Not exact matches
Effective today through August 19, 2017, Sprint (NYSE: S) is waiving all international call and SMS charges to Spain
for Sprint,
Boost and Virgin Mobile customers in the U.S., and
for roaming voice and SMS
for Sprint customers in Spain following today's
attack in Barcelona.
A Democratic congressman from Ohio got a
boost from his state's elections commission on Thursday in his campaign to prevent an anti-abortion group from running billboards
attacking him
for supporting the healthcare bill.
They are great
for satisfying a sugar craving, giving you a protein
boost before a workout, a quick breakfast, or
for those 6 pm snack
attack moments when you are desperate
for something to eat but want to steer clear of any unhealthy options.
A move
for the playmaker would certainly offer Louis van Gaal a fresh option in the final third and a real goal threat to
boost his Man United
attack.
Rodgers has earmarked moves
for a number of potential additions to
boost his threadbare
attack, that currently only includes three recognised strikers.
If true, that will be a massive
boost for Conte, as the Roma stars will address two key issues with the current Chelsea squad in terms of bolstering their
attacking options and adding quality and cover at left back.
Liverpool are reportedly targeting a move
for Benfica winger Nicolas Gaitan to
boost their
attacking options, according to Portuguese source O Jogo.
Louis van Gaal opted to send Radamel Falcao back to AS Monaco after an ineffective loan spell and veteran Robin Van Persie struggled with form and fitness last season and as such there is certainly scope
for a striker signing to
boost the Old Trafford
attack.
Both missed the Bordeaux defeat due to knee problems and could be vital in
boosting the side's
attacking options following the suspension of Lenny Nangis
for a red card at the weekend.
The Merseyside giants have had a busy summer, bringing in the likes of James Milner, Roberto Firmino, Danny Ings and others, and it now looks like Brendan Rodgers is set to further strengthen in
attack after the cash
boost of selling Raheem Sterling to Manchester City
for # 49m.
it would have been a massive
boost to our title chances and massive lift
for fans and players alike higuian number 9 shirt being held up would have put us well up there, i believe he would have done the business
for us we have to much
attacking quality behind him not
for it to work.
According to the Manchester Evening News, Arsenal seem to be closing in on Malcom as an ideal replacement
for Sanchez in
attack, in what looks a
boost for the Red Devils.
Cian's first goal gave him a massive
boost of confidence as after an
attack down the right wing FC Bottle Job placed managed to place the ball across to the middle of the box
for Cian to place into the bottom right of the goal and double up his goal tally.
If we have Welbeck available again with Lacazette and Alexis then we would have lots of counter
attacking pace ourselves, while our defence should also be
boosted by Mustafi and Mertesacker, so how do you think Wenger should set up Arsenal
for this derby match?
The Metro have linked Wenger's side with a move
for in - form Lyon star Nabil Fekir as a possible signing to
boost their options in
attack.
With
attacking options we have now we don't need that side of his game so much... Need to
boost defensive side of midfield and have creative players who can build
for the real goal scorers and Ramsey is crap at both those...
But if that game is to be all about
attack and a question of who can score more, then the absence of De Gea is a massive
boost for Arsenal.
With van Gaal electing to use Wayne Rooney in a more withdrawn role and Robin Van Persie struggling
for form one can well see why the Dutch manager would be looking at possible additions to
boost his
attack.
SEE MORE: «They've got a Champions League
attack but a Championship defence» — Barton
attacks Liverpool Paul Pogba injury latest: Man Utd could be handed major
boost, D - Day imminent Arsenal injury news: Huge double
boost for Wenger ahead of West Brom clash
This will no doubt come as a major
boost for the Reds as they look to improve on their
attacking options
for next season, with players like Mario Balotelli and Rickie Lambert failing to adequately replace the goals of Luis Suarez and the injury - prone Daniel Sturridge upfront.
If confirmed, it's another massive
boost for Arsenal as pairing Ozil's creativity along with Mkhitaryan and the clinical finishing of Aubameyang and Alexandre Lacazette, Arsenal now have quite the
attacking quartet at Arsene Wenger's disposal.
Welbeck will be a huge
boost to our squad if he does manage to prove his fitness
for the big game, and he will cause Tottenham plenty of trouble in
attack, and will more than likely make way
for Lacazette to make a big impact from the bench as he did versus City.
Although the Spanish tactician has got plenty of options in
attack with the likes of Sergio Aguero, Leroy Sane and others, it will be a
boost for him to have options and be able to make changes if necessary.
Arsenal have been handed a huge
boost in their hopes of signing Isco as Real Madrid are only demanding # 25million
for the
attacking midfielder, according to reports from Goal.
I think d club need 2 reenforced d squard, by addn at least 3 players 2
boost d
attack and defence.Bcos, d fans are not realy happy about «Arsenal» record
for 7 good season without winning a trophy, infact, u can imagine «Arsenal» bcomng a laughng stock 2 «Chelsea.So, pls, lets make amendment 2 win somthng dis season.
With the likes of Wayne Rooney and Sandro Ramirez have signed
for the Merseyside outfit this summer to
boost the
attack, but Koeman insisted that he still wants to bring in yet another centre - forward.
Discontent brought about by bin Salman's reforms may
boost their support and increases the risk of further
attacks occurring, with potentially disastrous results
for the stability of Saudi Arabia and the region as a whole.
Ms. Quinn, who already reached the maximum contribution limit
for this year's Democratic primary, also asked her supporters to
boost her campaign's war chest in order to fight back against these sorts of
attacks.
Many scientists credit it with providing a safe harbor
for embryonic stem cell research, which has often come under political
attack, and
boosting stem cell research more broadly.
«Too little sodium can also increase sympathetic nerve activity, which raises the risk of heart
attacks, and
boost the secretion of aldosterone, a hormone produced by the adrenal gland that is bad
for the cardiovascular system.»
Renowned
for our work in beta cell production and research, we are conducting studies to expand and
boost insulin - producing cells and make them less susceptible to
attack by the immune system.
But only middle - aged women — not men — seem to have health problems associated with marital strife, such as high blood pressure, excess belly fat, and other factors that
boost risk
for heart
attack and diabetes, says a recent study.
For example, studies have shown that red algae
boost interferon levels encouraging the immune system to
attack cancer cells.
Inca and Spanish soldiers ate huge quantities of the stuff to
boost energy, stamina, and ferocity in battle, which makes it equally useful
for attacking your gym workout and firing your muscles without the nasty jitters associated with too much coffee.
It is known
for its immune system
boosting benefits to help fight off all the little gripes and illnesses that will
attack your body when working too hard or a little under the weather.
The health benefits of spinach include skin care, improved eyesight, healthy blood pressure, stronger muscles, prevention of age - related macular degeneration (AMD), cataracts, atherosclerosis, heart
attacks, neurological benefits, bone mineralization, anti-ulcerative and anti-cancerous benefits, healthy fetal development, and
boosted growth
for infants.
Unlike the Naruto: Ultimate Ninja Storm series which is more and more a mess of technical, balance and gameplay issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting game, at first, i was expecting a simple fighting game with some button mashing, however, the game proved me wrong and i fell in love, the combo system, while easy, is a lot more deep than the one in the Naruto games, with all of the characters having two special
attacks, two «burst
attacks», a knock - away and a launcher respectively, a throw and an ultimate
attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle
attack (called a «Big Bang
Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle
Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense
boost, with the conditions being the same
for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle modes.
For 90 seconds, the Evasion Mantle grants you an increased invulnerability window when dodging — comparable to an armor set with the Evade Window skill maxed out — as well as an
attack boost when you dodge an
attack at the last moment.
Two units on the field can be paired up at any time, resulting in a stat
boost for the primary character, as well as access to dual
attacks and Warrior Special A
attacks and Warrior Special
AttacksAttacks.
You can also earn a PSN voucher code
for a unique in - game tattoo and cape that
boosts your character's health and
attack power.
As you
attack them their skin rips off and you can even break bones
for an experience
boost.
Unlike past games however, Kirby can do combo moves which
boost attacks or allow
for special moves which couldn't be accomplished alone.
You can consume them
for a little
attack boost, but they're more valuable to sell.
The statues give you experience points, which you can trade
for boosts to your health,
attack, defence and other typical RPG stats.
- the 18 returning classes were chosen by seeing which popular classes would fit with the game - they also wanted to include classes to cover roles that the roster was lacked - the Pugilist class was added because the first group of classes selected did not include any with bashing and binding
attacks - War Magus was added because the Medic was the only healer class in the roster at that point - they couldn't simply include all popular classes as that would have skewed the balance of the game - as
for the Hero class, they with balanced offensive and defensive capabilities, but this made things to similar to other classes - this was rectified by adding after - images and other skills with good synergy - when an after - image appears, it does the same skills as the Hero, except on the following turn - it becomes possible
for skills that usually can not be used multiple times in a row to be activated multiple turns in a row - it also means skills that only have an effect
for one turn can be extended to two - after - images use not only the Hero's own class skills, but also their subclass skills - if the subclass is an Imperial, the Drive skill can be used multiple times in a row - when using Hero as a subclass to Nightseeker, the character can cover the Nightseeker's weaknesses of having low defense - after - images can also help increase the chances of inflicting status ailments - subclasses can be used to make up
for weakness - Swordsman, a class that can learn speed and accuracy
boosting skills, would be a good subclass
for the Gunner - Reaper as a subclass
for War Magus would allow that character to use the scythe's skills to inflict status ailments - the skill tree is slowly unlocked as a character grows - there are more skills that make jobs» individual styles stand out more, or expand the player's choices - the skill tree is also made so that there are less requirements to learn specific skills as compared to 5 - this makes it easier
for players to get the skill they want without spending large numbers of skill points on lower skills - it's now easier to put points into skills, which makes re-specing easier - the team faced difficulty in balancing classes that were never meant to be alongside each other - they are doing their best to ensure that they keep the individual classes» identities intact
But your fuzzy pal isn't just there
for the cuteness, as your Palico will be helping out with
attacking the monster you are attempting to take down, as well as providing you with some
boosts to make your quest that little bit easier.
Adjustments - Timing shortened from being downed to rising, rising into a movement, mid-air quick recovery, jumping, dashing, moving (on ground or midair),
attacking, or guarding - Awakening: Fixed bug where
attacks at very close range came from unguardable angles; these can now be guarded - Dash Combo: Fixed bug where Tag Combos weren't counted
for achievement purposes unless landed on a foe who was incapacitated by a Tag Combo - Brynhildr (Awakened):
Boosted movement speed, turning radius, and max movement time when targeting foes with melee
attacks as long as the Awakening gauge isn't empty - Ares (Summon Special Move 1): Removed hitbox between Ares and spear that appeared right after throwing a spear - Odin (melee mode, neutral melee
attack): Boosted time between when Odin begins swinging his blade and when hitbox appears - Odin (melee mode, side melee attack): Boosted time between when Odin begins swinging his blade and when hitbox appears - Grim Reaper (Special Move 2): Boosted movement speed, turning radius, and max movement time for zombies when targeting foes as long as the Awakening gauge isn't empty - Grim Reaper (Down + Special Move 2): Fixed bug where dog zombies occasionally didn't face the correct direction while moving - Grim Reaper (Awakened, Character Ability Power) Added fire effect to characters who take damage after being hit by a zombie ball when Grim Reaper is in fire zombie ball mode - Ra (bomb mode, Special Move 1): Bombs can now be destroyed by enemy attack - Ra (ranged / bomb mode, Special Move 1): Changed reload when out of ammo to constant reload - Slayer (Melee Attack, Down + Melee Attack branch): Reduced freeze time upon landing on the ground - Slayer (upper Melee Attack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while cha
attack):
Boosted time between when Odin begins swinging his blade and when hitbox appears - Odin (melee mode, side melee
attack): Boosted time between when Odin begins swinging his blade and when hitbox appears - Grim Reaper (Special Move 2): Boosted movement speed, turning radius, and max movement time for zombies when targeting foes as long as the Awakening gauge isn't empty - Grim Reaper (Down + Special Move 2): Fixed bug where dog zombies occasionally didn't face the correct direction while moving - Grim Reaper (Awakened, Character Ability Power) Added fire effect to characters who take damage after being hit by a zombie ball when Grim Reaper is in fire zombie ball mode - Ra (bomb mode, Special Move 1): Bombs can now be destroyed by enemy attack - Ra (ranged / bomb mode, Special Move 1): Changed reload when out of ammo to constant reload - Slayer (Melee Attack, Down + Melee Attack branch): Reduced freeze time upon landing on the ground - Slayer (upper Melee Attack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while cha
attack):
Boosted time between when Odin begins swinging his blade and when hitbox appears - Grim Reaper (Special Move 2):
Boosted movement speed, turning radius, and max movement time
for zombies when targeting foes as long as the Awakening gauge isn't empty - Grim Reaper (Down + Special Move 2): Fixed bug where dog zombies occasionally didn't face the correct direction while moving - Grim Reaper (Awakened, Character Ability Power) Added fire effect to characters who take damage after being hit by a zombie ball when Grim Reaper is in fire zombie ball mode - Ra (bomb mode, Special Move 1): Bombs can now be destroyed by enemy
attack - Ra (ranged / bomb mode, Special Move 1): Changed reload when out of ammo to constant reload - Slayer (Melee Attack, Down + Melee Attack branch): Reduced freeze time upon landing on the ground - Slayer (upper Melee Attack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while cha
attack - Ra (ranged / bomb mode, Special Move 1): Changed reload when out of ammo to constant reload - Slayer (Melee
Attack, Down + Melee Attack branch): Reduced freeze time upon landing on the ground - Slayer (upper Melee Attack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while cha
Attack, Down + Melee
Attack branch): Reduced freeze time upon landing on the ground - Slayer (upper Melee Attack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while cha
Attack branch): Reduced freeze time upon landing on the ground - Slayer (upper Melee
Attack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while cha
Attack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to
attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while cha
attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened):
Boosted movement speed, turning radius, and max movement time when targeting foes with melee
attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while charging.
You can flick the right analogue stick to ram opponents at close range, and there's also a special thermometer style gauge that fills up as you race — this can then be expended to generate a shield to block
attacks, or power up your nitros
for a temporary
boost in speed.
For example, wind lets boats move further, allows archers to reach more distant targets, and
boosts the
attack power of flying units.
These open up longer combos, passive stat
boost abilities and even a second musou
for each character, something which is usually performed by holding R1 / RB when pressing the Musou button, or using the Musou
attack in a special circumstance such as when in mid-air.