Sentences with phrase «at work here»

There is a certain sensory preparation at work here, a feeling that we are being taught how to look and listen, how to attend properly to stimuli.
There's a strongly democratic tendency at work here, which has to do with the material references of Arcangel's work, and also the inherent nature of what remains the artist's showcase manoeuvre: hacking.
The complexity at work here is an intentional part of the exhibition's curation: «I would argue that the strategies the show's artists use for grappling with such issues goes beyond the kinds of mirroring or enhancing of the aesthetics of such systems that have become standard of much of contemporary art today,» Malick elaborates.
Indeed, the opposite dynamic is at work here.
That the pictures all date from this year yet don't look much alike increases the impression that there's a leaping imagination at work here.
I'm willing to concede that a conceptual agenda could be as much at work here as in his earlier abstractions, but it has been eclipsed, in my perception at least, by his paint qua paint.
But there is a different kind of magic at work here too.
So what's at work here appears to be the reverse.
There are nuanced optical shifts at work here.
The marketing factors at work here should not dictate how prolific an artist should be, or even how focused (limited) the scope of his or her work ought to be, but how the work is presented .
Something more than mere celebration or nostalgia is at work here.
However, you soon realise that there is a deeper plot at work here with two main factions at war over a serum that keeps bitten humans from turning into the walking dead.
There's a Metroidvania - feel at work here as well, with certain paths blocked unless you locate a certain weapon or tool.
There's an interesting power dynamic at work here, greatly different from the typical action - platformer.
There are some nice little ideas at work here in ZombiU (it even takes a page from Dark Souls and allows players to write messages for other players during their play through of the game), but for all its promise it all ends up being a mediocre affair.
Of course, the controls have also been tweaked to support touchscreens, meaning that the mechanics at work here are much more streamlined.
Everyone's still very hard at work here at Cloud M1.
There's something of the rural Romanticism of Stardew Valley at work here, but none of the depth in gameplay.
There are some truly astounding individual gameplay mechanics at work here, from the flexible uses of Yoshi to several of the boss fights.
There are reasons at work here, people.
And when you consider that the masterminds at work here are the guys behind Psychonauts and Brütal Legend, you can bet there's more than a touch of offbeat humour to the proceedings.
The same timing - based, attack, block, counter mechanism is at work here, complete with the lines above enemies» heads that indicate an incoming attack that can be countered.
There are some truely wonderful ideas at work here and I genuinely hope we see some of the better ones expanded on in the future.
We believe there are other intentions at work here, and we are currently in the middle of legal proceedings to clear this up to the public.
That said, the lighting and particle effects at work here are very nice, and there's great display of environmental destruction at points.
Having five distinct areas you can swap between every time you feel like a change is nice, but there's another idea at work here.
There is some great level and enemy design at work here, along with the ingenious black - and - white segments in certain levels, which force players to use Kirby's most underrated and oft - forgotten basic ability to suck in objects and blow them out as stars.
This makes the game feel a bit bare - bones but at the same time, I appreciate the streamlined delivery at work here.
There's a high degree of RNG (random number generation) at work here, too, which can make it very frustrating to watch as your fighter falls under a barrage of hits while missing every strike of his own blocked or dodged.
Yep, this is definitely Double Fine at work here.
The thing is that if you aren't head over heels in love with the concepts at work here, you'll more than likely hate this game.
Despite that simple premise, there is a deeper puzzle system at work here where you have to burn different combinations of objects together to fulfill certain requirement.
We know we're stepping into some pretty big shoes, but every day I'm amazed at the talent and focus at work here touching everything from the story experience to multiplayer.
That's the big benefit at work here: Remakes give new gamers the opportunity to play some classics they might not have missed.
There are three basic elements at work here: exploration, turn - based combat and mini games.
I quickly had to leave that idea behind, though, because everything is played very seriously, leaving me with the sad conclusion that it really is just poor writing at work here.
Do you see the genius at work here?
Emme, I think there's a larger issue at work here beyond World Hum's lists and columnists - travel writing is largely male - dominated.
What other factors (e.g., population density of humans, abundance of other predators, habitat availability and condition, etc.) might have been at work here?
Multiple issues and causes may be at work here.
Other differences in the structure of the larynx may be at work here as well, but I can't find a lion that will talk to me about it.
But there is another important factor at work here against the spread of heartworm resistance.
But I believe there is a second underlying, generalized, skin problem at work here as well.
There must be something else at work here.
The concept at work here is disposable income.
There are two factors at work here — yield and illiquidity.
In reality, there are many variables at work here.
There is some powerful psychology at work here.
I believe that there is more than just false pride at work here, however.
[iv] Two distinct programs are at work here: Income - Based Repayment (IBR) and Public Service Loan Forgiveness (PSLF).
a b c d e f g h i j k l m n o p q r s t u v w x y z