Whether you're waiting at the gate for your plane, or on a bus or taking a cab, chip
away on big projects.
Still, it's better to chip
away on big projects if you can.
Not exact matches
«One of the
big challenges we always face in getting people engaged and take action
on climate change is they keep thinking this is going to happen to someone else, somewhere else, or to someone in the future, far
away,» said Susanne Moser, an independent social science researcher
on climate change analyzing the
project's results.
«Based
on my conversations, there is great concern in the neuroscience community that this sounds like a
big central planning
project that will take resources
away from creative work,» she wrote in a February e-mail to Science.
With short - lived animals, «you can walk
away froma
project within three or four years, and you've got a lot of data, andyou can make a
big impression
on your colleagues,» says RonaldNussbaum, a zoologist at the University of Michigan.
Despite this, there's still evidence that Konami is moving
away from
big - budget AAA
projects and trying to focus more
on mobile.
Although Chazelle should get the lion's share of the credit as to why the film works, that shouldn't take
away from the phenomenal performances, not only in acting, but also in singing, dancing, and playing instruments, to Crazy Stupid Love and Gangster Squad cast - mates Emma Stone and Ryan Gosling, who took over the roles from the originally pitched Emma Watson (who was iffy
on the
project before ultimately being unavailable) and Whiplash star Miles Teller (who, reportedly, lost the gig trying to stall for a
bigger paycheck).
For example, a student may not be able to see progress
on the final
project, but when I grade a portion of the
project and give specific suggestions for improvement, students can measure their progress and the
big project no longer seems so daunting or so far
away.
The
big danger with self - publishing is that, not only do you spend a lot of money to get everything done (and then throw money
away on marketing or advertising because you don't know what you're doing), but you actually have too much control over the
project.
We have a few story ideas for more games set in that dimension that we'd love to make but I'm not sure that there's enough of a demand for 8 - bit style RPGs to justify taking time
away from our
bigger projects to do them (or time
away from our free time if we really want to keep things
on track).
Whereas Touch has an analog stick and ABXY
big buttons
on the top,
Project Santa Cruz's controllers do
away with these and replace them with a trackpad.
Therefore, my single
biggest game design take
away from this
project was to try to, from now
on, design within the confines of the team's capability and strengths, with a focus
on predictive market behaviour — as much as you can — and get to market fast, fast, fast!When designing, ideate and work well within the constraints of your team's consolidated skill set.
And indeed «Until,» says Markonish, «is far and
away the
biggest project at Mass MoCA focused
on a single artist.»
But as we toil
away on our individual
projects, there is seldom an opportunity to think about how we fit into the
bigger picture.
Whereas Touch has an analog stick and ABXY
big buttons
on the top,
Project Santa Cruz's controllers do
away with these and replace them with a trackpad.