Sentences with phrase «at one's players»

Do your research here and look at players who take the set pieces and are dangerous from free kicks.
If you look at the players who played well, some of those who did not play were on the edge.
His ability to play on either wing and even centrally will be important to a manager who regularly switches formation, and his willingness to run at players with pace will excite fans.
We seem to be looking at our players like they are bad.
We will simply look at the players in all position groups and give an edge to the stronger unit.
Don't remember the last time our captain shouting at the players in the tunnel.
That's why we have decided to take a look at the players on loan and how they might be used if needed in the 18 months.
There's never any fun enemy placement, and every regular fight is simply a dozen enemies thrown at the player.
I should be able to come back at that player with a fresh team.
I am screaming at our players to hit the target when they are outside the box, let alone expecting them to score!
I found myself yelling at my players in the school library.
I will look back at the player he was in 2010 and think what a talent has been wasted.
We can't look at these players as if they are physically finished products..
Additionally, some levels contain enemies that shoot at the player, while others contain obstacles to hinder progress.
These items aren't aimed at players looking to test their true abilities against each other in a heated competition.
We also need to take a long and hard look at our players because they simply don't cut it lately.
No one is saying that we should be throwing money at any player, simply to expand our squad.
Someone who can shout and throw things at the players would be a start!
I believe in fairness, but fans here saying that we shouldn't shout at our players when we lose is very wrong.
I'm angry — very angry — at the players performing to that level.
Some statues look directly at the player when called, while others send out trailing lights to whatever device they're triggering.
Here at Player 2, we had a thought that a multiplayer shooter should have a multiplayer review.
Here are some notes from the second round at The Players.
We are only looking at players available at # 8 and # 39.
In this game the Bills come at the player head on, a perspective rarely seen of them.
The defensive options at a players disposal are much more limited; there's only one shield in the game and it's really not worth using.
Look at the players which he has sold and they have one thing in common... weak defensive ability.
We have a very good squad, 2 wins in 8, 11 points from 24 is not good enough, especially when you look at the players wenger has at his disposal.
As I've said before you can not look at players stats and say they are equal.
His record at the Players is a mixed bag: two missed cuts, two finishes of T - 40 or worse, and a T - 6 finish in 2011.
Whilst his support items aren't a necessity to complete the game, they can help to ease off the many tricky moments that are thrown at players throughout.
He's a hard working midfielder who is good at turning the ball, driving at players and creating space where there is none.
Obviously there is no B button for the character to press, so the instruction is directed at the player, thus breaking the 4th wall.
All this history, familiarity and potential for drama came together perfectly last year in what was probably the greatest finish ever at The Players.
If you're a fan and you throw stuff at players on the court.
Lastly, there is a challenge mode which of course throws a variety of tasks at the player to complete.
Instead, they focus on creating small details where the player will seek them out, such as when taking a closer look at the player character's hands.
There are a variety of characters at the players disposal.
Catch up on everything below and stay tuned for a big PAX focused week from the team at Player 2.
Did you get a good look at players trying to fit into the roles of being a perfect woman?
I won't say most levels are boring, but they rarely throw anything exciting at the player until for the final level, which stands out as the best.
But if you look at players around him, there's pretty much no - one to do the dirty work.
Oh, you just got killed and now you're raging at that player?
Each world has a unique terrain and aesthetic, and can be completed at the player's discretion.
Many things must change, look at players body language, they are not in the fight.
Looking at the players though it doesn't get much better as some players came to his support.
They are humans too whether fair or unfair so sometimes I would rather he lashes at his players rather than officials.
Now, let's look at players moving out of the club.
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