Attacking enemies during this window will cancel their turn, forcing their action bar to reset.
If you keep
attacking an enemy during battle, your characters will get their momentum gauges charged.
Accurate jumping is necessary to reach the goal at the end of the stage in many platformers, for example, while great focus is needed to dodge and
attack enemies during fast - paced shooter arcade games.
Not exact matches
One of the toughest
during SEAL training involves training to
attack an
enemy ship — by swimming two miles alone underwater and, in the dark, approaching it from below.
Enemies attack; the hero comes close to annihilation, in battle, by execution or
during journeys through water.
Lauda, meanwhile, kept close watch on his teammate's flank, preparing to stave off
enemy attacks, although less obviously than Regazzoni had done for him
during last October's U.S. Grand Prix at Watkins Glen.
President Trump intensified his slashing
attack on the news media
during an appearance before the Conservative Political Action Conference, reiterating his charge that «fake news» outlets are «the
enemy of the people.»
You'll see numerous
enemy types
during combat - from beserkers that rush you and try to explode to aerial units that swoop in and
attack.
During fights, you can do strong and quick
attacks with whatever weapon you've equipped, push
enemies away with your shield, and evade
enemies with a roll.
The two new characters show off a variety of
attacks during the video, including Daphnes Hyrule's ability to transform into his boat form to fight groups of
enemies.
During this time, every
enemy defeated drops bonus cash (which can be used to level up characters), and you can end the summoning at any time by performing a devastating team - up super
attack.
You'll also rack up points
during each level for achievements such as
attacking first, and countering an
enemy attack.
You can however, play
enemy battle cards which you pick up
during your adventure which, will bring your chosen baddie into the fray and will in turn,
attack enemies for you and will take damage for you until they are defeated.
During the course of the game, players explore a variety of locations and fight
enemies in a real - time battle system where characters can perform
attacks with their equipped weapons, use skills and spells and more.
The Higgledies will provide invaluable support
during battles including offensive and defensive buffs, increasing special
attack power for Evan and his friends, and assist in
attacking enemies.
They can keep a total of 3 full bars for the momentum gauge that allows you to basically press a button at the right time when
attacking an
enemy, visualized by a quick flash of lighting
during the
attacking animation.
The definition of the bull market is originated from the animal «s behavior
during its repelling the
attacks of
enemies.
As the Beast Master, you'll be able to tame wolves, jaguars, sabertooth tigers, owls, badgers, and more wild beasts to be at your side
during combat, for both
attacking and distracting
enemies.
- characters are drawn in the main screen in a super-deformed style - features a lot of fan - service - play as Eduard, an innkeeper of an inn who doesn't have a lot of customers - stumble into a cave while looking for crystals and meet a girl who has amnesia - this girl also has six sisters who unlock each other's memories as you come across them - your subordinate at the inn gets the idea to put all of the girls into maid uniforms - the girls transform into battle - appropriate clothing
during the battle sequences - strategy / action - RPG hybrid - unlimited movement within a circle around the character's starting point - combo system - when
attacking weaker
enemies, you knock them back in a fashion that takes out others and builds up a combo - extra turn awarded if you manage to take out 10 or more
enemies in one swing -
enemies do respawn their weak helpers at a hit point cost to them - right side of the screen shows a time bar so you know which friend or foe will
attack nex - male character you play as is more of a support role in battle - he'll provide a lot of your stat buffs - events for each of the maidens that give them a chance to level up and unlock new abilities in each battle - possible 18 quests - each of the girls has their own quirks
There's actually a good deal that the game leaves up to the player to discern: the fact that different characters on both sides can
attack a different number of times per turn, or the way that
enemies still have the upper hand if you
attack them head - on
during your turn.
Both of these require a special kind of energy to use which can be gained in a few different ways, but the primary method
during combat is to perform unbroken chains of moves and block
attacks, thus causing
enemies to drop special orbs that you suck up.
On the PS3, there are points
during battles where the camera will zoom into the
enemy if your
attack is going to do bonus damage.
- Ophilia and Cyrus have been announced as the last two playable characters - Cyrus is a scholar working at the royal university who is an incredibly curious and knowledgeable person - Cyrus» Path Action is «Explore» which lets him find out hidden details and information about other characters -
during combat, Cyrus can reveal the weaknesses of
enemies and exploit them using fire, ice and lightning magic - Ophilia is a priestess and her Path Action is Lead, which allows her to guide characters to certain places by having them follow - in combat, she's a classic white mage - type who can heal allies, buff their stats and use light magic to
attack the
enemy - Ophilia can also call upon the character she's guiding to aid her in battle - character's special abilities are called Talents - Olberic can take hits in place of other characters in battle - Primrose, like Ophilia, can call upon the character she has charmed and have them aid her in battle - Tressa can sometimes find money simply by walking around the overworld - Alfyn can mix items to damage
enemies or heal allies - Therion can unlock treasure chests - H'aanit can capture beasts
during combat - your active battle party can consist of four characters, but you can swap them out with the other four characters at any time - even after you've met up with the other playable characters, you can still pursue each character's individual story - you do this by making them the «main» character of your current party
By tapping the appropriate shoulder button you can instantly swap to either of these weapons
during a fight, thus mixing up your
attacks, while a small selection of secondary powers, like a projectile that freezes
enemies in place, bring some variety to a combat system that isn't overly deep but still packs in enough to keep things fun.
During a turn
enemies will move towards Sneaky,
attack him or break his cover.
Using magic
during combat also feels lackluster: unleashing an icy bolt to freeze
enemies doesn't feel like you're doing much more than throwing an ice - cube at someone who mildly annoyed you, while setting foes alight with your Nova
attack involves you creating what looks like a pile of gellatine at your feet before unleashing the
attack which doesn't so much set fire to
enemies as generate some weird particle effects.
During combat it works pretty well as it lets you close the gap on
enemies with guns so you can get your sword out, and it lets you avoid the more powerful, unblockable
attacks, although sometimes it can feel a little unresponsive.
In the case of the ever - useful Bomb item, which can be used to
attack a group of
enemies during combat, Extra Mix allows for the creation of the Enormous Bomb with a wider
attack radius and a much deadlier blow.
During any ground mission if you see
enemies on your radar on the other side of the wall, you can begin your run
attack until you see the flash that you are going full speed.
To go even further, his Final Smash could implement the Raving Rabbids in some fashion where they joint
attack enemies on screen, making for some crazy albeit funny situations
during a match.
Tapping the touch pad
during the photo mode displays additional settings, while vibration occurs when Rad is being
attacked by an
enemy, when he falls into electrified water or red thorns and reflecting the recoil of Rad's blaster particularly
during rapid fire fire modes.
Calling in a multi
attack drains the SP gauge but it recharges so quickly that you'll be blitzing
enemies rather often
during each stage.
The Higgledies will provide invaluable support
during battles including offensive and defensive buffs, increasing special
attack power for Evan and his friends, and assist in
attacking enemies.
The controls are appropriately mapped to the Vita with the control scheme consisting of pressing X to
attack an
enemy Digimon; holding R then pressing X to escape; pressing select to let your Digimon act independently; pressing triangle to pause gameplay, while opening the Digivice to view the Digimon field guide, look through your inventory, save your progress and more besides; tapping the touch screen to display the DigiLine; changing the direction of the left analogue stick or alternatively pressing left, right, up or down on the d - pad to move Keisuke
during on - foot exploration or navigating between menus whilst battling an
enemy Digimon; and pressing start to display the title menu, alongside various scenarios and combinations in which certain buttons have different contexts.
They said that in Hyrule Warriors - you would power up a gauge
during boss fights by fighting swarms of
enemies and then unleashing a special
attack on the boss.
There are also two new items: Boo, a ghost that steals items
during races, and the jumping feather, a Battle Mode exclusive that lets you jump over
enemy attacks, like bananas and shells.
During the conflict on Zebes, Samus discovered the Space Pirates» plot - to use parasitic lifeforms known as Metroids to
attack galactic civilization and wreck havoc on their
enemies.
Turnament's turn - based mechanics will be familiar if you're a fan of roguelikes; you'll need to carefully plan out your movements so that you avoid
enemies during their
attack phases while plotting strikes of your own.
Damage is inflicted after the
attack ends, and thus it is impossible for
enemies to be defeated
during the
attack.
During spacefaring encounters, you'll have to keep an eye on your shields and your positioning, using special skills to boost your
attack and defense while maneuvering your ship through
enemy fire.
During the adventures to the Nazi homeland, players are often placed in situations in which they'll need to assist squad mates, save them from an
attacking enemies — moments known as «Heroic Actions» — or rely on them for refilling ammunition, stocking up on grenades, spotting
enemies and providing health kits, to ensure you can keep on your feet long enough to see the end of each mission.
Hashimoto: As part of the feedback we received from those who played I am Setsuna, people said «if only I could move
during battle, I could affect more
enemies when I
attack!»
Whats more annoying is that
enemies will often
attack your head, sending it flying across the room where you've then got to slowly work your way back across the room again to reach your torso, and then, once you've finally reconnected to your body, you'll be decapitated yet again
during Bryce's animations where he gets up.
There's a lock - on system present and it's fantastic
during boss battles or small encounters, but in larger battles focusing on just one
enemy at a time proves to be an unwise decision as it leaves you open to
attacks off - screen that you just can't see coming.
During this time they are sitting ducks for any other
enemy attacks or moving lasers.
During the main story, players will earn experience by defeating
enemies and meeting optional objectives, such as performing a certain number of special
attacks, stealth knock - outs etc..
During that time the offense gets to free roam as invisible cameras, spotting
enemy locations and giving a chance to coordinate a plan of
attack.
As a member of the Space Fleets, you were
attacked by some unknown
enemies during your planet exploring mission.
Just like
during regular battles, each unit has a special
attack that can be unleashed on your
enemies.
During these open sea journeys you could
attack enemy ships which ended in exciting boarding actions, brave harsh weather, or just sail along as the crew sang pirate shanties to pass the time.