Not exact matches
Each area theme (ranging from slippery ice plateaus to scrapyards and bejewelled cave systems) spans a fixed number of levels, boss encounters crop up
at the same point in the sequence every time, and each layout is home to a certain number of
weapon and ammo
crates.
I believe all
weapons should be available
at the start or unlocked through a leveling system, not randomly from a
crate.
By collecting salvage from
crates, fallen enemies and dead animals, these
weapons can be upgraded
at any base camp to offer increased damage, accuracy and ammo capacity.
However it's a common topic
at this time of year and one certain title has games journos across the internet rummaging through their loot
crates for a
weapon to argue their case — the Battle Royale multiplayer extravaganza that is Player Unknown's Battlegrounds — better known as PUBG — receiving a lot of the attention.
EA has responded by toning the system down a bit as Heavy reported such as taking certain
weapons out of loot boxes and instead having them be unlockable by playing the
weapon's specific class, having to be
at a certain level to equip and upgrade higher level Star Cards, and removing Epic Star Cards from
Crates.