I remember spending hours kicking
asses and taking
names back upon the game's release and, even though the controls admittedly feel clunky when compared to modern
titles, the core gameplay that made Devil May Cry such a standout hit is still very much an addictive romp through crowds of enemies... Even if it did take me a while to figure out how to shoot when on the ground, which necessitates holding a trigger button to aim unlike when you're airborne and unloading clips into the faces of possessed marionettes.