There's no doubt that this movie is bleak and will probably leave
audiences feeling down, but it won't leave many people thinking about the big ideas it tries to address.
Not exact matches
Whereas the MVP only asked about your
audience in rough terms, the customer empathy map helps drill
down specific, categorical insights into the thoughts and
feelings of your ideal customer.
I love the
feeling of looking out into an
audience to whom I am speaking to see a man with tears streaming
down his face, nodding in recognition.
«There is nothing more painful to me at this stage in my life,» Jesse Jackson once told an
audience, «than to walk
down the street and hear footsteps and start thinking about robbery — then look around and see somebody white and
feel relieved.»
While it could
feel daunting at first, an easy daytime look could be the perfect remedy for the ladies in the
audience who
feel blah about sitting
down at the vanity and putting something together.
Sure, they have to force their AMD Opteron processors to conjure up all that flashy «ooh» and «aah» stuff, like, say swishy - whizzy magic - spell effects, or the impressive orange glow of dragonflame, but if you can't make the texture of Fiona's shimmery dress capture the light properly, if the
audience don't truly
feel they can reach out and caress that silky fabric, then the animators might as well all shut
down their DL145 ProLiant servers, pack up their HP nx6125 notebooks («based,» it says in the film's fascinating production notes, «on AMD Turion 64x dual - core mobile technology to streamline a variety of production activities») and go home.
This game is by no means perfect but If you are looking for a game that doesn't make you
feel like it has been dumbed
down for a 6 - 14 yo target
audience by marketing boys, look no further.
While some debate as to whether Sunset Blvd. or Baby J incited Grande Dame Guignol cinema (or, more fondly known as hag horror),
audiences should enjoy seeing glamorous actresses of yesteryear get
down - and - dirty with Mean Girls - level spiteful digs that
feel uncomfortably horrific and humorous.
Though it may sound like a typical period drama, 120 Beats Per Minute is proudly queer and it never
feels like Campillo is toning anything
down for a wider
audience.
When the crowd runs for cover, the cameraman runs, the camera jerks up and
down, and it
feels like the
audience is running along in panic with the crowd.
It's a troubling film to watch in that anytime you see a man bringing himself
down it's not easy, and he never really lifts himself up again, but the writer does a decent job of representing an introspective
feel without boring the
audience which is a very challenging thing to do.
It
feels like the filmmakers throw the kitchen sink at the
audience, much of the stories could have been cut completely or chopped
down in the editing room.
The script is intelligent and never
feels dumbed
down in an attempt to appeal to the masses of children that are its target
audience.
Modern
audiences have forgotten the
feeling of a real adrenaline rush thanks to the watered
down efforts of the «Fast and the Furious» franchise, as an... Continue reading →
Whether this was a conscious decision by the director to tone
down the darkness and realism in the film for the younger
audience is worth mention but ultimately it cheapens the
feel of the movie.
The Exorcist constantly wears
down any sense of hope that both the
audience and the characters might have, making you
feel as if there's no way that this priest, not particularly strong in his own faith, is going to be able to save the possessed little girl.
It does open the movie up to a broader
audience, but I
feel that horror movies rated PG - 13 sometimes
feel a little watered
down and safe.
Cooper's last three features Black Mass, Out of the Furnace or Crazy Heart weren't exactly easy sells to a general
audience, but no matter how one ended up
feeling about them breaking each one
down into an easily digestible synopsis isn't particularly difficult.
It often
feels as if Schrader is talking
down to the
audience.
This theatrical bent to the dialogue (to the point that it
feels like Bailey, for example, frequently pauses to allow the laughter of an imagined
audience to die
down) is merciless, and so clearly en - un-ci-at-ed that it's a little like being trapped in an ongoing elocution lesson.
This may be the film's intent to leave
audiences down the same clueless path as Agent Mercer, but I
feel it leaves
audiences with an unfulfilled story.
The uneven pacing of WHAS guarantees a small
audience — big laughs come in clusters, and the plot speeds up and slows
down depending on what you like — but I have a
feeling that it's the type of movie that will find its niche in repeat viewings.
The movie is very science - oriented, so there are a number of «people explaining things they would not have to explain in the real world» expository scenes to help
audiences keep up with it, but The Martian doesn't
feel dumbed
down.
Whilst that I can acknowledge that it did take the film in a slightly different direction, and tried to do something a little different than the original (for example letting Murphy retain his memory whereas in the original Murphy was wiped or delving more into the family life of Murphy both as a human and as RoboCop), but for me it missed out on having the main villain, it cashed in on using the original them tune (which to be honest I did kinda like), the shoe - horning in of some of the original one liners that really
felt out of place, there was tonnes of CGI which unfortunately is to be expected these days and I
felt it was considerably toned
down to appeal more to the younger
audience, losing the over gratuitous violence and blood that the original had which in my opinion gave it some of the charm that it still has today.
While boxing movies are very formulaic, and this one is no different, Southpaw beats the
audience up with darkness, bringing you
down to the depths
felt by its hero.
We follow the pretties through the paces of their suffering as Kidman's outtakes from Margot at the Wedding allow the uglies in the
audience to
feel self - righteous catharsis at her taking
down a couple of churchies at a support group and her sister's entire birthday party.
If the Common Core's architects are done explaining its virtues — if they think that eighteen months of explaining its merits to a moderately attentive
audience of self - selected elites amidst tumultuous debates over health care reform and the stimulus is sufficient — and that everyone needs to just sit
down and get with the program, then I
feel comfortable predicting that this whole exercise will end real poorly.
My family own some of his albums and a nice collectors book of his tv episodes.Let's look at adults who
feel compelled to buy junky souvenirs at football games and swill
down junk food and beers in front of the eyes of the younger
audiences at these events.Come on... let» lay blame on the right parties.
Don't
feel constrained by my break
down of content forms — your blog is for you to connect with readers, so if you know your
audience likes something unique, pursue that angle!
I'm very selective about the quality of products, reviews, and sponsorships I am willing to place on my site and will turn
down any requests that I do not
feel are right for my
audience.
While these comments are obviously going to be welcomed by fans, there is always a risk that hardcode players may
feel the game is dumbed
down for a less skilled
audience.
The combat is modified from Xcom1 / 2's award winning formula that is pretty deep, but its also slimmed
down so younger
audiences can enjoy which makes it
feel a tad shallower but nothing I would want to complain about..
If this is a game for kids, Knack almost
feels as though it is talking
down to its
audience - a far cry from the pitch - perfect Lego games, which have the depth and the accessibility to appeal to an enormously wide cross-section of the gaming community.
Heading out into the world of Horizon Zero Dawn to take
down these massive machines is an exhilarating
feeling, which combines well with a story that gradually unfurls and engages its
audience.
However, even if the Vita lineup were mammoth, Ubisoft is doing with Liberation what every other developer should be doing for the Vita — creating a current generation console quality game that is entirely its own and not merely a port; making use of the system's unique controls; and giving the game enough content and polish that the
audience won't
feel cheated with a watered -
down product.
There are lots of incredible QTEs that help the
audience stay connected to the game, but lately we've been
feeling a little let
down.
The works include reenactments of Vito Acconci's Seedbed (1972), in which the artist occupied the space under a false floor, masturbating and speaking through a microphone to visitors above; Valie Export's Action Pants: Genital Panic (1969) in which Export walked through a movie theater in crotchless pants, challenging the
audience to turn from the images of women on the screen to a real female body; and Abramovic's own Lips of Thomas (1975), in which she ate a kilogram of honey and drank a liter of red wine before breaking her glass with her hand, incising a star in her stomach with a razor blade, whipping herself until she «no longer
felt pain,» then lying
down on an ice cross while a space heater suspended above her caused her to bleed even more profusely.
You never, ever got the sense he was talking
down to his
audience, or that he
felt some things were just too difficult to discuss.
Many people
feel stressed out when they sit
down to write: They freeze up like they're about to speak in front of an
audience — and when they write, they «sound» tense and stilted.