Sound effects are unobtrusive yet players can pick up on
audio cues quite easily.
Not exact matches
Accompanying Dolby Digital 5.1
audio is a slave to the pervasive music
cues, which are
quite often sourced from simple stereophonic recordings.
Following in Lara's footsteps, Rise of the Tomb Raider as a whole can be
quite breathtaking at times, with both visuals and
audio done perfectly on
cue.
There are some small differences: it's not
quite as visually impressive as it is on more powerful devices, the controls are touchscreen, and a lot of
audio cues have been made visual so you can play comfortably in public without the need for headphones.
There are obviously some small differences: it's not
quite as visually accomplished as it is on more powerful devices, the controls are touchscreen, and a lot of
audio cues have been made visual so you can play comfortably in public without the need for headphones.
Android Oreo is mostly designed to improve the security and functionality of its devices, and it takes
quite a few
cues from iOS in doing so — Oreo focuses on limiting what apps can do in the background, gives apps tools for creating adaptive icons, adds wide - gamut color support for third - party apps,
audio and WebView enhancement APIs, and more.