Not exact matches
Do smartphones and tablets eat away
at some of the casual
gaming audience you could have on the Vita?
«A confluence of industry events has brought [the lack of women and minorities in technology] to the center stage, from the threats and harassment that have characterized the debate in the
gaming world to the publication of hiring data and diversity statistics in the tech industry,» Intel CEO Brian Krzanich told the
audience during his keynote address
at CES.
«As mobile
gaming expands with increased smartphone and tablet penetration, we're seeing a very broad and diverse
audience develop for mobile
gaming, with women comprising 68 % of mobile gamers who play on their smartphone or tablet for
at least an hour each day,» said Anders Evju, the CEO of PlayPhone.
But the Wii U is a poor substitute for a tablet and the games that both the
gaming audience and the wider public
at large has come to expect since the launch of the iPad in 2010.
The PlayStation Vita was built as a high end portable
gaming device aimed
at the 18 to 35 year old
audience.
But it's hard to imagine he's not
at least slightly
gaming his
audience throughout Jersey Boys, an otherwise limp tour through the Four Seasons» early discography.
GTA 5's main
audience turned out to be the mainstream casual gamer, the kind that doesn't read Gameinformer, or any kind of
gaming news
at all.
«The combination of Velocity Micro's manufacturing, sourcing, distribution, and marketing capabilities along with Overdrive PC's track record for pushing components to the limit should create a formidable line of PCs and make extreme
gaming systems available to a much wider
audience,» said Jeff Fisher, senior vice president of the GPU business unit
at NVIDIA.
I think I mostly succeeded
at this, perhaps more so with the indie
gaming audience which... how can I put this nicely... are a bit more open minded than the comics
audience.
He also introduced the
audience to the brand new Crytek academic partnership for students, namely «VR First Program»
at Vancouver Film School, which aims to teach game development and design students the craft of making VR games — increasing VR's potential in the future of
gaming.
«Retro - Bit has been known to make products for the hardcore retro
gaming crowd, and we are thrilled that Retro - Bit created a product that is aimed
at a wider
audience.
Even
at this early stage it is clear that Wii is delivering on its promise to expand the
gaming market, with a uniquely diverse
audience all keen to experience the sensation for themselves.
The show continues to follow a formula of blending video clips of video game culture and humor in - between songs, breaking the norms of the traditional orchestra with loud cheering and clapping
at anytime, and
audience participation through the costume contest and on stage
gaming sessions.
Gaming classics such as Grim Fandango, Monkey Island, and Day of the Tentacle have been given modern remasters, 2014 saw Tim Schafer
at Double Fine attempt to recapture the adventure game
audience with the release of Broken Age, whilst 2015 even saw the return of King's Quest with The Odd Gentlemen's series reboot restyled for a modern format.
Oriented towards the entries that offer truly unique and groundbreaking mobile
gaming concepts in
at least prototype form, finalists will be asked to give a presentation and demonstration of their concept and game during the IGF Mobile ceremony held during the Game Developers Conference Mobile conference on March 24, with the winner to be voted on by the
audience.
Press Start Australia was created
at the beginning of 2014 with the vision of creating content for all
gaming audiences in Australia.
«
At Yahoo's peak in online game publishing they were maybe — with the world's biggest
gaming audience — doing $ 32 million a year,» he estimates.
The new hardware includes a robust collection of classic games and features which will give our
audiences many options to relive the golden age of
gaming at home or on the go.»
The new regulations are daunting, but by understanding the Chinese
gaming audience, the rules and the process, game developers can still release games into the market, albeit
at a slower rate.
Consoles such as the PlayStation 3 and Xbox 360 still hold on to their premium price points
at this late point in their lifecycle and therefore there is little incentive to purchase a 7th generation console
at this point whereas 8th generation handhelds such as the Nintendo 3DS and PlayStation Vita are seeing the majority of their
audience move to mobile
gaming.
«The new regulations are daunting, but by understanding the Chinese
gaming audience, the rules and the process game developers can still release games into the market, albeit
at a slower rate,» says Lisa Hanson, founder of Niko Partners.
But the Wii U is a poor substitute for a tablet and the games that both the
gaming audience and the wider public
at large has come to expect since the launch of the iPad in 2010.
We look forward to sharing such important releases with the huge
audience at the most vital European event in the
gaming calendar.»
Steven, returning to GAMEHOTEL after his noted 2003 Paris Extravaganza appearance, will look
at the future trends in
gaming, and surprise the
audience with an unexpected skill set.
Held
at the futuristic Arena Filmcity in Zurich, GAMEHOTEL «
GAMING INTO LIFE II» received an enthusiastic reception from the
audience, the media, and the industry.
With the much - awaited next generation console
gaming hardware just around the corner, GAMEHOTEL REPLAY invited the
audience to frame
gaming within a larger perspective, and look
at how new technology has affected innovation and creativity in game design in recent years.
One thing that we know the German
gaming audience is sure to get a good look
at is FIFA 16.
He's also one of the most hated men in
gaming —
at least by its core
audience — lambasted by passionate gamers for Activision's fondness for exploiting its game franchises, a rash of studio shutdowns and the occasional villainous soundbite.
The Franco - Swedish development studio Lightbulb Crew has teamed up with Team Acer
at their eSports Arena to present the Early Access version of Games of Glory and the latest Acer
gaming hardware to a large
audience at gamescom 2015.
One of the pioneers in this trend was Conker, a squirrel who never was known for being the kid's favorite
gaming character because it was more aimed
at an older
audience.
«There are three
audiences we're looking
at here, with one being the
gaming audience: indie gamers, nostalgic gamers, text - adventure gamers,» says Dan Franklin, the digital publisher
at Random House who launched the project.
Alongside the big name awards, the Independent
Gaming Festival Awards (handed out
at GDC) offered accolades and a hefty sum of prize money to their winners, which included Quadrilateral Cowboy (Excellence in Design, Grand Prize), Hyper Light Drifter (Excellence in Visual Art and the
Audience pick), and Ladykiller in a Bind (Excellence in Narrative) to name a few.
The game is Nintendo's third major attempt
at courting the mobile
gaming audience and it's currently available for download from the iTunes App Store.
Games that are generally aimed
at a PC
audience that do not ask for money upfront, but rather instead offer in game microtransactions which ask players to purchase items that make their
gaming experience better.
«The new regulations are daunting, but by understanding the Chinese
gaming audience, the rules and the process game developers can still release games into the market, albeit
at a slower rate,» said Lisa Cosmas Hanson, Managing Partner and founder of Niko Partners.
Doug Terfehr, senior director of partnerships
at Pizza Hut, told [a] listdaily that from previous marketing campaigns, which have included Xbox, the company has learned that the
gaming audience is very engaged and loyal to the brands they like.
GTA 5's main
audience turned out to be the mainstream casual gamer, the kind that doesn't read Gameinformer, or any kind of
gaming news
at all.