Sentences with phrase «attack in a horde»

You and up to three other players can team up to protect a digger from attack in a horde mode / tower defense - style game.

Not exact matches

He added shots at those he's deemed unworthy, including the media («mean spirited disoriented»), progressive activists («rabid hordes of attacking parasites»), and anyone who dares to call him out («timid souls who sit unbloodied in the gallery always prepared to criticize»).
Synopsis: As hordes of zombies swarm over the U.S., the terrified populace tries everything in their power to escape the attack of the undead, but neither ci... [MORE]
And you're stuck with a climax to this film in which a horde of attacking werewolves... don't.
The action can be described as a mix between Gauntlet and a moderately complex fighting game: Like in Gauntlet, you take on the role of a single warrior fighting against a horde of enemies, but instead of just having an attack button and a magic button, you have a decent variety of close - combat moves in addition to both long - range and short - range spells, combos, and defensive moves.
Even with the addition of both light and heavy attacks there's more skill and excitement in wending your way through a horde of zombies without fighting than there is in actually attacking them, which eventually makes the whole process seem slightly pointless.
Unleashing a variety of magic spells and attacks in order to thin out the horde of enemies is super-satisfying as the gameplay is tight, intuitive, and gets very challenging.
Of the four classes are the Apprentice, magic user employing high damage dealing elemental towers; the Squire, who takes the hordes with a sword while being backed by meaty blockades; the Huntress, with ranged weapon in hand and powerful multi-use traps; and lastly the Monk, support class extraordinaire, able to use both ranged and melee attacks and summon auras which apply affects or damage over a wide area.
And while trendsetting bloggers in this arena don't seem to attack authors directly, there are hordes of followers who will, happy to create the most venomous possible version of the debate.
At only an hour in I was already level 8, run around a magical forest (it's not a fantasy title without a magical forest) killing trolls, found my way into an underground cavern filled with rampaging steam robots and been attacked by an unending horde of giant spiders thanks to being sucked into a portal created by killing a frenzied wolf.
A Turret Defense game where you construct a stationary defense to protect your colonies from the advancing enemy horde, you deploy stationary turrets, drop in support from orbital weapons platforms, and crush those who would dare to attack you.
And rest assured, with the Ork hordes surrounding you, that melee attack will come in dead handy.
In Beast mode you and, again, should you wish, three other friends play as the Locust horde trying to attack AI humans who have access to fortifications like those in HordIn Beast mode you and, again, should you wish, three other friends play as the Locust horde trying to attack AI humans who have access to fortifications like those in Hhorde trying to attack AI humans who have access to fortifications like those in Hordin HordeHorde.
Toon Zelda meanwhile, in Phantom form, combines magic and vicious melee attacks to repel Ganon's hordes.
Just as in XBOX and PC versions of Murphid, players must use their puzzle solving skills and fast reaction to withstand attack of gorgeous marble hordes and bring those beasts under control.
But even with the diversity in spells and magic abilities the combat never got interesting for me and I found myself just holding down my main attack button and just blasting through the hordes of enemies that literally fell out of the open air.
In a ladder - like system of missions, the player gets to shoot his way though hordes of enemy alien ships that have different types of movement and attacks, and this is where this game is at its best.
In Murphid players must use their puzzle solving skills and fast reaction to withstand attack of gorgeous marble hordes and bring those beasts under control.
Defenses in the game's current form are limited to simple walls, machine gun towers, rocket towers and lasers towers, and you simply toss them down in the general direction of the incoming enemy horde, indicated a short while before a wave attacks by a red icon flashing on the screen.
In addition to the single player mode the game also offers a co-operative horde mode and score attack competitive multi-player for up to four players with their own cutomised Oculus avatars.
One upgrade also has to be purchased in order to allow an AI - controlled Claire and Barry to use their guns, which is an odd idea and not at all practical; instead Claire will opt to use her melee attacks and Barry will use his knife as defence against hordes of the undead, though if Capcom were aiming for realism here, then who in their right mind would use melee attacks or knives instead of a more effective gun?
Action - Packed Battles — Players switch between melee and ranged attacks in battle against hordes of enemies and challenging bosses across a variety of open field maps
Trigger special attacks to destroy the enemy hordes and protect your tower against tons of different boss encounters in this Old School, Retro Classic!
There is an overwhelming horde of zombies in front of you, but after a few successful attacks, your combo meter will allow Frank to execute a special move.
There are ten different single player levels to play through, placing you in different safe houses, including schools, and mansions, for you to hold out from the attacking horde.
Plants Vs Zombies: Garden Warfare 2 will contain 6 new character classes and will be the first game in the franchise where the plants are on the attack against the zombie horde.
Expanding too far to fast can leave you open to attack, but not expanding quick enough can leave you lacking on resources and stunt your recovery in between defending waves of zombie hordes.
Guided by a strong narrative and a distinctive visual style, players can use everyday items to battle danger that comes in many forms, from a range of unique, powerful enemy types to massive hordes working together to attack at will.
For instance, with her ability to parry and gain a few moments of invincibility, create shockwaves with her axe and enhance her attack speed as she continuously attacks, the Amazon can easily tear through hordes of enemies in seconds; meanwhile, the Sorceress, with her ability to teleport, unleash a blizzard that can repeatedly hit everything on the screen at once and summon a thundercloud that autonomously targets your foes, can rain down death from afar but you will need to carefully manage her MP.
The demo, in which Admiral Ackbar is commanding you and the troops, gave off a «horde» vibe if I'm being honest as the player was tasked with defending various points from attacking enemies.
It is no overstatement that you will be facing hordes of enemy forces and you will need to use these various new attacks in order to defeat them efficiently.
Actually defeating them is an exercise in frustration, however, as the fights are long, multi-stage endeavors filled with annoying hordes of smaller enemies, lots of searching for lost parts, and attacking glowing weak points.
The downside is that the buggy needs frequent refueling, and stopping for any length of time in open ground invites a horde of alert undead to attack.
In the game, the Cucco item, when thrown at an opponent, summons a horde of Cuccos to attack all opponents.
In a Plants vs Zombies - cross-brawler stylisation, you must use each hero's attack style to fight off hordes of enemies, with a stun - first, kill - second methodology in minIn a Plants vs Zombies - cross-brawler stylisation, you must use each hero's attack style to fight off hordes of enemies, with a stun - first, kill - second methodology in minin mind.
There is a «fun» way to make the game hard and that is to not level up your character of choice as the upgrades do change how your characters attacks work and that is something that i can admit is done well in the game however a more variety to this would greatly develop the horde mode that there is as you would have a higher range of abilities and you could be more specific when you choose your characters to be aimed at certain types of enemies and so fourth.
Being so focused (and a little OCD) is very beneficial in Zombie Tycoon 2 not only because it helps you unlock the aforementioned special zombie unit classes, but also in order to increase a super attack that unleashes a horde of zombies at a selected target, at any time during a match.
Like a horde of enemies flying in the air and you have to use your homing attack to get on the other side.
The basic structure of the game is divided into two phases: the Build phase, where your character sets up the tower defense, and the Combat phase, where the tower defenses fight off hordes while you also attack in real time.
In order to prepare the nation, we have created a blood splattering, zombie killing, chain - reaction shooter called OMG - Z Now if there's an attack from a grizzly horde of exploding zombies in a town near you, you'll be fully trained and ready to take a stand against the ravaging legions of undeaIn order to prepare the nation, we have created a blood splattering, zombie killing, chain - reaction shooter called OMG - Z Now if there's an attack from a grizzly horde of exploding zombies in a town near you, you'll be fully trained and ready to take a stand against the ravaging legions of undeain a town near you, you'll be fully trained and ready to take a stand against the ravaging legions of undead.
Tons of enemies — Hordes of attacking enemies have always been a trademark of the Serious Sam series, and Serious Sam: The Last Hope continues to deliver countless terrors in just one scene, harnessing the serious power of the Serious Engine 2017.
These titular portals open up unpredictably across the world, spawning in hordes of enemies or gigantic bosses and forcing every player in the area to band together in order to repel the demonic attacks.
Shooting up hordes of tigers, attacking enemy outposts and exploring dingy caves with a friend was immense fun in Far Cry 4, and it's disappointing to see this shareability get thrown away.
While the underground houses plenty of secrets to be found, from materials for making stronger weapons and armor, to streams of lava and enemies that will surround and destroy you, the overground is also teeming with life, as mucus blobs attack in the day, and hordes of goblins invade your humble abode at night.
In Horde 2.0 you will be put up against much more of a variety of enemies than the previous Horde Mode and each wave can differ with what enemies attack you.
For the all - new Maximum Attack X, you'll still be competing against hordes of monsters, but there's more variety in missions and of course, new rewards to pursue!
*** SURVIVAL CAMPAIGN *** In this story mode your character is \» face to face \» with hordes of zombies attacking you from all sides.
It has been over a year since the last «Maximum Attack» event — in PSU, these have historically been all - out monster brawls, with GUARDIANS competing against the hordes — and the more kills, the better, unlocking progressively more content and event rewards.
Speaking of tough situations... a consistent element of the game seems to be large hordes of Freakers trying to attack Deacon at once, and they all move like they were track stars in their livelier days.
The latest «casual - core» title from Antic, the game belongs to the emerging castle defense subset of the strategy game genre, in which players defend a base from attacking hordes in real time.
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