Not exact matches
When the younger market can access these games on
mobile and
at little to no cost then it's clear why
mobile has pretty much replaced dedicated handhelds among the younger market and this is backed up by NPD who state that kids now spend more time on
mobile gaming than any other
platform.
«
Gaming has spread to a number of
platforms, but
at the end of the day, the
platform that is always closest to us, is
mobile.
- Nintendo ultimately could match its heyday in 2008, when Ebitda (Earnings Before Interest, Taxes, Depreciation and Amortization) hit $ 5.6 billion - it could get 25 % of the total smartphone - game market, which research firm IDC puts
at $ 40.5 billion by 2018 -
at a reasonable 50 % margin, that's $ 5.1 billion worth of profit for Nintendo - «The casual -
gaming market moved to the
mobile platform, but Nintendo did not.
«
Gaming has spread to a number of
platforms, but
at the end of the day, the
platform that is always closest to us, is
mobile.
Mobile gaming is still the biggest platform at 42 % of the market, and looks to be taking a bite out of the PC space, with PC revenues declining across browser games (down 9.3 %, as casual PC gamers leave for mobile), and boxed / downloaded games (down 1
Mobile gaming is still the biggest
platform at 42 % of the market, and looks to be taking a bite out of the PC space, with PC revenues declining across browser games (down 9.3 %, as casual PC gamers leave for
mobile), and boxed / downloaded games (down 1
mobile), and boxed / downloaded games (down 1.3 %).
Ars Technica: Tech and
gaming site Ars Technica said iPhone games «cleaned up»
at the 2009 IGF
Mobile competition:»... Judging by the fact that an iPhone game won in almost every category, the iPhone seems to be establishing itself as a mobile gaming platform to be reckoned with.&
Mobile competition:»... Judging by the fact that an iPhone game won in almost every category, the iPhone seems to be establishing itself as a
mobile gaming platform to be reckoned with.&
mobile gaming platform to be reckoned with.»
With the Switch's portability, and the fact that games keep coming out, I have to focus on the Switch as my main
gaming platform at this point (though I still keep an eye on
mobile, of course), because I feel like I'll get lost if I don't focus on the Switch!
The crew bemoans the decline of handheld
gaming as it gets dominated by
mobile platforms like Apple iOS, while they rejoice
at Justice League being available on Netflix Streaming.
While Telltale Games initially dropped the ball on the initial release of their new Batman series when it comes to getting it out onto all
platforms at the same time, it looks like the company has finally gotten
mobile players caught up to the rest of the
gaming world.
«In the past,
mobile was never considered a legitimate
gaming platform; however that was primarily due to the quality of games that were being offered
at the time.
Jim Farmery, Director of Regional Partnerships
at Creative England, said: «Playrise is a great example of an indie developer that has embraced the world of
mobile gaming, and now sees the potential in expanding across multiple
platforms.
As for the handheld
gaming sector, the area of
gaming surely most
at risk from
mobile phones... well, the Nintendo 3DS has now sold over 50m units, putting it within a whisker of the top ten best - selling games
platforms of all time.
In a panel titled Skill - Based Games
at G2E, Melissa noted that there is a «burning
platform» and consumer preferences have changed; but those same consumers are also vocal about their desire for
mobile games, console
gaming and more.
Amid all the doom and gloom surrounding the Wii U, Nintendo can
at least draw consolation from the success (little remarked upon) of the 3DS handheld — achieved despite dire predictions
at its launch that handheld games consoles would no longer be able to cope with the rise of
mobile phones as
gaming platforms: «Some indie developers have told us that when they offer the same software on iOS and Android, and in the eShop on Nintendo 3DS, the 3DS eShop version sells most.
At a time when Sega has released its own titles such as Sonic The Hedgehog, Kid Chameleon and Phantasy Star II onto
mobile platforms, it feels like we're a step closer to Nintendo finally biting the bullet and deciding to enter the
mobile gaming market with its older titles.
Loombe initially joined the
gaming industry in 2007 working as QA Manager and then as Producer
at Stainless Games where she prepared several digital products for XBLA, PSN, Steam and
mobile platforms, including Magic the Gathering, Scrabble and Risk: Factions.
Established names in the market of
mobile gaming like Playdom, Playfish, Zynga, and many more, were far too occupied sorting out games
at a better
platform for masses.