young who says the App store is «an effortless distribution system,» in direct contrasts to to the roadblocks of red tape developers can encounter with trying to get games on the DS or PSP.
As explained in July though, only the Gold edition of the game will get the update; Move requires a free memory resource, which is something the developers weren't aware at the time of the original's development.
The latest from the elite developers, The Last Guardian, made its presence known at this year's Tokyo Game Show, and took the time to explain why it passed E3 without even so much as a mention earlier this year.
Take a look as developer Dan Marshall explains the story and basic mechanics of The Swindle: read more
The DLC which launches on the same day as when the game is released, has annoyed gamers that believe the game is being sold incomplete and wonder why the DLC wasn't included on the disc as standard but developer, Bioware clarified the situation and explained the reasoning for this decision.
«With Forza 5 being a launch title for Xbox One, the hardware was still evolving as the game developed,» explains FMOD Studio lead developer Raymond Biggs.
As you can see from the Mario + Rabbids Kingdom Battle coop gameplay video below, the developers explain how to access this mode.
Furthermore, the main city is undergoing constructions as Rebecca the developer behind Ooblets explains, «Badgetown is going to go under a major rejuvenation project adding all sorts of new buildings like a real estate agency, furniture shop, salon, and more!
«We set out to create a game that we would love to play at this point in our lives, and a game we would have loved as children with Gameboys,» The developers explained regarding their goals with Two Brothers, «The game needed to be complex at its core, but simple at first glance.
In his lecture Dev by Day, Dev by Night, Juan Karlo Licudine explained how he's managed to work full - time as a game developer and simultaneously work on his own indie projects at Accidental Rebel Games during his recent Casual Connect Asia speech.
Extinction releases next month, and with the little we know about it, developer Iron Galaxy has seen fit to give us a new trailer explaining more about the game with a surprising anime style... making us want that as well.
In the latest Overwatch Developer Update, Jeff Kaplan, the game director, unveiled and explained the new Avoid as Teammate feature.
«The important thing is as a developer you have the right to completely disregard our comments,» he explains.
Angelo explains further, «In order to do that, we talked to as many Unity developers as we could to understand their specific needs and wants».
He only acknowledged their spare exclusives lineup as evidence for their need to support and work with third party developers and publishers, also explaining their heavy promoting of third party, multiplatform games.
It's hard to explain that point without going into spoiler territory but, as with the mathematical notation in episode three, the developers use a particular visualisation technique to offer up the painter's assumptions and readings of people.
Indeed, there are a wide range of existing initiatives and support available for Scottish developers, as Linda McPherson, creative industries director at Scottish Enterprise explains: «This includes regional selective assistance, a grant for job creation, used, for example recently by Serious Parody, eeGeo and Reloaded; equity investment, which has helped FanDuel and Outplay; and R&D support, which includes Rockstar North, who were awarded a # 1 million grant from Scottish Enterprise, representing a 15 per cent contribution to an # 8 million project.»
This was later explained by the developers who revealed that the boss fight in question takes place at a point in the game's story where another faction joins the battle as an independent party.
Developer Remedy explains that this decision was made in order to save hard drive space for players, as several variations of each episode were filmed due to the reactive nature of the game to player choices.
However, this isn't a perfect system, and explains why the developer decided to use tank controls to begin with, and why they kept them as an option.
The developers have promoted Kingdom Come: Deliverance as a title that strictly adheres to realism and history to explain design choices, which is why drinking saves your progress and the game is introducing a magic respec potion in the same future patch.
In the announcement video, developers also explain that Battalion 1944 will use dedicated servers and employ anti-cheat measures in an effort to create as fair a playing field as possible.
tinyBuild had a fantastic 2014, both as a developer on titles like SpeedRunners and No Time to Explain, and a publisher on the likes of Lovely Planet, Fearless Fantasy and Spoiler Alert.
The on - stage demo at this year's E3 (which is where the video above comes from) may look as though it's heavily choreographed, but in our behind closed doors session the developers explained that there's no one way to play out each scenario - before proving it by taking a different route and utilising different scenery elements in a live playthrough of the same section of game.
As for why it's being done, the developer explained that an «a la carte» presentation was always part of the plan.
As there have been so many features and content implemented, we've encountered some stability issues that we want to address before going to a wider test audience,» developer Cloud Imperium Games explained.
Sakurai explains that he took the offer because, as a freelance developer, the conditions were perfect — he'd be given a team, a company, and an office and left with the task of making a special project.
Nintendo developer Eiji Aonuma, who has also served as a producer for many of the Zelda games, explained the reasoning behind these DLC packs, saying «The world of Hyrule, which we created for The Legend of Zelda: Breath of the Wild, is so large and vibrant that we wanted to offer more for players to experience within it.
This does explain some of the strange indie decisions on the Switch in its first year, as some developers have taken to social media to complain about Nintendo denying them Switch development kits on the basis of being a port while many of the system's eShop releases have been later or concurrent ports.
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