The amount that women make less than men in game audio is the equivalent of just over two years of experience in the
game audio industry.
Membership levels serve as a method of recognition and celebration of accomplishment within the
interactive audio industry specifically.
It is likely the most comprehensive summary of the
global audio industry and is packed with statistics, interviews, quotes and is constantly revised with new data.
These levels serve as a milestone within the interactive
audio industry only, and do not necessarily reflect an individual's level of talent or skill.
First, we asked for a more thorough statistical analysis to verify our prior finding that «years in the
game audio industry» has a statistically valid impact on total income.
If you want to learn about the entire
digital audio industry, some of the startups that are disrupting the space and the international scene, take a gander at our very extensive Digital Audiobook Report.
Connected cars are a boon for the entire
streaming audio industry, but they're especially exciting for podcast makers, whose shows are perfectly suited to in - car listening.
Hot Pod is a trade newsletter about the emerging podcast and on -
demand audio industry, by me, Nick Quah.
Brian is also founder and Executive Director of GameSoundCon, the music industry's premiere conference on video game music and video game sound design for the
professional audio industry.
In this thought - provoking fireside chat, Benjamin Masse (Triton Digital, London) and Christo Grozev (Talpa Radio, Netherlands) will dive deep into a number of hot topics related to the
evolving audio industry throughout Europe.
To drum up interest in its plan, the company revealed its idea during a closed - door meeting attended by around 50 participants, including some of the biggest names in the
home audio industry, Variety said.
Frontier Silicon, the leader in connected solutions for the
consumer audio industry, announces that Minuet, its next generation connected audio solution, has been selected by leading consumer audio manufacturers — and is on track for mass production in mid-2016.
I think its important to maintain the growth of the
digital audio industry and having more synergy between audiobooks and GoodReads is essential.
Brian has used his combined expertise and experience in music composition, sound design and his deep technical knowledge to change the landscape of the
game audio industry.
Along with the Walkman and CD player, Sony made headphones and in - ear headphones starting in the 60's, producing their first noise - cancelling headphones in 1995 and has continued to be involved in
the audio industry.
Because of their great reputation in
the audio industry and consistently well - made products, they are a great source for noise - cancelling high - end headphones that are built to last.
But, there really isn't much to be lost by loading up your rights, and the potential for being on the ground level of the growth of
the audio industry means you could get lucky and strike it big.
This is good news for
the audio industry that has been consistently been seeing massive gains over the past three years.
Common Mode's Paul Fowlie spoke with Good e-Reader about how
the audio industry is adapting almost as quickly as the publishing industry as a whole, and has grown to include indie authors.
We reached out to the team's senior director Henry Huang (pictured left), a man who's spent 27 years in
the audio industry, to give us a little background on this feature:
Brian Schmidt is a 30 year veteran of the game
audio industry and the Founder and Executive Director of GameSoundCon
Even after accounting for the lower average number of years of experience in the game
audio industry, women make less than men
First an analysis is done to see if there is a relationship between # of years in the game
audio industry and income (First bullet point).
The Game Audio Network Guild was formed in 2002 by driven industry professionals with a vision to assist those in the game
audio industry to share, continually improve, and evolve their craft, and to inform both the overall game industry and enthusiasts about not only excellence in that craft but fair treatment of professionals.
The difference in total income is equivalent to approximately 2.1 years of experience; That is, the «cost» of being female in game audio is approximately the equivalent of having 2.1 fewer years of experience in the game
audio industry.
The tweet goes on to discuss the difficulties of having a career in the game
audio industry and stresses the importance of being connected within the video game and audio production communities and the establishment of mentoring programs and meetups within the community for the purpose of networking.
Of the flurry of tweets and other social media wishing hope for those affected by the layoffs continued, it did spur some conversation about the game
audio industry.
The GANG Scholars (tm) Program provides select highly motivated and high - achieving full - time music and sound design or audio programming students who have a passion for interactive audio with free event passes to professional conferences in the video game or
audio industries.
The audio industry is a huge «who - you - know» industry... not to discount talent and chops!!
Two excellent names in
the audio industry, Skullcandy and Astro, have teamed up to create the Skullcandy SLYR, a special edition Xbox One headset...
«RØDE is simply the envy of
the audio industry and, with Peter Freedman's vision on both product innovation and market strategy, this is a great opportunity to develop new technologies and be part of the ongoing audio revolution that RØDE is building.
«The goal for the Aperion Verus Grand line was to create an accurate, uncolored, lifelike experience,» says Ken Humphreys, Aperion's lead speaker engineer and a 25 - year - veteran of speaker system and component design for
the audio industry's most respected brands.
Chris is
an audio industry expert, having covered the segment for the better part of a decade.
The lab — which employs sound designers plucked from a slew of respected names across
the audio industry — has already paid dividends in the company's flagship Dolby Atmos soundbar, the HW - K950, which packs a wireless subwoofer, wireless satellite speakers, and four up - firing drivers to serve up an impressive display of Atmos» hemispheric surround sound experience.
As far as durability, the SBT - A500 appears to be well built and it's backed by a titan in
the audio industry.
According to a piece by industry analyst Ben Arnold for the NPD Group Blog, the early demand for Apple's flagship smart speaker — called HomePod — signifies that Apple is serious about getting its foot in the door of
the audio industry.
Finally, he discusses the recent rapid growth of
the audio industry, framing it as a prime market for a consumer tech colossus like Apple to tap into:
Though no one can confirm for certain what Apple's next step into
the audio industry will be, it seems the company is more than ready to tackle (and likely surpass) expectations, at least from a sales point of view.
On the other hand, apart from a slimmer phone, and possibly higher audio resolution, the move to Lightning or Bluetooth headphones by such a ubiquitous device could have a potentially positive effect on
the audio industry as a whole.
With the move towards touchscreen phones, we lost the tactility of physical keyboards, and the arrival of MP3 players a decade ago put back sound quality in a way that
they audio industry still hasn't full recovered from.
Professional Quality Audio ZTE boasts that its «AXON 7 and AXON 7 Mini are making waves in
the audio industry with their unparalleled Hi - Fi audio capabilities».
Spotify's list includes the who's who of
the audio industry, with names such as Argon, Bang & Olufsen, Denon, Marantz, Philips, Pioneer, Revo, Teufel, and Yamaha.