But where Mordor had
at least an interesting story and the Nemesis System underpinning the average rest - of - the - product, Mad Max simply has... well, Max.
Not exact matches
The other day
at a trade show I learned the life
stories of
at least three people just by being genuinely
interested and present in the moment.
My rule was always to look for
at least three hooks in the actual
story that was to be used for the cover: significance, human
interest, timing.
I much prefer transfer
stories like «Arsenal should sign Vidal, and here's why...»
At least then there's an actual argument to the
story and it's more likely to be creative, informative and
interesting as opposed to a comical «rumour» that started in the author's head 5 minutes before it was posted.
Based on Albany's remarkable penchant for corruption, odds are that
at least a few of them have a
story the feds would be
interested in hearing.
Now, this tells me a
story, and I love it; I really don't know why, maybe because of the poses and the set, I can not help it to relate the whole thing to psychology, which I think gives an intellectual contribution to the campaign, and
at least in my case, makes the clothes look a lot more
interesting... and what a lovely surprise to see Ondria and Yumi, they're definitely perfect casting, I think they both fit their aesthetic very well.
Granted, I'm definitely not the best
at it
at all, but I think
at least trying to «tell a
story» with the scenery around you is a surefire way to mix up shots and come out with an
interesting, diverse set of shots to choose from.
Braff neglects some crucial or
at least just potentially
interesting story threads, like the fact that daughter Grace, seemingly modern in all other ways, has embraced all the religious stuff she's learned
at school and is looking forward to someday shaving her head for her husband.
Make your sappy true - life tabloid
story, but
at the very
least take a small amount of time flipping back over the entire history of music in search of a cut that's more
interesting, more vital than the god - damn Passenger — something which doesn't instantly remind you of many other, better movies.
The
story or
at least the first minute of it is actually
interesting and kinda dark.......
The real Howard Hughes
story is
at least as
interesting, if not more so, than the history of Hollywood, but the cartoonish aspects of the billionaire here don't hold up to such previous works as The Aviator, or even Melvin and Howard.
Tom Green's follow - up to Gareth Edwards» inventive «Monsters» does
at least attempt something
interesting: Just as the first film fused monster - movie sci - fi paranoia with a gentle indie love
story to become an offbeat take on genre, «Dark Continent» basically wants to be a war movie with vague sci - fi elements.
At least the
story seems
interesting a little The Fall meets Pans Labyrnth.
Paper Mario games in the past, though, have developed the
story as they've gone along, building up the world they take place in as the action gets increasingly intense, Mario collects party members (or
at least engages with
interesting NPCs), and things draw to a climactic showdown.
Even with its unimpressive
story and its over-reliance on Peter Parker's parents as a plot device, the charm of Garfield and Stone persevered enough to make the film
interesting at the very
least and
at times even something resembling a film that deserves praise.
If you're
at all
interested in his and The Evil Within 2's
story, I highly recommend you either play The Evil Within before playing this sequel or
at least read about the
story from the original game first.
In some cases, the filmmaker's methods have, themselves, replicated the mad genius of those of Herzog's protagonists (the
story of the filming of Fitzcarraldo, as profiled in Les Blank's documentary Burden of Dreams, is
at least as
interesting as the movie, itself).
She,
at least, is not the typical love
interest for this kind of
story.
Do news
stories also translate into greater public
interest,
at least as measured by Internet searches?
It's complex and heady and
interesting, but all the talky - talky makes the
story a little more ponderous than breathtaking,
at least until the first trip downstairs begins.
While I think analysis like this is
interesting and helpful in evaluating the health of comics market, the lack of online data, where quick a big chunk of the sales happen (
at least for manga), leaves out a significant part of the
story.
If you're looking for a gung ho
story of military heroism, or a polemic on the Iraqi War, Blood Brothers is not for you - this is not a political book (
at least not overtly) and while there are heroes aplenty in its pages, Blood Brothers focuses on what happens to the soldiers who return from the front a fraction of their former selves, and how they, and their families, learn to live with horrific and life altering injuries long after the media, and most likely the military, has lost
interest in them.
At least there is something different from the other
stories of this type, here it looks like we'll facing the deceased characters which could be
interesting to see how they'll react to this; like Joseph VS Caesar... it's not just good characters turn evil and return to normal after defeating whoever did this....
It has been hard to open up about my
story and my
interest ordeal but I really hope this helps
at least 1 person realize that paying your loans should be a priority.
Now this is
interesting (
at least to me): according to a
story on REO Insider by Kerry Curry, Rep. Robert Andrews (D - NJ) and Rep. Tom Rooney (R - FL) have introduced a bill in the house (H.R. 6133 — Prompt Decision for Qualification of Short Sale Act of 2010) that would force lenders to make a yes... View Article
Imagine, then, if the
story had gone that Pagan was actually a decent ruler, but that Mohan had led yet another revolution to seize power which then resulted in the affair and death of Pagan's daughter, sending Pagan into a spiral of madness and making him a more
interesting character,
at least in my eyes.
This difference in view also acts, I believe, as the primary reason for the differing verdicts on the narrative: through Arno I found the
story mildly
interesting, his personality keeping me
at least partially invested in events.
One that doesn't get boring, offers tons of variety, and with each step of the
story, adds new game play challenges which are actually meaningful, or
at least interesting.
I think there woulda been a qhole lot less backlash if they had split them up in price since the packs themselves release different times anyways, but they're basically telling you (or
at least me and many people I know) «We know you're mainly
interested in what this new
story is and this new dungeon, but youll have to wait a year.
Story: 7.5 The overall narrative only gets two real areas in which it progresses, but
at least they do keep things
interesting.
Only the most hardcore of fans will be
interested in it all, but
at least it gives you a reason to keep on playing long after you've complete the
Story mode and Challenge Tower.
While the narrative is nothing earth - shattering or original, the
story at least kept me
interested enough.
The
story in Resident Evil 0 is pretty bizarre, but it does
at least open up some
interesting tidbits of information regarding what is about to take place in and around Raccoon City.
To summarise, Ash of Gods looks to be shaping up to be a fantastic successor to the Banner Saga and any fans of the genre should definitely take a look
at this game, if not for all the
interesting game play mechanics, then
at least for the
story that pulled me in within the first ten minutes of the preview.
It tells a very
interesting story in a mysterious and ambitious way and stands out as a risky decision on the developers but manages to be
at least a little entertaining for how shallow the gameplay is.
With its
interesting take on Wii - motion controls, and its (
at the very
least) attempt
at telling the back
story to one of the galaxy's greatest bounty hunters, the game has certainly found its place in Nintendo history.
There's really nothing I can say about this that I didn't already say about ADR1FT, but hey, it's being made by the people who made Gone Home, so
at least we know they're capable of
interesting, emotional
stories.
Symphonia is full of colorful characters and has a
story that is
at least nominally
interesting, that, when combined with the top - notch battle system, makes for a really enjoyable game.
Speaking of which, the
story is
at least interesting.
This wouldn't have been a problem if they were
at least interesting but they added nothing worthwhile to the
story.
While these child characters are
interesting (and often times amusing) I would love to see a gaming franchise create a
story across decades, where the player character's children fight alongside an older, wiser version of their parents so that their inclusion seems
at least somewhat plausible.
While Bloodborne did this as well with leaving the
story telling to vague conversations and notes scattered across the world, you
at least had
interesting visuals.
Within the gallery / art fair / website complex, paintings can be accompanied by
interesting back -
stories, or
at least a series of words — such as «discovery», «exploration», or «deconstruction» — which keep the figure of the bold and exciting artist close to the painting they've made.
This is a big
story, and it could probably be made into
at least as visually
interesting a documentary as Carroll's speculative «mass extinction.»
Should be some
interesting climate - related
stories coming along soon; sea - ice minimum is coming soon, and will be
at least the 3rd - lowest ever by extent, probably 2nd - lowest by area.
It is
interesting to note that GoWest, F Michael Addams, Lynx North, Drjehr, JDBishop5, Ebot54, Cheue444, wyosharon, and WyoWynd are all brand new users, or
at least do not have any other comments in their profile other than the ones on this
story.
Blackstone Group is close to making a deal to sell
at least a half -
interest in Aon Center, the 80 -
story trophy tower overlooking the site of Millennium Park, a transaction that could signal a greater wariness among investors about the downtown office market.