The developers also believe that
audio design in horror games plays a critical role in setting the right mood — or punctuating the right moment.
And while
the audio design in Human Resource was excellent, the sounds themselves weren't custom made for the game.
creative, high quality
audio design in music and in sound effects which enhances the player's game experience.
We were at times truly scared, and that is partly thanks to the superior
audio design in Slender: The Arrival.
A great sounding demo reel is now compulsory, as is some demonstration of technical
audio design in the form of integration skills.
Finally, how has
audio design in games progressed over the years?
He still has his hand on sound design, managing our sound consultant and offering advice on thematic
audio design in the game.
The audio design in the game alone sets this one way ahead of everything else on our list.
In my review for Child Of Light, I only explored the game's
audio design in subtle detail.
The audio design in Ground Zeroes is fantastic, with every guard's footstep echoing off whatever surface they're patrolling.
Not exact matches
Designed for up to six participants
in small to midsize meeting rooms and workgroups, C3 Teamroom MP features Yamaha's PJP 300V with triple 120 degree pan cameras, and a built -
in array of 16 microphones and 14 loudspeakers for automated track - the - talker
audio and camera adjustments.
Advances
in AI have led to researchers creating realistic
audio and videos of political figures that are
designed to look, and talk like real - life counterparts.
Danny Handke, creative
design lead at Walt Disney Imagineering, says with the special effects, the lighting, the
audio, the show control and the animation that comes to life
in this space is the most complex attraction ever built on a Disney cruise ship.
Bergdorf Goodman, for example, enlisted
in excess of 100 workers to fashion the
design, style, lighting, staging and
audio for its holiday windows.
Acquired by LinkedIn
in 2012, SlideShare has expanded its capabilities to incorporate additional
design options, functionality, and media formats — such as
audio, HD video, and more.
If they are considering something
in electronic media, which is a quickly growing industry for college students, you might want to find something with a wider, clearer screen (for graphic
design and production - related majors) or top of the line speakers (if they consider
audio production, music, or even broadcast journalism).
Sennheiser's HD 700 headphones are an evolutionary step
in audio performance with their open - back
design and high - performance sound quality.
Designed to play nicely with the typically low - powered factory radios found
in most cars, these speakers can take your
audio experience to the next level without a lot of effort on your part!
Featuring a pair of 45 mm rare earth drivers that deliver superb sound, the closed ear
design results
in an
audio reproduction that has repeatedly been lauded by critics and users alike.
An angled off - axis earbud
design combined with Skullcandy's Supreme Sound tech results
in a comfortable fit with great
audio and noise isolation.
Instead, you'll plug into the Lightning connector, presumably
in order to offer better
audio quality and perhaps a slimmer
design.
More than 3000 hours of
audio recording from 81 infants were collected between February 2010 and May 2012 as part of a language study
designed to compare differences
in language outcomes between late preterm and term infants.
With one large lecture theatre, five seminar rooms, a bistro, a variety of collaborative spaces as well as full
audio / visual support and conferencing services, Perimeter is explicitly
designed to handle a wide range of scientific programs, while concurrently facilitating ongoing
in - house activities.
The Meditation Series
Audios are
designed to awaken specific essential states of being and support you
in learning to access those levels of consciousness to live a more vibrant and fulfilling life.
The Rhys Method ® Crystal Bowls Healing
Audios are
designed to create a peaceful supportive environment
in which the energetic body and mind come out of resistance and back into harmony from specific illness and energetic imbalance.
Join us
in Digital Anxiety Pill and you'll learn the ABCs of anxiety, 7 short video lessons + 3
audios designed to rewire your brain for long term relief.
Designed to resemble a football, this seat features a built -
in audio system that makes you feel like you're right
in the end zone.
Designed to resemble court lines, this seat features a built -
in audio system that makes you feel like you're right on the sidelines.
Designed to resemble baseball stitching, this seat features a built -
in audio system that makes you feel like you're right behind home plate.
The
audio and video materials, photographs, text, graphics, logos, layouts,
designs, interfaces, software, data and other content associated with the Services («Content») are protected by intellectual property and other laws
in the U.S. and
in other countries.
EXTRAS:
In addition to an
audio commentary by Roy E. Disney and historian John Canemaker, the Signature Collection edition includes new featurettes on the film's iconography and character
design, archival recordings of Walt Disney discussing the project, deleted scenes, an alternate sequence and much more.
Between the narration, the soundtrack, and the general sound
design, nothing came close to Bastion this year
in the
audio category.
EXTRAS:
In addition to a pair of
audio commentaries (one with director / co-writer Paul Feig and co-writer Katie Dippold, and the other with Feig and various crew members), there's a series of production featurettes covering things like casting, creature
design and visual effects, over an hour of deleted / extended scenes, alternate takes and two different gag reels.
Although some might lament the lack of an
audio commentary by director Gary Ross and the cast, the ridiculously
in - depth making - of featurette «The World is Watching» (which runs just over two hours long) more than makes up for it, covering an array of topics like adapting the script, casting, production and costume
design, stunts, special effects and more.
The single disc DVD version is presented
in widescreen with the following bonus features: an
audio commentary with director Andrew Stanton, deleted scenes, featurettes (Animation Sound
Design and WALL - E's Tour of the Universe) and two animated shorts (Presto and BURN - E).
Creative Sound
Design aka: The Recordist is an
audio production company founded by Frank Bry
in 1993 with digital sound sample offerings for Digital Sampling Keyboards.
EXTRAS:
In addition to an
audio commentary by co-directors Pete Docter and Ronnie del Carmen and producer Jonas Rivera, there's a behind - the - scenes look at the movie's evolution, featurettes on sound
design, film editing and creating the emotions and the inside of Riley's mind, as well some deleted scenes, the short film «Lava» and an all - new short titled «Riley's First Date?»
The default 7.1 DTS - HD master
audio soundtrack is equally delightful, immersing the viewer
in tasteful, active, and engaging sound
design throughout.
In an illustrated
audio interview on release of Ang Lee's chilly tale of suburban dysfunction, Friedberg goes into fascinating detail about the decisions that went into the film's meticulous
design, from the interiors of the homes to how they achieved all that ice (hint: there was a lot of hair gel on set).
New to this disc is the four - minute «
In Walt's Words: Snow White and the Seven Dwarfs,» an audio - only interview with Walt Disney discussing the film set to an image track, the seven - minute featurette «Iconography» that explores the film's influences on popular culture, art, and fashion, «@DisneyAnimation: Designing Disney's First Princess» with four contemporary animators discussing the design of Snow White, and an «Alternate Sequence: The Prince Meets Snow White,» plus the breezy promo - style pieces «The Fairest Facts of Them All: 7 Facts You May Now Know About Snow White» with Disney Channel star Sofia Carson and the rap retelling «Snow White in Seventy Seconds.&raqu
In Walt's Words: Snow White and the Seven Dwarfs,» an
audio - only interview with Walt Disney discussing the film set to an image track, the seven - minute featurette «Iconography» that explores the film's influences on popular culture, art, and fashion, «@DisneyAnimation: Designing Disney's First Princess» with four contemporary animators discussing the
design of Snow White, and an «Alternate Sequence: The Prince Meets Snow White,» plus the breezy promo - style pieces «The Fairest Facts of Them All: 7 Facts You May Now Know About Snow White» with Disney Channel star Sofia Carson and the rap retelling «Snow White
in Seventy Seconds.&raqu
in Seventy Seconds.»
Ruzowitzky uses camera angles
designed to force audience identification with the prisoners, and one scene late
in the film follows suit with subjective
audio effects — a very flat soundmix, with muffled dialogue — to put you inside Sol's head, his senses going dull after he witnesses the death of another inmate.
Much like the rest of the game, it's so simple and perfectly integrated that you almost don't notice it which is a prime example of why this game so greatly
designed in every aspect, especially
in the
audio department.
The film's incredibly effective sound
design is also captured quite well
in the immersive DTS - HD MA
audio track with effects spread out through the field and the period - correct dialogue coming through clearly.
EXTRAS:
In addition to a pair of
audio commentaries — one with co - writer / director Stuart Beattie and another with producers Gary Lucchesi, Richard Wright, James McQuaide and Kevin Grevioux — the Blu - ray includes a making - of featurette and a behind - the - scenes look at
designing the creature effects.
EXTRAS:
In addition to an
audio commentary by director Cedric Nicolas - Troyan, there's a trio of featurettes on production, costume
design and visual effects, some character profiles, deleted scenes and a gag reel.
Quite possibly a remix of a film
designed in plain stereo, the 5.1 DTS - HD master
audio largely stays
in the front channels, where it is lively and crisp.
In sound
design and music, however, the game is an unqualified success due to its understated, often melancholic score and outstanding environmental
audio.
EXTRAS:
In addition to an
audio commentary by writer / director Scott Derrickson, there are featurettes on the real - life Ralph Sarchie, the makeup effects
designed for Sean Harris» character and a behind - the - scenes look at making the film.
In addition, every game has new achievements and development extras (such as
design documents, character
design sketches,
audio and video commentary).
Leading the pack is an
audio commentary by director Ron Howard that is both informative and insightful, while the
in - depth making - of featurette covers all of the usual details (casting, production
design and costumes) as well as a few behind - the - scenes stories about the cast regarding their work on the film.