No chance in life that we can
attract big players from now on.
Not exact matches
Startups in the food and grocery ecommerce and delivery industry
attracted almost $ 500 million in venture capital over the last year, a 51 percent increase
from last year, while
big players such as Google and Amazon continue to outdo each other with new delivery options.
The Spanish giants could now be set to let more
big names go this January, with the club seemingly looking to rebuild as they consider the futures of
players who will surely now
attract interest
from top European clubs such as Manchester United, Liverpool, Arsenal and Chelsea.
on the flip side, we signed him probably because he's homegrown out of gtown, we know him, we developed him, and it's been difficult to
attract big names, but it really is keeping us
from signing another max
player at the moment, unless there's financial flexibility that i don't know about (which is possible).
Looking for a
big move, Bayer Leverkusen's star
player has
attracted interest
from Arsenal, Manchester United and Barcelona.
Full - back Kieran Tierney is one name that springs to mind, but aside
from that, another
player who has
attracted significant attention for some of the
biggest clubs in Europe for his performances, having scored 32 goals in 49 appearances, is the 20 year old forward Moussa Dembele.
Juve feel they could bring in
big money for either
player, with Pogba
attracting interest
from Manchester City and Paris Saint - Germain, while Vidal is reported to be a top target for Manchester United.
Grenier is a similarly creative and skillful midfield
player who looks set to shine on the
big stage for many years to come, and who also
attracted interest
from Liverpool during the summer.
The 25 - year - old has now scored four goals and made two assists this term and it's no wonder he's
attracting interest
from bigger Premier League sides, with Tottenham also reportedly interested in the
player.
Signing Toure would be a statement of PSG's ability to
attract players from rival
big clubs and show they are still serious
players in the transfer market, despite concerns over FFP.
When Facebook dipped in the UK over the winter, for instance, plenty of online commenters danced on its grave, but this observation in The Guardian really jumped out at me: «Growth among the
big players looks to be more about getting people
from their competitors, not
attracting new people to social networking.»
Stand for Children has gone
from nowhere to one of the
biggest and potentially one of the more successful
players in the building within just a few short months, all without
attracting significant media attention.
- the team has been adding weapons one by one because they want the same amount of attention for each weapon - the team learned that when they added two new weapons at once, one would end up getting overshadowed by the other - there were more new stages than returning stages because bringing back old stages would have little surprise - since they want to satisfy both new and returning
players, they changed the order of stage additions - there weren't any major direction changes in balancing
from Splatoon 1 - there have been more pattern combinations between weapons and stages, so there was more involved to balance them all - matchmaking is handled by getting 8
players with similar rank points, and then they're split by weapons - the rank point gap between S +
players is
bigger than ordinary
players - only about one in 1,000 active
players are in the S +40 to S +50 region in Ranked Battles - there's even less than one in 10
players that reach S +, while 80 % of the overall
player base are in A or less - about 90 % of S + ranked
players are within a + / -150 hidden ranked power range - rock was the popular genre in Splatoon, so they tried changing it for the sequel - they prioritized making good background music first before forming the band to play that music - the design team would make the CD jacket - like artwork afterwards - due to this, the band members would often change; some getting added while some others removed - Off the Hook is an exception, as they first decided they would be a DJ and rapper along with their visuals first - Off the Hook's song came afterwards - In Splatoon street fashion was the trend, but in Splatoon 2 they tried adding more uniqueness - the aim was to add Flow with ethnic clothing and Jelfonzo with high fashion - all Jellyfish in this world are born by splitting, which means Jelfonzo was born by splitting
from Jelonzo - Jellyfish are like a hive mind - when they hold a wedding ceremony, they're just simply holding the ceremony - Jelonzo and Jelfonzo start gaining their own consciences so they can speak - Flow used her working holiday to go on a trip before reaching Inkopolis Square - during the trip, she met the owner of Headspace - the owner liked her, so she got hired to work there - Bisk has a unique way of speaking: anastrophe - the team tried to express him as an adult man - they made him into a giant spider crab because they wanted someone with high posture - he came
from a cold country and broke up with his girlfriend to join a band - just like Flow, he became
attracted to squids - Crusty Sean finally has his own shop, but he opened it because he's someone who follows the current trends - one of the trends happens to be people opening their own shops - drink tickets aren't stacked, but the probability is higher than a single brand - the music in Inkopolis Square changes depending on the
player's location - sounds contribute to creating atmosphere in the location - the song at front of Grizzco Industries had an atmosphere that feels like some smell can radiate
from the game screen - as for Salmon Run, they imagined it as a Japanese restaurant outside Japan that is not run by a Japanese person - each time the
player moves between the shops, the game uses an arrange shift that shows the personality of each inhabitant - the arrangement in Shella Fresh is related to Bisk's guitar and mystery files that describe his past - with the Squid Sisters moved to Hero Mode, Off the Hook was put in charge in guiding battles and festivals - Bomb Rush Blush has an orchestra «because it would sound like the final boss» - the team wanted to express the feel of the story's real culprit with this music - the probability of each event occurring in Salmon Run is different - there are no specific requirements, meaning they're picked randomly - this means it's possible for fog to appear three times in a row - the Salmon have different appearances based on the environment they're raised in - if the environment is harsher, they would become large salmon - Steelheads and Maws have
big bodies, while Scrappers and Steel Eels have high intelligence - Salmons basically wield kitchenware, but everybody else has a virtue in fighting to actually cook the Salmons - Grill is the ultimate form of this - when Salmons are fighting to the death, they can feel the same sense of unity - they would be one with the world if they were eaten by other creatures, and they also fight for the pride of their race - MakoMart is based on a large supermarket in America - the update also took place on Black Friday in America, which was why Squids are buying a lot of things in the trailer - Arowana Mall looks like it has more passages because there are changes in tenants and also renovation work - Walleye Warehouse has no changes at all, because the team wanted to have at least one map that stayed intact - the only thing different in this map is the graffiti, which is based on the winner of Famitsu's Squid Fashion Contest - all members in the band Ink Theory graduated
from music university - they are well - educated girls who also do aggressive things - the band members wearing neckties are respecting the Hightide Era
from the prequel - the team will continue adding weapons and stages for a year, and Splatfests for two years - the team will also continue to make more updates including balancing