In this part, we'll look
at character collision data.
Not exact matches
The
characters are always in some sort of mortal peril, whether they're being shot
at, nearly getting crushed by errant bots, or on a free fall
collision course with solid ground.
I found a few of the coincidental connections between
characters a bit hard to believe, and thought the book might have packed more punch if the
collisions of
characters and subplots had been allowed to get even darker
at the end.
Even worse, there are a number of issues with some of the models in the game,
at times your
character's hand can twist backwards due to a
collision problem, or a weapon model showing up as a gigantic variation of itself in your hands.