Sentences with phrase «attack comes from his side»

Not exact matches

That defensive position came under attack in 2015 as political rhetoric from both sides zeroed in on perceived unfair drug pricing.
In conflict situations, the «chaplain» role comes under heated attack from «the other side,» and the church is accused of «taking sides,» The mediator role is often attacked by critics on both sides.
the other problem i often see is in our last 2 games, when someone create attack from wing / wide side and then passing the ball to mid he rarely watching other player position player before passing (like ox) so its just waste & only 1or 2 player who's hard tryin to get the ball, when arrived to mid like sanchez / giroud, the other i think are just watching and waiting (if lucky) the ball come near him.
- chambers must be banned from playing right back he is going to cost us in a game very soon, he has been taken apart in more than three games, most teams use his side to attack whenever he plays, i think flamini is a better prospect till debuchy and jenkinson come back.
This means that Rambo often struggles to beat his man defending on the wing and as a result, many of Arsenal's attacking chances don't come from the right sided wing.
Over the course of 13 Premier League appearances, albeit nine coming from the bench, Cuadrado hasn't produced a single goal or assist and as such has failed to dislodge Willian from his regular spot on the right - hand side of the Chelsea attack.
We lost against Watford we expect to win against Chelsea are we serious???? I dreamed we lost 4 1 I could not watch the match after we let the second in that nightmare was on I thought >> >> > as for that first goal it should not have stood as the goal came from dangerous play >> >> > unfortunately the team fell apart the unity has gone out the window >> >> players make school errors yet they earn 100 000 a week crazy carry on >> >> > I am sick of it I have had it with this punch >> > embarrassing carry on cant defend cant attack they only thing they can do is dwell with the ball side ways I am sick of this dwelling about with the ball
Conte has alternated between a 3 -4-3 and a 3 -5-2 formation this season, with much of his side's attacks coming from the wing - backs instead of central midfield.
This is an incredibly difficult question to answer for a variety of reasons, most importantly because over the years our once vaunted «beautiful» style of play has become a shadow of it's former self, only to be replaced by a less than stellar «plug and play» mentality where players play out of position and adjustments / substitutions are rarely forthcoming before the 75th minute... if you look at our current players, very few would make sense in the traditional Wengerian system... at present, we don't have the personnel to move the ball quickly from deep - lying position, efficient one touch midfielders that can make the necessary through balls or the disciplined and pacey forwards to stretch defences into wide positions, without the aid of the backs coming up into the final 3rd, so that we can attack the defensive lanes in the same clinical fashion we did years ago... on this current squad, we have only 1 central defender on staf, Mustafi, who seems to have any prowess in the offensive zone or who can even pass two zones through so that we can advance play quickly out of our own end (I have seen some inklings that suggest Holding might have some offensive qualities but too early to tell)... unfortunately Mustafi has a tendency to get himself in trouble when he gets overly aggressive on the ball... from our backs out wide, we've seen pace from the likes of Bellerin and Gibbs and the spirited albeit offensively stunted play of Monreal, but none of these players possess the skill - set required in the offensive zone for the new Wenger scheme which requires deft touches, timely runs to the baseline and consistent crossing, especially when Giroud was playing and his ratio of scored goals per clear chances was relatively low (better last year though)... obviously I like Bellerin's future prospects, as you can't teach pace, but I do worry that he regressed last season, which was obvious to Wenger because there was no way he would have used Ox as the right side wing - back so often knowing that Barcelona could come calling in the off - season, if he thought otherwise... as for our midfielders, not a single one, minus the more confident Xhaka I watched played for the Swiss national team a couple years ago, who truly makes sense under the traditional Wenger model... Ramsey holds onto the ball too long, gives the ball away cheaply far too often and abandons his defensive responsibilities on a regular basis (doesn't score enough recently to justify): that being said, I've always thought he does possess a little something special, unfortunately he thinks so too... Xhaka is a little too slow to ever boss the midfield and he tends to telegraph his one true strength, his long ball play: although I must admit he did get a bit better during some points in the latter part of last season... it always made me wonder why whenever he played with Coq Wenger always seemed to play Francis in a more advanced role on the pitch... as for Coq, he is way too reckless at the wrong times and has exhibited little offensive prowess yet finds himself in and around the box far too often... let's face it Wenger was ready to throw him in the trash heap when injuries forced him to use Francis and then he had the nerve to act like this was all part of a bigger Wenger constructed plan... he like Ramsey, Xhaka and Elneny don't offer the skills necessary to satisfy the quick transitory nature of our old offensive scheme or the stout defensive mindset needed to protect the defensive zone so that our offensive players can remain aggressive in the final third... on the front end, we have Ozil, a player of immense skill but stunted by his physical demeanor that tends to offend, the fact that he's been played out of position far too many times since arriving and that the players in front of him, minus Sanchez, make little to no sense considering what he has to offer (especially Giroud); just think about the quick counter-attack offence in Real or the space and protection he receives in the German National team's midfield, where teams couldn't afford to focus too heavily on one individual... this player was a passing «specialist» long before he arrived in North London, so only an arrogant or ignorant individual would try to reinvent the wheel and / or not surround such a talent with the necessary components... in regards to Ox, Walcott and Welbeck, although they all possess serious talents I see them in large part as headless chickens who are on the injury table too much, lack the necessary first - touch and / or lack the finishing flair to warrant their inclusion in a regular starting eleven; I would say that, of the 3, Ox showed the most upside once we went to a back 3, but even he became a bit too consumed by his pending contract talks before the season ended and that concerned me a bit... if I had to choose one of those 3 players to stay on it would be Ox due to his potential as a plausible alternative to Bellerin in that wing - back position should we continue to use that formation... in Sanchez, we get one of the most committed skill players we've seen on this squad for some years but that could all change soon, if it hasn't already of course... strangely enough, even he doesn't make sense given the constructs of the original Wenger offensive model because he holds onto the ball too long and he will give the ball up a little too often in the offensive zone... a fact that is largely forgotten due to his infectious energy and the fact that the numbers he has achieved seem to justify the means... finally, and in many ways most crucially, Giroud, there is nothing about this team or the offensive system that Wenger has traditionally employed that would even suggest such a player would make sense as a starter... too slow, too inefficient and way too easily dispossessed... once again, I think he has some special skills and, at times, has showed some world - class qualities but he's lack of mobility is an albatross around the necks of our offence... so when you ask who would be our best starting 11, I don't have a clue because of the 5 or 6 players that truly deserve a place in this side, 1 just arrived, 3 aren't under contract beyond 2018 and the other was just sold to Juve... man, this is theraputic because following this team is like an addiction to heroin without the benefits
Are you benching Niles because you think he was average in the Liverpool match or because you feel Kolasinac should start and can do better?If it's for the latter then fine but if it's for the former then I guess you and many of us did not watch the Liverpool match very well.He was defensively our best defender in that game.A lot of goals and openings would've come from his side if he hadn't been very solid.He shut down the attacks very well.His positioning was very suspect though and I feel he deserves a place in the starting lineup at CM over Xhaka who is an awful player.The guy is the real deal and I want to see what he can do.I don't care if he's young.
Ox - 5 horrible on the left, took too many shots from outside his range (I so wish we had a couple attacking midfielders that could shoot from outside the box with any consistency)... showed some composure when he moved back to the right side, especially when he took on the RB role once Giroud came in for Holding... his versatility is great but only if Wenger uses him on the right side
The build up to the two goals came from his side of the pitch, a full back in the modern game that carried zero attacking threat, zero composure on the ball, and zero recovery speed is as useful as a ballboy.
Indeed, 69pc of all of Liverpool's shots came from the middle of the pitch, and whilst the action areas in terms of attacking spread was 32/36/32 (left / right / middle), Liverpool will need more than Moreno and Alexander - Arnold's simple overlaps when trying to break down better teams, and should be targeting runs just inside the sides of the box, six - yards away from the touch - line in particular for cut - backs.
Few observers will have Chelsea coming back from a two - goal deficit with an attack that has repeatedly let Mourinho down in 2014, and facing the first side to score three goals past Petr Cech this calendar year.
Most of the attacking from Sunderland seemed to come down their left hand side, seeming to try and exploit McGeady being defended by the make - shift fullback Stuart Dallas.
Crystal Palace's side is blessed with attacking talent coming from the flanks, especially in the form of Andros Townsend and Wilfried Zaha.
Edwards made four changes from our 5 - 0 opening group win over Qarabag as Brown came into the side up front supported from out wide in attack by Sterling and Callum Hudson - Odoi.
They are realising that in a coalition, attacks can come from all sides.
Local government minister John Healey found his planning bill coming under attack from all sides of the Commons yesterday.
The government's criminal justice policy came under attack from all sides today as it faced numerous reports criticising its priorities, and objections to Jack Straw's decision to prevent Ronnie Biggs» parole.
Sturdy Colls, in particular, has weathered many online attacks from impassioned neo-Nazis, which she has come to see as an inevitable side effect of her work.
i constantly found myself in the situation of trying to kill one group of ennemies on one side of me then have ennemies i already killed come at me from behind and then get attacked from all sides and the fact thet they are always tough to kill does not add to the fun but only decreases.
Come from the side and above, so you don't give the cat the impression there is a head - on attack coming and make him think he is about to be hit in the eye.
Adjustments - Timing shortened from being downed to rising, rising into a movement, mid-air quick recovery, jumping, dashing, moving (on ground or midair), attacking, or guarding - Awakening: Fixed bug where attacks at very close range came from unguardable angles; these can now be guarded - Dash Combo: Fixed bug where Tag Combos weren't counted for achievement purposes unless landed on a foe who was incapacitated by a Tag Combo - Brynhildr (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Ares (Summon Special Move 1): Removed hitbox between Ares and spear that appeared right after throwing a spear - Odin (melee mode, neutral melee attack): Boosted time between when Odin begins swinging his blade and when hitbox appears - Odin (melee mode, side melee attack): Boosted time between when Odin begins swinging his blade and when hitbox appears - Grim Reaper (Special Move 2): Boosted movement speed, turning radius, and max movement time for zombies when targeting foes as long as the Awakening gauge isn't empty - Grim Reaper (Down + Special Move 2): Fixed bug where dog zombies occasionally didn't face the correct direction while moving - Grim Reaper (Awakened, Character Ability Power) Added fire effect to characters who take damage after being hit by a zombie ball when Grim Reaper is in fire zombie ball mode - Ra (bomb mode, Special Move 1): Bombs can now be destroyed by enemy attack - Ra (ranged / bomb mode, Special Move 1): Changed reload when out of ammo to constant reload - Slayer (Melee Attack, Down + Melee Attack branch): Reduced freeze time upon landing on the ground - Slayer (upper Melee Attack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while chaattack): Boosted time between when Odin begins swinging his blade and when hitbox appears - Odin (melee mode, side melee attack): Boosted time between when Odin begins swinging his blade and when hitbox appears - Grim Reaper (Special Move 2): Boosted movement speed, turning radius, and max movement time for zombies when targeting foes as long as the Awakening gauge isn't empty - Grim Reaper (Down + Special Move 2): Fixed bug where dog zombies occasionally didn't face the correct direction while moving - Grim Reaper (Awakened, Character Ability Power) Added fire effect to characters who take damage after being hit by a zombie ball when Grim Reaper is in fire zombie ball mode - Ra (bomb mode, Special Move 1): Bombs can now be destroyed by enemy attack - Ra (ranged / bomb mode, Special Move 1): Changed reload when out of ammo to constant reload - Slayer (Melee Attack, Down + Melee Attack branch): Reduced freeze time upon landing on the ground - Slayer (upper Melee Attack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while chaattack): Boosted time between when Odin begins swinging his blade and when hitbox appears - Grim Reaper (Special Move 2): Boosted movement speed, turning radius, and max movement time for zombies when targeting foes as long as the Awakening gauge isn't empty - Grim Reaper (Down + Special Move 2): Fixed bug where dog zombies occasionally didn't face the correct direction while moving - Grim Reaper (Awakened, Character Ability Power) Added fire effect to characters who take damage after being hit by a zombie ball when Grim Reaper is in fire zombie ball mode - Ra (bomb mode, Special Move 1): Bombs can now be destroyed by enemy attack - Ra (ranged / bomb mode, Special Move 1): Changed reload when out of ammo to constant reload - Slayer (Melee Attack, Down + Melee Attack branch): Reduced freeze time upon landing on the ground - Slayer (upper Melee Attack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while chaattack - Ra (ranged / bomb mode, Special Move 1): Changed reload when out of ammo to constant reload - Slayer (Melee Attack, Down + Melee Attack branch): Reduced freeze time upon landing on the ground - Slayer (upper Melee Attack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while chaAttack, Down + Melee Attack branch): Reduced freeze time upon landing on the ground - Slayer (upper Melee Attack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while chaAttack branch): Reduced freeze time upon landing on the ground - Slayer (upper Melee Attack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while chaAttack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while chaattack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while charging.
And Barroth has a few really stupid attacks, like the one where he throws one mudpiece right in front of him (easy to attack him from the side when he does that) or like the roaring (it's not like anyone's coming to help him).
Considering that attacks can come from all sides, it is surprising that the player can't turn their Transformer with the relative ease that you would expect.
Later stages will often have enemies and dangerous projectiles coming from all sides, some of the bosses begin using attacks that are random (which just makes them feel unfair), and more one - hit kill deathtraps are introduced as the game progresses.
There is a lot of depth to this three lane system where you'll have to take risks on how to attack and when, always trying to avoid being overwhelmed by the mobs of baddies coming from the right side of the screen.
With that in mind, the first crocodile - like Snapmaw I came across, on a side - quest, I downed in no time whatsoever — I was shielded from its attacks and understood its weaknesses.
As for her normal moveset, her dash attack comes from the Speed Boost power - up acquired in most of her side - scrolling games.
There's some further nuance introduced later in the game (as K.O. can unleash a special attack that sees a giant magical fist coming from his body), but it's still always on the simple side.
I believe the best way forward requires us all to raise the standard of our own game and double check everything posted to avoid personal attacks, unintended or otherwise; but also, not to be so blind as to believe that the personal attacks come from one side and not the other, or believe that all of one side of the debate are implicit in the insults.
Since funding from the other side is private, it is strongly attacked as coming from big oil companies.
The attacks from the other side for having too low numbers will be coming from those far more informed about the topic and disappointed by what didn't make it into the report.
What is left unsaid is that the attacks from one side for having too high numbers will be coming from denialists.
So I think a number of Quebeckers came at the discussion from the other side: how do we attack the knife problem, rather than how do we accommodate someone whose religion requires the wearing of a knife.
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