The battery life is listed at eight weeks with the built - in light on
at default brightness, which is another improvement.
Not exact matches
Plus, it extends your battery life by up to 25 % while reading
at default Blue Shade
brightness.
It doesn't have any
brightness settings, just on, but the
default brightness is pleasant for reading in bed
at night, it's not too bright and not too dim.
Reading
at between 10 % and 20 %
brightness (the
default setting is a blinding 70 %) in indoor lighting simulates a paper background quite well.
Battery life is already reasonable
at somewhere between 5 - 8 hours of active play time depending on how graphically intensive your games are and the screen
brightness — as a tip, I'd suggest disabling the
default «auto -
brightness» setting as it can prove very distracting — but you'll be able to upgrade to higher - capacity batteries with relative ease once they become available.
Contrast is
at the top of the list thanks to a ratio of 730:1 with
brightness set to 75 percent of maximum (the
default), which we measured
at 328 lux.
Using the 5V 2.5 A / 9V 1.7 A / 12V 1.25 A HTC charger, you can get from zero to 100 percent capacity in less than two hours, and I typically hit seven or more hours of screen - on time with screen
brightness set to 50 percent (except for when the
default Battery Saver kicked in
at 15 percent).
The 1.2 - inch Super AMOLED screen is as clear and vibrant as you'd expect from Samsung - it can err on the darker side by
default (as you'd expect given the South Korean brand is trying to save battery) but if you crank up the
brightness it's easily legible
at all times.
Better still, even
at the
default 50 percent
brightness setting, I was able to easily see and navigate through the UI in direct sunlight.
The rub is that you only get that extra
brightness at certain color temperatures — and not
at the
default, 2,700 K setting.