The mode that we talked about and showed
at Gamescom last year, I think we're calling it «Crackdown Online.»
I also spent some time
at Gamescom last year looking at the game.
While Paris Game Week was the event this year that had the least coverage, it came surprisingly close to the Tokyo Game Show, but even more surprising, it had more media coverage than its direct European predecessor, the Sony media conference
at gamescom last year.
At Gamescom last week, EA announced Battlefield 1 would be receiving an eSport mode known as Incursions.
Silent Hills was revealed
at Gamescom last month and is being created by Kojima and Hollywood movie director Guillero del Toro.
The announcement also detailed what the studio is currently working on: Vampyr, coming out on June 5th, the Life is Strange sequel (announced in May 2017), a narrative game for Bandai Namco (revealed exclusively by MCV
at Gamescom last year) and a fourth secret project that already has a name and a publisher.
You can see our early impressions of Kinect Sports Rivals
at Gamescom last year.
Sony said
at Gamescom last month that Destiny had claimed the title of the most pre-ordered new IP ever.
Ninja Theory's latest project, the upcoming Hellblade, has been a bit of an enigma since its reveal
at Gamescom last year.
Lords of the Fallen is a third - person action RPG developed by Deck 14 Interactive and CI Games, the game was shown off
at Gamescom last August.
At Gamescom last night, Microsoft detailed a ton of ID@Xbox offerings that will soon find their way to Xbox One.
Not exact matches
Last week
at Gamescom, Bandai Namco released a new trailer starring many of the newly confirmed fighters.
Kamiya defined Scalebound «the most ambitious» game ever created
at Platinum Games during the
last Gamescom, explaining that the original concept also included dinosaurs instead of dragons.
If you missed
last week's Star Citizen event
at Gamescom, Cloud Imperium has recapped it for you on the game's official website.
The announcement was a surprise
last year
at Gamescom 2015, but this year we were fortunate enough to get even more great news about the game.
at Microsoft's
Gamescom press conference
last week.
Ahead of its release to all backers this Thursday, I was invited to join in on a press session
at Gamescom to see the Hangar Module in action before its public unveiling
last Saturday, as well as to sit down with Chris and chat about the project's progress so far.
The news came from the company's Gareth Edmonson, who reveled the info
at a
Gamescom panel
last week.
For reference, the
last time Sony had a press event
at gamescom was in 2014; while Microsoft skipped
last year.
I actually remember this being announced
last year
at E3, GDC, or
Gamescom.
Last summer
at Gamescom we debuted the new, exclusive PS Vita game Murasaki Baby, from new Italian indie development team Ovosonico, and announced that it was coming to European markets this year.
Announced
last year
at Gamescom, Rime amazed many with a trailer that mixed ICO and Zelda: The Wind Waker.
I'm part of our Developer Relations team that has been working hard to bring a whole mess of rad indie games to our platforms; you may have seen some of our work
last week
at Gamescom where we announced games like Rogue Legacy and N + + coming to PS4, or the eight indie titles we had on stage
at our E3 press conference back in June.
We had a good look
at Jurassic Park: The Game
last August over in Germany
at Gamescom 2011.
The Sony
gamescom press conference kicked off
at 7.00 pm CET with a video montage featuring
Last of Us, Assassin's Creed 3, Black Ops 2, Dust 514, and more.
The second video is from the demo players can enjoy
at Gamescom and features The
Last: Naruto the Movie versions of Naruto Uzumaki, Sasuke Uchiha, Hinata Hyuga, Sakura Haruno, and Hanabi Hyuga in over 1 hour of gameplay footage.
Then
last year an opportunity happened
at Gamescom, two third parties happened to meet all together outside Nintendo's meeting room.
Last month
at Gamescom, Final Fantasy XV Director Hajime Tabata teased a franchise - related announcement for Switch.
Not sure why when they were
at PAX and
Gamescom last year.
Sony - owned Media Molecule opened its doors to journalists earlier this month to show off a few new features of its forthcoming Vita - only title, of which little has been heard since it was announced
at last year's
gamescom.
Last year,
at around the time of
Gamescom 2014, I continued to hear about this thing called P.T. I didn't know what it was, nor did I particularly care.
This game was announced
last year
at gamescom.
This gem of a game was
last shown
at Gamescom 2017 and Reboot InfoGamer 2017 but has evolved beyond expectation.
Our
last appointment
at this year's
Gamescom was
at Microsoft, and look who we ran into — none other than Major Nelson himself.
«People have noticed, I've seen articles hit the web just
last week when we were
at Tokyo Game Show, from our
Gamescom build to our Tokyo Game Show build.
Last year, over 15 companies participated
at gamescom and the Holland Pavilion was a great success.
DualShockers had the chance to speak to Yoshida - san
at gamescom 2015
last week, with the conversation largely being spurred by whether there was any progress on Final Fantasy XIV seeing release on Xbox One.
We undertook one such mission during a lengthy hands - on gameplay session
at Gamescom in Germany
last week and were very impressed that as much attention has been put into physical combat as it is vehicular.
I think ND may reveal a new uncharted
at Gamescom or
at the VGA i think thats in November because sony always has saved something for then, also not to mention if you think about it TGS is right around the corner and im hoping and praying they give us more information on deep down the and hopefully The
Last Guardian
The core team
at Data Realms just spent the
last three months working together
at Stugan, showcasing during
Gamescom, PAX Prime, and also having a series of meetings with platform holders including Nintendo, Microsoft, Sony, Valve, and several others.
So I'm guessing they'll release the 4th brotherhood episode
at gamescom and the
last one there,
at PAX.
During a behind - closed - doors presentation
at Gamescom 2016, I was able to confirm with The Coalition's Creative Director Chuck Osieja that Gears of War 4's single player / cooperative campaign is estimated to
last around ten hours on average, given the usual caveats of difficulty setting and varying play styles between different players.