walcott chamberlain sanchez atm look like they would start ahead of him or
at least share game time which for a 20 yr old would not be good for his development.
Not exact matches
«I think one of the legacies of the
games is, people now,
at least Brazilians, understand the opportunity with home -
sharing.»
There are only four
games left in the Regular Season and these guys have already clinched
at least a
share of the Eastern Conference Regular Season title.
Like that, one of Marino's records went out the window: It was Manning's 13th consecutive
game with
at least two touchdown tosses, breaking an NFL mark
shared by Marino, Unitas, Favre and Don Meredith.
Jim Harbaugh
shared recently that Michigan will be sporting alternative uniforms for
at least one
game next year.
Close to eight years later, Rabb and Austin
share an unshakable friendship that clearly transcends the
game they will both be playing for
at least four more years after this one.
Im a nice guy looking for a nice girl to
share in some outdoorsy stuff, anything comic or artsy and to occasionally beat me mercilessly
at some
games, or
at least try:)
The PS4 and Steam versions will include various graphical upgrades but Bandai namco hasn't
shared them yet (we, however, think the
game will
at the very
least display
at 1080p and, we hope, run
at 60 fps., plus other enhancements to the
game's loading times, aliasing etc..)
Sadness because the Souls series has come to occupy a special place in my heart over the years, and I know that such sentiments are
shared by thousands of other
gamers, but also relief because it means,
at least for the time being, I can focus on less intense gaming pursuits.
With these factors in mind, within a couple of years, we expect Apple to maintain the lion's
share of the growing tablet market —
at least somewhere in the 50 % to 60 % range — with Android next, and the rest splitting the difference, including RIM's PlayBook / QNX platform, Palm's WebOS, and whatever Microsoft eventually brings to the
game.
With these factors in mind, within a couple of years, we expect Apple to maintain the lion's
share of the growing tablet market — settling
at least somewhere in the 50 % to 60 % range — with Android next, and the rest splitting the difference, including RIM's PlayBook / QNX platform, Palm's WebOS, and whatever Microsoft eventually brings to the
game.
One of the many reasons I'm so impressed with Hugh is not because I'm «pro self» or anything, but because when established authors
share (data, experience, knowledge) it helps the mountains of newbies like myself make better decisions and come into the
game knowing (
at least some of) the rules.
The occasional
game - inspired flick might has its fair
share of entertaining moments, but not a single one (or
at least those recognized by Wikipedia) could be classified as a worthwhile piece of cinema history.
EDIT: Also, as far as I know, in Europe
at least, Capcom has issued an embargo on
sharing videos of both RER
games on Switch until Nov 28th, so this guy might be infringing on that.
whom has done nothing with their gaming budget other than throwing it around as handouts in order to
share PS3
games... and all the while closing numerous in house studios... a lot of MGS
games are even based off of UE3... instead of MS building a proprietary middleware product line
shared throughout their internal studios... they license 3rd party middleware instead... an easy way to make a decent looking
game quickly... but never a way to push ANY envelopes,
at least not after the engine is already 3 years old... but Sony does this each generation... the 1st party stuff initially shows off what the system can do earlier on than any 3rd party software (well mostly, MGS2 was one of the first to push the PS2, MGS4 ditto for the PS3)... and 3rd pary stuff gets up to speed afterwards... you WILL see some incredible 3rd party content eventually, but for now... SCE is the only company pumping millions into the tech side of
game development... MS isn't... and Nintendo doesn't even know what any of that is...
Elite was by no means the first
game to feature trade — they had been well established since
at least 1944's SHOC, a
share trading
game run with two decks of cards, one of which represents
shares, the other being used to randomly adjust
share prices.
Also, you will be able to
share games with friends, but there are two requirements: your friend must be on your Xbox Live friend's list for
at least 30 days prior to borrowing your
game, and a friend can only borrow a
game once.
If you want to
share games between friends you have to be an Xbox LIVE «friend» for
at least 30 days in order to pass a license to a friend which also may be something consumers will reject.
We don't have footage of the
game — which we'll now never get to play — but a source close to the project could
at least share some screenshots, along with a pic of what the figures would have looked like.
All I have to compare this
game with is my Warriors Orochi and Dynasty Warriors experience, which is also lacking but I have
at least played my
share of the
games in those series.
At least, it doesn't sizzle for me - I run towards talks where the game designers try to share the magic of their craft, or where we have someone who was at the center of an important event give their memories of that event, adding to our mosaic of knowledge with lines of thought or memory otherwise destined to be los
At least, it doesn't sizzle for me - I run towards talks where the
game designers try to
share the magic of their craft, or where we have someone who was
at the center of an important event give their memories of that event, adding to our mosaic of knowledge with lines of thought or memory otherwise destined to be los
at the center of an important event give their memories of that event, adding to our mosaic of knowledge with lines of thought or memory otherwise destined to be lost.
I have a fair
share of Warhammer 40k video
games, old and new and i am always interested in something that is
at least decent.
This strict classism served to identify exactly what role each character would play in a party, and players felt naturally more
at ease with players who
shared at least one of their three traits than those who had nothing in common with them, whose strange abilities and spells make them seem threatening in a
game with no friendly fire.
At the very
least, though, it seems to
share the
game's penchant for camping and teleporting around to better hit dudes in the face with a sword.
As we worked on the
game we eventually wound up with a list of «best practices» for Tower Defense
game design,
at least for
games that
share our goals.
There is a secret that I need to
share with you before I start talking to you about my time with the latest Tom Clancy
game, Ghost Recon: Wildlands, or its Beta
at least.
From my knowledge, all of the Uncharted
games share similar trophies throughout the franchise; trophies such as scoring a certain number of headshots, killing enemies a number of times with a specific gun, or fiddling about with the photo mode (
at least in the remastered versions, anyway).
Although this topic is obviously very subjective, I hope to
share with you something that I think you can
at least accept as good guidelines for designing adventure
games.
I do, though,
share a computer desk
at home, so it's sometimes necessary (or,
at least, polite) for me to head to the couch to get my
game on if I want to keep the peace.
And last, but by no means
least, we
at Let's Make
Games would like to take this opportunity to thank all the great Perth people who made this all possible; to the festival organisers for their hard work in putting this event together, the volunteers for lending their time and helping everything run so smoothly, the sponsors for supporting this event, the developers for creating such excellent
games, the panelists for
sharing their experience and knowledge with everyone, and... of course... the 1600 + people who attend this event and showed how much
games and
game - making means to the Perth community.
At the very
least, Microsoft should disable screenshot
sharing by default for Mature - rated
games, rather than banning innocent people who were unaware of the auto - uploading oversight.
I do, though,
share a computer desk
at home, so it's sometimes necessary (or,
at least, polite) for me to head to the couch to get my
game on if I want to keep the peace.