Lallana is a playmaker, in the literal sense, now for Liverpool; the man who is sought to kick - start
attacking phases of play.
In
attacking phases of play, the Shadow Striker forms a partnership with a No. 9 but when the team is defending, they drop into a deeper area of the pitch in order to try and retain possession by hassling opposing central midfielders.
Defensively the Brazilian was solid and contributed to
attacking phases of play.
Both Henderson and Milner like to push forward and bring the ball into
the attacking phase of play.
Not exact matches
Tested defensively by Douglas Costa, but his pace made him a real threat in
attack and
played well in both
phases of the game before producing a brilliant late assist.
With the win under their belt since that loss in the Champions League, you'd expect some more confidence from the players and with the possible return
of Ramsey, we can potentially
play a far more solid midfield against QPR which would make us far more functional in both
attacking and defensive
phases.
I'm guessing most had some modicum
of direct, forward - thinking
play that progressed us rapidly into the next phase of attack: how I define Transitional P
play that progressed us rapidly into the next
phase of attack: how I define Transitional
PlayPlay.
Full - backs need to become part
of the
attack, ball - winners like Kante need to understand how to join in creative
play and attackers need to track back and support in numbers, ready to break forward again with the next
phase of play.
With that in mind, we've split the stats into two categories: «
attacking contribution» and «defensive contribution», to see who offers most in each
phase of play.
Its only interesting feature is that it splits along the middle during the
attack phase to reveal a red chasm or something
of the sort which looks oddly out
of place, like the developers realised just how boring the
playing field was and desperately tried to come up with something to liven it up in the closing minutes
of development.
Time
Attack allows you to
play a modified version
of one planet at a time with no interruptions and no
phases.