Sentences with phrase «at multiple levels makes»

A point that caught my eye — dedicated people at multiple levels makes a positive difference.

Not exact matches

Link believes the negative headlines following the Cambridge Analytica data scandal won't have a meaningful impact on the company's top line, and she thinks the company's recent multiple compression makes it an attractive buy at current levels.
There are many considerations for this, as the process for any given customer to make a purchase and remain a subscriber is fairly complex, and marketing strategies can operate at multiple levels.
Add the fact that much of the earnings - per - share growth is created by making acquisitions of slower growing, lower P / E companies, and one might think that the new, larger level of earnings should be valued at a smaller multiple than the prior earnings were.
As multiple regional organizations come into being, we can encourage and support the growth of institutions that represent all of them and / or the nations that make them up at the global level.
According to AUL Action: «Abortion is woven into the healthcare law at multiple levels, making repeal of the law a pro-life necessity, including:
The promised ten - year, billion dollar investment by MLS in its youth development programs is going to have to bear fruit at multiple levels to make it worth it.
Seen in this way, patronage is rehabilitated as a social logic that makes sense at multiple levels.
The new study is the first demonstration of an approach combining ancestral sequence reconstruction with the making of transgenic organisms to directly test hypotheses at multiple biological levels, Siddiq said.
The level of the standard was to be compared to measurements made at sites that represent «community - wide air quality» recording the highest level, or, if specific requirements were satisfied, to average measurements from multiple community - wide air quality monitoring sites («spatial averaging»).
Labs have successfully utilized 2A and IRES elements within the same multicistronic vector, effectively making a construct that expresses multiple unique genes at equivalent levels upstream of an IRES fluorescent reporter for easy detection.5
We have to be willing to look inward at what's happening on multiple levels to really make long - term change for our hormonal and overall health.
The suit of armor — really multiple suits at various levels of upgrades — that makes him the superhero Iron Man has become more than just a supplemental hobby to his former career as the head of a defense contractor and his lifestyle as a billionaire playboy.
For most people, having at least a basic level of skill at programming will make it easier to use a smartphone, link devices, and manage files across multiple platforms.
The lack of information on numbers experiencing blended learning has created challenges at multiple levels — from understanding if the phenomenon is actually scaling to contextualizing if bumps on the road, like the recent demise of Amplify, are mere blips or catastrophic events, and from understanding where policymakers and philanthropists can make the most impact to knowing whether the blended learning that is occurring is a good or bad thing for students.
Included in the PowerPoint: a) Scarcity, Choice and Opportunity Cost - The Fundamental Economic Problem - The Meaning of Scarcity and the inevitability of choices at all levels (individual, firms, govt)- The basic questions of what will be produced ow and for whom - The Meaning of the term «Ceteris Paribus» - The Margin and Decision Making at the Margin - Sort run, long run, very long run b) Positive and Normative Statements - the distinction between fact and value judgements c) Factors of Production - the rewards to the factors of production: land, labour, capital and enterprise - Specialization and division of labour d) Resource Allocation in Different Economic Systems and Issues of Transition - decision making in market, planned and mixed economies - the role of the factor enterprise in a modern economy e) Production Possibility Curves - shape and shifts of the curve - constant and increasing opportunity costs f) Money - functions and characteristics in a modern economy - barter, cash and bank deposits, cheques, near money, liquidity g) Classification of Goods and Services - free goods, private goods (economic goods) and public goods - merit goods and demerit goods as the outcome of imperfect information by consumers PowerPoint Also Includes: - Key Terms for each Chapter - Activities - Multiple Choice and Essay questions from past exam pMaking at the Margin - Sort run, long run, very long run b) Positive and Normative Statements - the distinction between fact and value judgements c) Factors of Production - the rewards to the factors of production: land, labour, capital and enterprise - Specialization and division of labour d) Resource Allocation in Different Economic Systems and Issues of Transition - decision making in market, planned and mixed economies - the role of the factor enterprise in a modern economy e) Production Possibility Curves - shape and shifts of the curve - constant and increasing opportunity costs f) Money - functions and characteristics in a modern economy - barter, cash and bank deposits, cheques, near money, liquidity g) Classification of Goods and Services - free goods, private goods (economic goods) and public goods - merit goods and demerit goods as the outcome of imperfect information by consumers PowerPoint Also Includes: - Key Terms for each Chapter - Activities - Multiple Choice and Essay questions from past exam pmaking in market, planned and mixed economies - the role of the factor enterprise in a modern economy e) Production Possibility Curves - shape and shifts of the curve - constant and increasing opportunity costs f) Money - functions and characteristics in a modern economy - barter, cash and bank deposits, cheques, near money, liquidity g) Classification of Goods and Services - free goods, private goods (economic goods) and public goods - merit goods and demerit goods as the outcome of imperfect information by consumers PowerPoint Also Includes: - Key Terms for each Chapter - Activities - Multiple Choice and Essay questions from past exam papers.
CTAC's Data - Driven Decision Making Training Model builds the capacity at the school level to use multiple sources of data and specific analytical tools to develop plans and implement changes that address the root causes of academic underperformance.
ASCD is working at multiple levels to make these principles a reality in new evaluation systems for the nation's educators.
* Up to 7 years or 100,000 Miles, or a lifetime if you are the original owner * Multiple deductible levels with available in amounts of $ 0, $ 50, $ 100 * Certified, factory - trained, expert technicians * Authentic Mopar parts * Quality service at dealerships throughout North America * Vehicles with a minimum 3/36 Basic Warranty is eligible within 48 Months for the vehicles original in - service date and 48,000 miles * Maximum Care may be transferable, making you vehicle more valuable and easier to sell
There are a lot of uncertainties involved while making these assumptions when the growth is distributed at multiple levels.
Whether that means keeping your balance (s) at a manageable level, setting up automatic payments, only charging one or two tiny amounts — cup of coffee or your Netflix bill, for example — or all of the above, make a perfect payment history over multiple accounts your top priority.
Over the years, TradeKing has won multiple awards for not only its excellent customer service, but also a wide range of stock, ETF, and options research tools that make online trading easier for investors at all levels.
One approach for comparing plans is to get free online quotes from multiple companies at the same monthly cost and deductible level, followed by a comparison of benefits before making a decision (see below for suggestions).
Its multiple levels of oceanfront living, sea - inspired colors and island rattan furnishings make you feel at home.
In the event that a Member who has attained Elite Status at the Gold1, Platinum, Diamond, or Diamond Select level makes a reservation for multiple rooms, the room upgrade is only available for the room occupied by such Member and not for any other rooms in the reservation, and the Member with Elite Status must be present and occupy one (1) of the rooms to receive any benefit of Elite Status.
I've played a few games throughout 2017 which have you control multiple characters at the same time in order to solve puzzles, such as The Girl and The Robot, but what makes Vesta stand out is the difficulty curve and the ingenious puzzle / level design on offer.
You will also be fighting multiple enemies at one time, making for some really hectic fights where you are setting traps, dodging enemies, and making sure you don't get hit by trains running through the levels or any other built in traps.
The game does resort to level - grinding much too often, making it a bit of a chore if played for multiple hours at once, and all the dungeons are fairly small and short.
-- Nintendo previously made Zelda games by making small areas and connecting them together — For Breath of the Wild, the team first had to figure out what needed to be placed on the map — Groups were created out of the over 300 devs to work on specific sections of the world — Game Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run by a distinct character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the world passes time — Dynamic weather system in the game, with the world reacting as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies — Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the world
Creatures When dropping Toki in a nest, birds now have a «cooldown», so they won't instantly pick you up again when walking out of the nest Birds don't stop anymore when they sense vibration, making them less annoying when accidentically stomping near them No more random sorting of creatures: they all appear on their assigned depth value, preventing smaller creatures from sometimes getting lost behind bigger creatures Fixed the «spawning multiple camera birds» bug Slug corpses can't kill anymore, so no more accidentally walking into them and dying Bugs When stomped, berrybugs and copybugs now always hop the same distance (3 tiles), making their behavior more predictible Berrybugs now briefly stop if they detect an edge above their heads while walking on the floor, making it easier to stomp them onto a wall Copybugs and berrybugs get stunned when they're in the trajectory of a to be spawned bubble, so they can't hop / roll away before bubble is spawned Glowy berrybugs now use the same turn animation as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginning
Once you have died multiple times in the same level though, you begin to get accustomed to the timings and the way the game works — this makes the platforming segments a lot easier until the next obstacle is thrown at you.
-- Procedurally generated levels — Sword and sorcery setting — Fast paced combat — Local co-op — Local death match (at least for two players, maybe up to four)-- Chip music made with the legendary SID chip used in the Commodore 64 — Different weapons and equipment — Multiple bosses
I found that it was best to scroll through each slot and add multiples of the same skills and stat boosts, which made it feel as though I was gaining multiple levels at once, even though the stat boosts are incremental and it balances out.
Adventures: I have to go back to where it all started, I would make both Chip & Dale have multiple levels based on the classic NES game, which is a side strolling game where they run through picking up crates, apples, tomatoes and acorns to throw at enemies such as the robotic dogs.
The swinging feels worthless becuse web rush feels faster, the hero or menace system doesn't have a meaning to exist becuse if your a menace than your making the game harder then it needs to be so you will always be the hero but to reach hero you have to do side missions that HAVE UNSKIPABLE CUTSCENES that show the same thing over and over and over with the same voice saying the same stuff everytime it gets tediuos doing the same stuff multiple times before reaching level 3 hero oh and I might I add the rank can fall randomly becuse you are not at 2 locations at the same time you can complete one side quest gain some points and then lose the amount for not doing the other quest that is in the other side of Manhattan.
One thing I truly enjoy about the avatar and Modern Sonic's stages, or at least in the 3D segments, is the sheer amount of multiple pathways there are, no matter how convoluted they may seem.There are also stages where both the avatar and Modern Sonic run along side each other, which opens up the multiple pathways even more, and instead of switching a character out, each of their moves is assigned to a specific button, making them act as one character, which take some getting used to due to the visual appearance of both characters appearing on screen, but is definitely optimal.There's also some level designs with certain gimmicks: at one point you're playing pinball in the middle of a bright forest with classic Sonic, and in that same forest, you'll be playing pinball with some enemies down a water slide with the avatar, were the control starts to get kind of out of hand, while Modern Sonic will face a boss that combines the level design from Lost World with this game's boost mechanics, which was probably the intention for the departure in the 2013 game.
We wanted to make a game that didn't just add breadth, but also depth — a game where you felt there were multiple levels of mastery, where, no matter what avenue you choose, it's something you can go deep on and get good at.
But as well, cross-platform technology like Unity and Unreal Engine 4 make developing for multiple platforms a lot easier, and many of the incompatibilities can be solved at a deep technical level.
Students make games at all levels of the program gaining hands - on skills across a range of digital media arts; the core game design education allows students the space within their education to earn multiple specializations within the industry, broadening their skill sets and post-education trajectory.
If you're going to take players through the same areas multiple times throughout a level, at least make the environments change a little.
At the global level, the UN-REDD Programme made a number of significant contributions in the area of MRV, engagement of indigenous peoples and civil society in REDD + activities, promotion of the multiple benefits of forests, and strengthening interagency collaboration.
By placing stations at what looks like relatively even intervals along major routes — as well as big box stores like Target and Walmart — and by prioritizing multiple charge points at each location, and faster rates of charge (assuming your car can take it), this network will genuinely make a huge difference in the level of confidence a driver might have as to whether they can find a charge.
Courts in California and at the federal level since have made Guglielmi a legal standard, citing it multiple times, including, the appellate judges noted, for: Comedy III, supra, 25 Cal.4 th at pp. 396 - 398, 401 - 402, 406; Winter v. DC Comics (2003) 30 Cal.4 th 881, 887 - 888, 891 (Winter); Tamkin v. CBS Broadcasting, Inc. (2011) 193 Cal.App.4 th 133, 145 (Tamkin); Dyer v. Childress (2007) 147 Cal.App.4 th 1273, 1280; Polydoros v. Twentieth Century Fox Film Corp. (1997) 67 Cal.App.4 th 318, 324 - 325 (Polydoros)[and] Sarver v. Chartier (9th Cir.
*** Contributing at the very senior level *** Drawing on multiple streams of strength *** Making a difference *** Currently in Sydney (Australia) with International Experience (ignore the location shown on the site indicator - it doesn't accept my international postal code of 2011)
They show in detail how Aboriginal and Torres Strait Islander people provide solutions at multiple levels, and in multiple ways — among individuals, in services, in communities and in making system improvements.
Building on an ecological model that explains multiple levels of influence on psychological development, 16 and a recently proposed biodevelopmental framework that offers an integrated, science - based approach to coordinated, early childhood policy making and practice across sectors, 17 this technical report presents an EBD framework that draws on a recent report from the Center on the Developing Child at Harvard University to help physicians and policy makers think about how early childhood adversity can lead to lifelong impairments in learning, behavior, and both physical and mental health.1, 6
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