We feel that putting pay gates between the player and content
at any point in game ruins that feeling of freedom, and just having one small monthly fee for 100 % access to the game fits the IP and the game much better than a system where you have to pay for features and access as you play.»
Not exact matches
Samurage's Pick: I'm a pretty Big Zelda fan and I'm finally
at a
point in my life when I can play the
game without my brother
ruining the end for me.
At no
point in the GTA4 DLC do they give you a main story character that has such an immense gravity on the plot that it can
ruin the contintinuty of the entire
game if you are without him, let's call this hypothetical
game Blast Defect 3... ahem.
At any
point whilst playing Far Cry 3 did you ever stop and say to yourself: Gee, I wonder what this
game would be like if I were a cyber commando running around
in a twice apocalyptic
ruined world (that's right, the apocalypse had an apocalypse!)
Three of the five worlds
in Demon's Souls,
at least
at the
points where I was, felt like typical video
game / fantasy environs: the pseudo-medieval castle; the prison / torture chamber; the
ruined shrine.
Although one of the mini
game is one that requires
pointing the Vita's camera around
in real time and trying to shoot down numbers for arithmetic problems, but it doesn't work well
at all due to some some very badly calibrated movements and sensitivity that
ruin that particular situation.