Sentences with phrase «aspect of the game has»

While he's always been appreciated primarily for his defense, even that aspect of his game has become suspect.
however, their defensive aspect of the game has remained untested most of the time considering that la liga teams always adopt the defensive tactics rather than offensive ones against barca.
Schneiderlin displays for Southampton suggested a player with the potential to develop into a far more complete midfielder but a significant drop in key passes (1.2 to 0.5) and shots per game (0.8 to 0.2) for United compared to his final season at Southampton suggest the offensive aspect of his game has been neutered.
Obviously, other aspects of the game have been neglected in favour of this development.
This title are more than a simple port of the SNES classic — every aspect of the games has been reviewed and enhanced.
To go along with the positive flow, the defensive aspect of the game has been improved as well by relying on the right analog stick for throwing.
Nearly every aspect of the game has received some sort of enhancement or upgrade, and the result is an expansion that makes a great game even better.
The fighting physics and the technical aspect of this game have been done well.
«Every aspect of the game had to be better, richer in gameplay, and more fluid — and knowing that we were launching on the same platforms meant that we could focus on extracting the most out of those consoles and making the game as fantastic as possible.
Another aspect of the game has been discovered, but it seems a bit on the spoiler side.
Furthermore the video itself is over a year old at this point, and many aspects of the game have changed in that time.
With new dungeons, newThis title are more than a simple port of the SNES classic — every aspect of the games has been reviewed and enhanced.
And finally the online aspects of the game has seen some work as well.
Other small aspects of the game haven't changed or been expanded upon, which is slightly disappointing.
TVGB: After seeing the video clip of Dan Paladin working on the Castle Crashers world map, I think it's safe to assume that the art takes up a good chunk of the development time with a title such as this, what other aspects of the game have taken the longest to perfect?
All of this would be nought if the progression system was still completely broken, but that aspect of the game has received a major overhaul.
While some aspects of the game have become quite dated since the original's release in 2005, there's no denying that this game is still a masterpiece and the best that Dragon Quest has to offer.
It is clear that the social aspect of games has been established as a really important aspect of game development.
Every single aspect of the game has a minimum of three different commands; fast traveling to different areas of the theme park is a breeze thanks to the ability to bring up this menu, without interrupting gameplay mind you, and simply speak one of the many options that appear across the bottom of the screen.
The potentially interesting aspects of the game have been completely buried under bloated and far too frequent conversations and mundane battles.
This aspect of the game has gone unchanged for the most part.
From Software has crafted one of the deepest, most brutally - difficult action - RPG experiences in recent memory, and on top of that, every aspect of the game has been polished to a mirror sheen.
But, because they clearly recognized that some aspects of the game hadn't aged gracefully, I can't give them a pass on them either.
It depended on an improvised «holistic» development process, where different aspects of the game had to be worked on nearly simultaneously, by a single person: programming, game design, art, sound, music, promotion and eventually business development.
One noticeable aspect of the games we've gotten from EA is that they are very much connected to the films.
Every aspect of the game has benefitted from refinement and enhancement, following feedback from the incredibly well - received PES 2015.
This aspect of the game has its ups and downs, but is one of the games I can not recommend Motion Controls enough in.
For much of the game we have drawn heavy inspiration from the well - loved nineties classics Dungeon Keeper and Sim Ant, while the colony versus colony aspect of the game has been particularly inspired by Starcraft 2's popular «Desert Strike» arcade game.
However, the catching aspect of the game has received a major overhaul from Game Freak that shakes the very foundation of searching for and catching the abundance of Pokémon throughout Hoenn.
It's very obvious that the developers took great care to ensure that every aspect of the game had a retro look to it.
Though the trailer mainly focuses on the survival aspects of the game I have a strong feeling that there will once again be plenty of tombs to be raided.
However where this aspect of the game would really begin to shine is in online multiplayer PVP (player versus player).
For those returning to the franchise, several aspects of the game have been changed.
Nevertheless, the sailing aspect of the game has also been updated for this HD edition.
Not only that, but just about every aspect of the game has been revitalized with the expansion and the 2.0 update.
Expect his final verdict once he's had more time with Activision and Infinity Ward's space - flung FPS (we didn't receive code ahead of time), however it's safe to say certain aspects of the game have so far left him wanting.
The multiplayer aspect of the game has been all but unplayable but a fix is on the way.
I will explore every aspect of the game I have thoroughly enjoyed.
Every aspect of this game has been meticulously designed and crafted with the utmost care and love.

Not exact matches

As Nintendo is primarily known for its landmark video game franchises like Super Mario Bros., Pokemon and The Legend of Zelda, Iwata noted that the QOL products would boast a gamification aspect.
Relatedly, some of Miyamoto's greatest video game successes have famously been inspired by aspects of his real life.
While tanking has been a not - so - secret aspect of late - season game - planning for the worst teams in the league for some time, this year's tank looks to be the most blatant in NBA history.
Not surprisingly, Thomson Reuters and Bloomberg have both upped their game in combining financial and editorial aspects of the business to provide analyses engines on trading screens.
The all knowing God has to invent earth and humans and love and war and every aspect of each etc. etc. and It already knows how the game will be played and end before starting because It is the Inventor so no reason to run through the idle act of playing the game in the first place.
His close ball control is superb but he has a long way to go with other aspects of his game.
If you ask him to consistently create at the rim it may be a different story... although I think this is the only aspect of his game that I think he can improve on... he'll never be a decent threat from deep and he'll always be a great defender... the rest, I have my doubts but I'll agree to hope for the best for the sake of the team.
Some people have suggested that his heart was not in it but that does not sound like the Alexis we all know and love at all, as his burning desire to win is one of the most notable aspects of his game.
People keep using stats to defend him because that's the only way to defend him.When you watch him most at times you he hardly wows you or is any special.Can i ask a question couldn't Chamakh or Bendtner or Aliadiere score about 15 - 18 goals with this super super creative arsenal midfield.I mean lets be honest if Chamakh in his first season should have scored 20 goals in EPL many people would still want him out you know why because watching every aspect of his game and also analyzing every aspect of his game he was below average in his time at arsenal to be honest.So its not only about stats because stats do nt tell me the whole story about a player though they are facts and don't lie the eyes do nt lie.And with this same eyes we look at players and say Aguero is better thab Bony, Costa is better than Remy, and so on.
There have been various theories and the most common has been the financial aspect of the modern game, with Wenger having his spending restricted at the same time as Chelsea and Man City were pushing the boundaries of spending to breaking point.
With guys like Mike Conley and Marc Gasol stepping up their games, we have our answer to some degree, but one aspect of the Grizzlies offense stands out above all else: They don't turn the ball over.
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