My company's new website gets nine times the clicks that the old one did per week, and
the average usage time is 6.5 minutes, up from one minute.
Not exact matches
Mobile
usage has now surpassed desktop
usage, and the
average consumer checks his or her phone 46
times a day.
People now use their smartphones all the
time, for everything, with
average usage clocking in at around 195 minutes per day.
Currently, Tizeti's customers are
averaging 900 gigabits of Internet
usage at peak
times, and roughly 200 gigabits of internet
usage on
average — all through the company's uncapped internet providers scheme.
There are many reasonable theories about what brings out the best or worst online behaviors; demographics, economics, child - rearing trends, perhaps even the
average time of day of
usage could very well play a role.
Leverage back - end analytics to track
usage and performance - related data that are relevant to your business: e.g. volume of users, geographic location of users, content viewed,
average time spent in a course or number of questions answered incorrectly in a course.
Before they begin those exercises, however, I spend
time with the struggling and
average students sharing this sheet from the beginning of the Vocabulary Workshop Achieve book that discusses each context clue type and provides examples of their
usage.
Standby
time is great on the Pearl Flip, and with
usage, it has lasted us all throughout the day with email, web browsing, and
average call
usage.
But to get a true picture of
usage, we also had to calculate
average time per ride.
«Texas Decision Could Double Wind Power Capacity in the U.S.,» Renewable Energy Access, 4 October 2007; coal - fired power plant equivalents calculated by assuming that an
average plant has a 500 - megawatt capacity and operates 72 percent of the
time, generating 3.15 billion kilowatt - hours of electricity per year; an
average wind turbine operates 36 percent of the
time; Iceland geothermal
usage from Iceland National Energy Authority and Ministries of Industry and Commerce, Geothermal Development and Research in Iceland (Reykjavik, Iceland: April 2006), p. 16; European per person consumption from European Wind Energy Association (EWEA), «Wind Power on Course to Become Major European Energy Source by the End of the Decade,» press release (Brussels: 22 November 2004); China's solar water heaters calculated from Renewable Energy Policy Network for the 21st Century (REN21), Renewables Global Status Report, 2006 Update (Washington, DC: Worldwatch Institute, 2006), p. 21, and from Bingham Kennedy, Jr., Dissecting China's 2000 Census (Washington, DC: Population Reference Bureau, June 2001); Philippines from Geothermal Energy Association (GEA), «World Geothermal Power Up 50 %, New US Boom Possible,» press release (Washington, DC: 11 April 2002).
You could bog things down and cause unwanted refreshes by keeping a lot of apps open at the same
time, but you should have no complaints with
average usage.
I initially dismissed the paltry 2730mAh battery as being too low for the QHD panel, but I'm having no trouble getting a day's worth of
usage from the phone, with screen - on -
time averaging four hours.
Screen - on -
time averaged anywhere between three - and - a-half hours to four hours, but that varied wildly based on
usage patterns.
When it comes to numbers, our
usage equated to around 25 hours per charge on an
average day, with between seven and eight hours of screen - on
time.
On
average, the device would comfortably last a full day of use, if not more, with around 5.5 hours of screen - on
time, and that can also be pushed to up to 6 hours with slightly lighter
usage.
Heavy
usage will drain the battery quite quickly, and while the phone does offer good standby
times, it's hard to get two days of battery life, even with less than
average use.
Additionally, Sensor Tower revealed that the daily
usage for Pokemon Go remains high, with the
average user spending more
time on Pokemon Go than on Facebook.
Screen on -
time never went beyond four hours regardless of how heavy or light my
usage was and that's just well below
average when compared to most current flagships.
For more common sporadic
usage (including benchmarking, video capture, and idle
time) we were able to demonstrate an
average battery life of between two and three hours.
With moderate
usage, the device allows for around 3 hours of screen - on
time, which is pretty
average, however good when you consider the price point.
I managed to get 4 + hours of screen - on
time when
usage is kept to more
average tasks such as checking emails, social media, texting, and light web browsing or YouTube.
Talking about the battery life in real
time usage, it was quite well; the device lasted a full day on more than
average usage.
Although the benchmark score is high, but on OnePlus 3 real -
time usage, it's performance is quite
average.
We got around an
average of three hours Screen - on -
Time and 17 hours of total usage t
Time and 17 hours of total
usage timetime.
On
average I saw a full day's worth of
usage, including some significant
time with battery - draining games like Pokemon Go, and the battery still lasted until the end of the day.
In my testing, I managed an
average of a little over 7 hours of screen - on
time, with around 36 hours of total
usage.
On
average, each device lasts a full day of
usage (if not more) with around four to five hours of screen on
time.
Battery life on most days could be considered
average at best, with moderate
usage (read 3 - 4 hours of screen - on
time) lasting about 16 hours off the charger.
So, if you want about 12 hours of charging out of this phone and around 6 hours of screen on
time, then it would be possible with
average usage and minimum visible brightness levels.
That said, though it's absence may be an inconvenience for some users some of the
time, it would have little effect on the
average smartphone users most frequent smartphone
usage most of the
time.
† All battery life claims are approximate and based on an
average user profile that includes both
usage and standby
time.
That is when we had Wi - Fi turned on for over 10 hours, occasional 3G
usage (
averaging about 45 min to an hour) and screen on -
time for over three hours.
During the idle
time, the battery percentage hardly drop to 3 - 4 %, while it lasted throughout the day with more than
average usage, as we did YouTube viewing, played a couple of games and made some calls over network and WhatsApp.
On
average she got between 5.5 and 7 hours of screen on
time (SoT) with the smaller Pixel 2, with the battery lasting the entire day even through this heavy
usage.
On
average, it was possible to get through a days»
usage and sometimes a little more than that, on a single charge of the battery of Huawei 4X, and an
average screen - on
time of 3.25 hours.
The $ 15,999 Mi Max 2 is catered to that audience.The 5300mAh battery ensures that the device lasts at least a day and a half even with heavy
usage, and you can stream movies or browse the web with the confidence that you'll get an
average screen - on -
time in excess of eight hours.
• Developed a synchronized patient information database which reduced medical file retrieval
time by 5 minutes on
average • Enhanced patient satisfaction level by 30 % through demonstration of courteous and patient care oriented work place ethic and courteous telephonic etiquette • Reduced the monthly operational expenses by $ 7k through implementation of cost effective SOPs pertaining to energy consumption and supplies
usage • Ensured 24 hour availability of all medical supplies by implementing an ingenious supply inventory on the assigned floor and timely acquiring and replenishing the routine supplies within the given budget