I think Kale's theory is by far the one that makes the most sense: If you look back
at OoT, you may notice the ending to be in another time than just returning through the temple of time, effectively making another split.
Not exact matches
According to Aonuma, Nintendo believed
at that time than an annualization of the series would be possible, thanks to Ocarina of Time being in 3D and the models being able to be reused, versus having to draw all new sprites, as Zelda games were 2D before the release of
OoT.
Oot looks that way cause of the hardware limitations if you look
at the remake its way better and close to this artstyle.
It's hard to believe that the super successful 3DS
at the beginning was doing horrible and thanks the 3D Land, Mario Kart 7,
OOT 3D, and the price drop the 3DS Selling like Crazy!
Zelda
OOT and Mario Galaxy should be
at the same level as Sonic next Gen, right?
[My guess is this is the Link who fell against Ganon
at the end of
OoT - this tale is his «redemption» of sorts].
At best, it's a mix of
OoT, TP and SS, but it has more in common with
OoT and TP than SS.
Hell i could totally see little girl link like in
OoT which would then change any romantic interests like the girl
at the lon lon ranch being a rough and tumble farm raised kid / cowboy, or princess ruto still being just a pushy guy trying to force his way into marriage with link.
I'm hopeful that that means we'll see some more copies for games that have been annoying to find
at retail (hi Pikmin 3 and
OoT 3D).
That makes three splits: one in which Adult Zelda exists, Ganondorf is sealed, and Link is non-existent (the «Adult» timeline), one which picks up
at the very beginning of
OoT and leads into MM and the execution scene from TP (the «Child» timeline), and one which picks up from the point
at which Ganondorf managed to enter the sacred realm, but in which there is also no Link... which leads to the Imprisoning War from the ALttP intro.
Unlike most other Nintendo games released
at the time — in which mechanics took precedence over all else —
OOT had story
at its centre.
I've always looked
at the Wind Waker universe as a refreshing change from the more typical medieval fantasy world seen in
OoT and TP.
I greatly enjoyed TP, as you can imagine, as it was my first 3D Zelda experience, but after playing through
OoT I looked back
at TP and thought, «Gosh, that's nearly the same game.»
After a twenty minute intermission, we returned to the main theater to experience Ganondorf's theme; a point
at which the final battles of
OoT were shown on the screen.
But of course, Nintendo has to be bitched
at for
OoT 3D and Star Fox 64 3D.
To name just a few: Michigan Court of Appeals Judge Mark Cavanagh; Ron Friedmann, senior vice president for marketing
at Integreon and author of the blog Strategic Legal Technology; Marquette University Law School Prof. Jay E. Grenig; Linda A. Klein, partner with Baker, Donelson, Bearman, Caldwell & Berkowitz and past president of the State Bar of Georgia; Shannon Capone Kirk, e-discovery counsel
at Ropes & Gray in Boston; Tom O'Connor, CEO of the Legal Electronic Document Institute; Patrick
Oot, director of e-discovery
at Verizon Communications; and Joseph C. Scott, general manager of CompuLawDeadlines on Demand.
Oot: Verizon gets a lot of calls
at their customer service centers that end with «you'll hear from my lawyer.»