Higher average frame rates with out - of - the - box settings (more conservative settings) Fix for DirectX 10.0 Lighting issue reported - environment map wasn't being created leading to black reflections.
For info on the minimum and
average frame rates recorded in our testing, at each resolution, head on over to our Project CARS 2 Recommended GPU article.
My configuration (i7 3770, 980Ti) was able to handle the game running at 1440P and maxed settings with
an average frame rate very close to 60 FPS; subjectively, the experience was very smooth and I can barely remember a hitch or two.
By playing the demo, though, it's readily apparent that while
the average frame rate is not a problem at all, there is a lot of stuttering due to frame pacing issues.
On the GLB 2.5.1 benchmark app, which measures graphics performance, Google's tablet achieved
an average frame rate of 42 fps, compared to 60 fps on the iPad.
The results are marginally more exciting when you look at the new Hitman numbers - Game Mode has actually achieved some extra performance on the Nvidia GTX 1060 card, boosting
the average frame rate by 6 %.
A few settings can be bumped up to Ultra, which brought down
the average frame rate to 52 fps.
In fact, with the Very High preset my 1080Ti / i7 6700K GPU / CPU combination was able to achieve
an average frame rate of 54 fps in the built - in benchmark.
Under medium settings,
the average frame rate is around 111 FPS, which is buttery smooth even when flying a turbo jet.
With the graphics on the normal preset, the AVADirect keeps
the average frame rate just below 90 FPS, and it above 52 the whole time.